Victor/Update history: Difference between revisions

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Update from March 10, 2026
Update from March 21, 2026
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|March|21|2026}}
| changes =
* Health per boon increased from 46 to 50.
* Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)
* {{AbilityIcon|Shocking Reanimation}} radius increased from 12m to 18m.
* {{AbilityIcon|Shocking Reanimation}} cooldown increased from 210s to 230s.
* {{AbilityIcon|Shocking Reanimation}} T3 no longer increases radius by 6m.
* {{AbilityIcon|Shocking Reanimation}} T3 cooldown from -70s to -100s.
* {{AbilityIcon|Shocking Reanimation}} T3 now also deals +150 Damage.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|March|10|2026}}
| update = {{Update link|March|10|2026}}

Revision as of 19:25, 22 March 2026

Update Changes

March 21, 2026

March 10, 2026

March 6, 2026

January 30, 2026

October 24, 2025

October 5, 2025

October 3, 2025

October 2, 2025

  • Base health changed from 680 (+41 per boon, max of 1992) to 720 (+39 per boon, max of 1968)
  • Pain Battery fixed the bolts hitting world geometry more often than intended
  • Pain Battery damage required to charge up reduced from 50% max health to 40%
  • Aura of Suffering reduced DPS spirit scaling on the minimum damage from 0.25 to 0.22 and on the maximum damage from 1.25 to 1.1
  • Aura of Suffering self damage reduced from 100% to 85%
  • Shocking Reanimation increased stun duration from 1s to 1.5s
  • Shocking Reanimation damage spirit scaling increased from 1.8 to 2.0
  • Shocking Reanimation T1 changed from "+10 spirit damage per bullet and 25% fire rate until reload" to "+3m Radius and +100 Damage"
  • Shocking Reanimation T3 changed from "+200 damage and +3m radius" to "+10 spirit damage per bullet and 20% fire rate while the ability is on cooldown"
  • Shocking Reanimation improved hit detection
  • Fixed Shocking Reanimation sometimes not hitting targets that are in the Z axis

September 4, 2025

August 29, 2025

May 8, 2025

  • (Undocumented) Added to the game files.