Victor/Update history: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
Update from March 25, 2026
LVL (talk | contribs)
Update from April 10, 2026
Line 2: Line 2:
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* Bullet damage increased from 12 to 13.
* {{AbilityIcon|Jumpstart}} T2 increased from +50 Total HP Regen to +70.
* {{AbilityIcon|Aura of Suffering}} now builds up over 8s instead of 6s.
* {{AbilityIcon|Aura of Suffering}} T1 slow now also affects dashes.
* {{AbilityIcon|Aura of Suffering}} T1 slow reduced from 30% to 25%.
* {{AbilityIcon|Aura of Suffering}} Min DPS increased by 10% (affects base damage, AP and spirit scaling).
* {{AbilityIcon|Aura of Suffering}} Max DPS increased by 20% (affects base damage, AP and spirit scaling).
* {{AbilityIcon|Shocking Reanimation}} now applies a heavy diminishing slow immediately when you die.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|March|25|2026}}
| update = {{Update link|March|25|2026}}

Revision as of 21:39, 11 April 2026

Update Changes

April 10, 2026

March 25, 2026

  • Restored health per boon back to 46.
  • No longer has -30% Lifesteal Effectiveness.
  • Jumpstart T3 no longer purges non-ult debuffs.
  • Jumpstart T3 now adds +50% Debuff Resistance and cuts existing debuff durations by 50%.
  • Aura of Suffering radius reduced from 9.5m to 9m.

March 21, 2026

Street Brawl:

March 10, 2026

March 6, 2026

January 30, 2026

October 24, 2025

October 5, 2025

October 3, 2025

October 2, 2025

  • Base health changed from 680 (+41 per boon, max of 1992) to 720 (+39 per boon, max of 1968)
  • Pain Battery fixed the bolts hitting world geometry more often than intended
  • Pain Battery damage required to charge up reduced from 50% max health to 40%
  • Aura of Suffering reduced DPS spirit scaling on the minimum damage from 0.25 to 0.22 and on the maximum damage from 1.25 to 1.1
  • Aura of Suffering self damage reduced from 100% to 85%
  • Shocking Reanimation increased stun duration from 1s to 1.5s
  • Shocking Reanimation damage spirit scaling increased from 1.8 to 2.0
  • Shocking Reanimation T1 changed from "+10 spirit damage per bullet and 25% fire rate until reload" to "+3m Radius and +100 Damage"
  • Shocking Reanimation T3 changed from "+200 damage and +3m radius" to "+10 spirit damage per bullet and 20% fire rate while the ability is on cooldown"
  • Shocking Reanimation improved hit detection
  • Fixed Shocking Reanimation sometimes not hitting targets that are in the Z axis

September 4, 2025

August 29, 2025

May 8, 2025

  • (Undocumented) Added to the game files.