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| | update = {{Update link|June|30|2026}} | | | update = {{Update link|June|30|2026}} |
| | changes = | | | changes = |
| * {{Undocumented}} {{AbilityIcon|Shocking Reanimation}} cooldown increased from 240s to 275s. | | * {{AbilityIcon|Shocking Reanimation}} cooldown increased from 240s to 275s. (Global ult change) |
| * {{Undocumented}} {{AbilityIcon|Shocking Reanimation}} T3 reduced from -110s Cooldown to -95s. | | * {{AbilityIcon|Shocking Reanimation}} T3 reduced from -110s Cooldown to -95s. (Global ult change) |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
Revision as of 20:04, 3 July 2026
This page documents the full update history for
Victor.
| Update
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Changes
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June 30, 2026
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June 11, 2026
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May 31, 2026
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May 22, 2026
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- Bullet damage reduced from 13+0.3135 to 12+0.26.
Jumpstart T3 spirit scaling increased from +0.6 to +0.9.
Aura of Suffering now deals 50% damage to objectives.
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April 30, 2026
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April 10, 2026
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March 25, 2026
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- Restored health per boon back to 46.
- No longer has -30% Lifesteal Effectiveness.
Jumpstart T3 no longer purges non-ult debuffs.
Jumpstart T3 now adds +50% Debuff Resistance and cuts existing debuff durations by 50%.
Aura of Suffering radius reduced from 9.5m to 9m.
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March 21, 2026
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Street Brawl:
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March 10, 2026
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March 6, 2026
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January 30, 2026
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October 24, 2025
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October 5, 2025
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October 3, 2025
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October 2, 2025
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- Base health changed from 680 (+41 per boon, max of 1992) to 720 (+39 per boon, max of 1968)
Pain Battery fixed the bolts hitting world geometry more often than intended
Pain Battery damage required to charge up reduced from 50% max health to 40%
Aura of Suffering reduced DPS spirit scaling on the minimum damage from 0.25 to 0.22 and on the maximum damage from 1.25 to 1.1
Aura of Suffering self damage reduced from 100% to 85%
Shocking Reanimation increased stun duration from 1s to 1.5s
Shocking Reanimation damage spirit scaling increased from 1.8 to 2.0
Shocking Reanimation T1 changed from "+10 spirit damage per bullet and 25% fire rate until reload" to "+3m Radius and +100 Damage"
Shocking Reanimation T3 changed from "+200 damage and +3m radius" to "+10 spirit damage per bullet and 20% fire rate while the ability is on cooldown"
Shocking Reanimation improved hit detection
- Fixed
Shocking Reanimation sometimes not hitting targets that are in the Z axis
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September 4, 2025
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August 29, 2025
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May 8, 2025
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- (Undocumented) Added to the game files.
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