Victor/Update history: Difference between revisions

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{{HeroTabs}}
{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Victor}}.
{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|July|9|2026}}
| changes =
* {{AbilityIcon|Shocking Reanimation}} cooldown reduced from 275s to 240s.
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{AbilityIcon|Shocking Reanimation}} cooldown increased from 240s to 275s. (Global ult change)
* {{AbilityIcon|Shocking Reanimation}} T3 reduced from -110s Cooldown to -95s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|June|11|2026}}
| changes =
* {{AbilityIcon|Aura of Suffering}} radius reduced from 9m to 8m.
* {{AbilityIcon|Aura of Suffering}} T3 now also increases radius by +1m.
* Fixed some client performance issues when using {{AbilityIcon|Aura of Suffering}}.
* {{AbilityIcon|Shocking Reanimation}} cooldown increased from 230s to 240s.
* {{AbilityIcon|Shocking Reanimation}} T3 reduced from -120s Cooldown to -110s.
* {{AbilityIcon|Shocking Reanimation}} T3 increased from +150 Damage to +175.
}}
{{Update history table/row
| update = {{Update link|May|31|2026}}
| changes =
* {{AbilityIcon|Shocking Reanimation}} T3 reduced from -130s Cooldown to -120s.
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* Bullet damage reduced from 13+0.3135 to 12+0.26.
* {{AbilityIcon|Jumpstart}} T3 spirit scaling increased from +0.6 to +0.9.
* {{AbilityIcon|Aura of Suffering}} now deals 50% damage to objectives.
}}
{{Update history table/row
| update = {{Update link|April|30|2026}}
| changes =
* Reduced bullet damage growth by 5%.
* {{AbilityIcon|Aura of Suffering}} T2 increased from +28 Max DPS to +34.
* {{AbilityIcon|Shocking Reanimation}} T3 increased from -100s Cooldown to -130s.
}}
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* Bullet damage increased from 12 to 13.
* {{AbilityIcon|Jumpstart}} T2 increased from +50 Total HP Regen to +70.
* {{AbilityIcon|Aura of Suffering}} now builds up over 8s instead of 6s.
* {{AbilityIcon|Aura of Suffering}} T1 slow now also affects dashes.
* {{AbilityIcon|Aura of Suffering}} T1 slow reduced from 30% to 25%.
* {{AbilityIcon|Aura of Suffering}} Min DPS increased by 10% (affects base damage, AP and spirit scaling).
* {{AbilityIcon|Aura of Suffering}} Max DPS increased by 20% (affects base damage, AP and spirit scaling).
* {{AbilityIcon|Shocking Reanimation}} now applies a heavy diminishing slow immediately when you die.
}}
{{Update history table/row
| update = {{Update link|March|25|2026}}
| changes =
* Restored health per boon back to 46.
* No longer has -30% Lifesteal Effectiveness.
* {{AbilityIcon|Jumpstart}} T3 no longer purges non-ult debuffs.
* {{AbilityIcon|Jumpstart}} T3 now adds +50% Debuff Resistance and cuts existing debuff durations by 50%.
* {{AbilityIcon|Aura of Suffering}} radius reduced from 9.5m to 9m.
}}
{{Update history table/row
| update = {{Update link|March|21|2026}}
| changes =
* Health per boon increased from 46 to 50.
* Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)
* {{AbilityIcon|Shocking Reanimation}} radius increased from 12m to 18m.
* {{AbilityIcon|Shocking Reanimation}} cooldown increased from 210s to 230s.
* {{AbilityIcon|Shocking Reanimation}} T3 no longer increases radius by 6m.
* {{AbilityIcon|Shocking Reanimation}} T3 cooldown from -70s to -100s.
* {{AbilityIcon|Shocking Reanimation}} T3 now also deals +150 Damage.
[[Street Brawl]]:
* {{AbilityIcon|Aura of Suffering}} aura radius reduced by 2m
}}
{{Update history table/row
| update = {{Update link|March|10|2026}}
| changes =
* {{AbilityIcon|Pain Battery}} T3 reduced from 18% Missing Health to 15%.
* {{AbilityIcon|Jumpstart}} T3 spirit scaling reduced from 0.8 to 0.6.
* {{AbilityIcon|Aura of Suffering}} can now be activated on the [[Zipline|zipline]].
* {{AbilityIcon|Aura of Suffering}} radius reduced from 10m to 9.5m.
* {{AbilityIcon|Aura of Suffering}} Base and T2 Max DPS and scaling reduced by 10%.
* {{AbilityIcon|Shocking Reanimation}} cooldown increased from 190s to 210s.
* {{AbilityIcon|Shocking Reanimation}} T3 increased from -50s Cooldown to -70s.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Bullet damage increased from 12.3 to 12.5.
* {{AbilityIcon|Pain Battery}} now starts charged.
* {{AbilityIcon|Pain Battery}} range increased from 20m to 28m.
* {{AbilityIcon|Pain Battery}} reduced randomness on the projectile paths.
* {{AbilityIcon|Pain Battery}} bolt count from 5 to 7.
* {{AbilityIcon|Pain Battery}} T2 increased from +36 to +50.
* {{AbilityIcon|Pain Battery}} T3 now also increases spirit scaling by +0.6.
* {{AbilityIcon|Jumpstart}} cooldown increased from 23s to 30s.
* {{AbilityIcon|Jumpstart}} Move Speed reduced from 4m to 3m.
* {{AbilityIcon|Jumpstart}} spirit scaling reduced from 1.8 to 1.2.
* {{AbilityIcon|Jumpstart}} T1 increased from +1.5m to +3m Move Speed.
* {{AbilityIcon|Jumpstart}} T2 now also reduces cooldown by -8s.
* {{AbilityIcon|Jumpstart}} T3 now also provides +1 Charge.
* {{AbilityIcon|Jumpstart}} T3 no longer reduces cooldown.
* {{AbilityIcon|Jumpstart}} T3 now also increases spirit scaling by 0.8.
* {{AbilityIcon|Aura of Suffering}} time to max DPS reduced from 10s to 6s.
* {{AbilityIcon|Aura of Suffering}} radius increased from 7.7m to 10m.
* {{AbilityIcon|Aura of Suffering}} toggle cooldown reduced from 2.5s to 2s.
* {{AbilityIcon|Aura of Suffering}} Min DPS reduced from 16 to 12.
* {{AbilityIcon|Aura of Suffering}} Min DPS spirit scaling reduced from 0.18 to 0.135.
* {{AbilityIcon|Aura of Suffering}} Max DPS reduced from 70 to 54.
* {{AbilityIcon|Aura of Suffering}} Max DPS spirit scaling reduced from 0.9 to 0.67.
* {{AbilityIcon|Aura of Suffering}} T2 Min/Max DPS reduced from 8/36 to 6/26.
* {{AbilityIcon|Aura of Suffering}} Text Progress bar indicates time to Max DPS.
* {{AbilityIcon|Aura of Suffering}} T3 reduced from +13% Damage to +15%.
* {{AbilityIcon|Shocking Reanimation}} radius reduced from 13m to 12m.
* {{AbilityIcon|Shocking Reanimation}} rebirth health reduced from 60% to 50%.
* {{AbilityIcon|Shocking Reanimation}} T1 changed from "+3m Radius and +90 Damage" to "While on Cooldown: +15% Fire Rate and +6 Spirit Damage Per Bullet (0.06 scaling)".
* {{AbilityIcon|Shocking Reanimation}} T2 rebirth health increased from 40% to 50%.
* {{AbilityIcon|Shocking Reanimation}} T3 changed from "While on Cooldown: +18% Fire Rate and +9 Spirit Damage Per Bullet (0.06 scaling)" to "+6m Radius, +1s Stun and -50s Cooldown".
}}
{{Update history table/row
| update = {{Update link|January|30|2026}}
| changes =
* {{AbilityIcon|Aura of Suffering}} spirit scaling reduced from 0.23/1.15 to 0.18/0.92.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|24|2025}}
| update = {{Update link|October|24|2025}}
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}}
}}


[[Category:Victor]]
[[Category:Victor|U]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]

Latest revision as of 18:23, 25 August 2026

This page documents the full update history for Victor.

Update Changes

July 9, 2026

June 30, 2026

June 11, 2026

May 31, 2026

May 22, 2026

  • Bullet damage reduced from 13+0.3135 to 12+0.26.
  • Jumpstart T3 spirit scaling increased from +0.6 to +0.9.
  • Aura of Suffering now deals 50% damage to objectives.

April 30, 2026

April 10, 2026

March 25, 2026

  • Restored health per boon back to 46.
  • No longer has -30% Lifesteal Effectiveness.
  • Jumpstart T3 no longer purges non-ult debuffs.
  • Jumpstart T3 now adds +50% Debuff Resistance and cuts existing debuff durations by 50%.
  • Aura of Suffering radius reduced from 9.5m to 9m.

March 21, 2026

Street Brawl:

March 10, 2026

March 6, 2026

January 30, 2026

October 24, 2025

October 5, 2025

October 3, 2025

October 2, 2025

  • Base health changed from 680 (+41 per boon, max of 1992) to 720 (+39 per boon, max of 1968)
  • Pain Battery fixed the bolts hitting world geometry more often than intended
  • Pain Battery damage required to charge up reduced from 50% max health to 40%
  • Aura of Suffering reduced DPS spirit scaling on the minimum damage from 0.25 to 0.22 and on the maximum damage from 1.25 to 1.1
  • Aura of Suffering self damage reduced from 100% to 85%
  • Shocking Reanimation increased stun duration from 1s to 1.5s
  • Shocking Reanimation damage spirit scaling increased from 1.8 to 2.0
  • Shocking Reanimation T1 changed from "+10 spirit damage per bullet and 25% fire rate until reload" to "+3m Radius and +100 Damage"
  • Shocking Reanimation T3 changed from "+200 damage and +3m radius" to "+10 spirit damage per bullet and 20% fire rate while the ability is on cooldown"
  • Shocking Reanimation improved hit detection
  • Fixed Shocking Reanimation sometimes not hitting targets that are in the Z axis

September 4, 2025

August 29, 2025

May 8, 2025

  • (Undocumented) Added to the game files.