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| {{Infobox hero | | {{Infobox hero |
| | key = hero_frank | | | key = hero_frank |
| | voice_actor = Jason Spisak<ref>2025-09-04 - [https://www.instagram.com/p/DOKoeScDhJ6/ Jason Spisak] on [https://www.instagram.com/ Instagram] - ''"Try and kill me… it's official, I'm the voice of the undead hottie Victor in #deadlock! I loved bringing him to..uh..'life'-ish"''</ref> | | | health_regen = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}{{ss|0.08}} |
| | release_date = August 29, 2025 | | | release_date = Unreleased |
| | codenames = Frank | | | codenames = Frank |
| | pronouns = He/Him | | | no_spirit_resist = true |
| }}{{Quotation|2=Fighting me has consequences.|4=Frank_upgrade_power1_05.mp3}}
| | | no_bullet_resist = true |
| '''Victor''' is a [[Hero]] in ''[[Deadlock]]'' who walks the line between life and death. Victor has learned to harness pain, shocking himself with '''[[Victor#Jumpstart|Jumpstart]]''' to get his adrenaline rushing and his faulty heart pumping. He welcomes incoming damage with open (albeit mismatched) arms, channeling it into his '''[[Victor#Pain Battery|Pain Battery]]''' and granting enemies a taste of the pain he endures. Get too close and risk getting caught in his '''[[Victor#Aura of Suffering|Aura of Suffering]]''', but hey, at least you'll be suffering together. And just when you think you've taken him down, he'll '''[[Victor#Shocking Reanimation|piece himself back together]]''' and live again! | | }} |
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| | '''Victor''' is an unreleased [[Hero]] in ''[[Deadlock]],'' based on the literary character [[wikipedia:Frankenstein's_monster|Frankenstein's monster]]. |
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| | Victor will be released as part of the hero vote in the [[Update:August 18, 2025|Six Heroes]] update. |
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| | == Abilities == |
| | Victor currently has no abilities. |
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| | The following abilities were listed in a previous version of the game: |
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| | * '''Pain Battery''' |
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| After waking up on a mortuary table with no memories, Victor wants nothing more than to find out who made him and from whom he is made of.
| | Zap a target in front of you, dealing '''Spirit Damage''' and applying a brief '''Slow'''. |
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| Victor was released on [[Update:August 29, 2025|August 29, 2025]] as the final hero of the [[Update:August 18, 2025|Six New Heroes]] update.
| | '''Incoming damage''' is stored as additional '''Bonus Spirit Damage''' on your next cast, up to a maximum amount. |
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| == Weapon ==
| | * '''Jumpstart''' |
| {{WeaponCard|key=hero_frank}}
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| Victor's weapon takes 1.67s to spin up and reach max fire rate and bullet spread.
| | Deal '''Spirit Damage''' to yourself. Then, gain bonus '''Regen''' and '''Bonus Move Speed''', decaying over time. |
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| | * '''Aura of Suffering''' |
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| | When deactivated, reduce incoming damage. |
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| == Abilities ==
| | When activated, instead deal '''Spirit Damage''' to yourself and nearby enemies. |
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| {{AbilitySection
| | * '''Shocking Reanimation''' |
| | hero_name = Victor
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| | ability_num = 1
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| | notes =
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| * It takes damage equal to 40% of Victor's Max HP to gain a charge. [[Ability Cooldown|Cooldown Reduction]] (e.g. {{ItemIcon|Superior Cooldown}}) reduces the required amount to <code>40% × (1 − CDR%)</code> of Max HP, with 20% CDR, you only need to lose 32% Max HP. | |
| }}
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| {{AbilitySection
| | Release a wave of pain on death, applying '''Slow'''. |
| | hero_name = Victor
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| | ability_num = 2
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| | notes =
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| * Jumpstart self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance.
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| * Jumpstart self damage is not reduced by Golden Goose Egg nor Curse.
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| * On T3, existing non-ultimate debuffs have their duration cut in half.
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| ** If Jumpstart's buff is active before a debuff hits Victor, the duration of any debuff, ultimate or non-ultimate, will get cut in half.
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| |tips=* Since Jumpstart's buff only reduces ultimate debuffs if it is active before the ultimate procs on Victor, it is a good idea to predict those abilities in a teamfight, such as {{HeroIcon|Pocket}}'s {{AbilityIcon|Affliction}}.}}
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| {{AbilitySection
| | Revive after a brief channel, '''Healing''' and dealing '''Spirit Damage''' to nearby enemies. |
| | hero_name = Victor
| | <!-- |
| | ability_num = 3
| | <tabber> |
| | notes =
| | |-|(1) (replace with ability name)= |
| * Deals damage (and applies its T1/T3 debuffs) in {{DataProp|Aura of Suffering|TickRate}}s intervals
| | {{Ability card v2 |
| * Does 50% damage to objectives.
| | | hero_name=Victor |
| * Aura of Suffering self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance.
| | | ability_num=1 |
| * Aura of Suffering self damage is non-lethal (but can still trigger {{AbilityIcon|Shocking Reanimation}}).
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| * On T3, enemies within Aura radius take +15% [[Damage Amp]] from all sources.
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| * Is not canceled when using {{ItemIcon|Ethereal Shift}}.
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| | interactions = | |
| {{AbilityInteraction | interaction = debuff resist | state = partial | text = | |
| * Aura's T1 slow and T3 debuffs are continously reapplied which effectively nullifies any debuff resist. However when the player leaves the aura the effects lingers for {{DataProp|Aura of Suffering|DebuffDuration}}s. which can be reduced e.g. by {{ItemIcon|Debuff Reducer}}.
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| * Stacking a lot of Debuff Resist can result in a situation when the T1/T3 debuffs expire before aura reapplies them every {{DataProp|Aura of Suffering|TickRate}}s, which results in the player continously receiving and losing debuffs.
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| }} | | }} |
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| | |-|(2) (replace with ability name)= |
| | {{Ability card v2 |
| | | hero_name=Victor |
| | | ability_num=2 |
| }} | | }} |
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| {{AbilitySection | | |-|(3) (replace with ability name)= |
| | hero_name = Victor | | {{Ability card v2 |
| | ability_num = 4 | | | hero_name=Victor |
| | notes =
| | | ability_num=3 |
| * [[Status Effects#Purge|Purges]] all debuffs when triggered. Victor is [[Status Effects#Invincible|invincible]] and unable to move or act during channel.
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| * If {{AbilityIcon|Aura of Suffering}} is active when Shocking Reanimation is triggered, it will turn itself off during the channel, then automatically reactivate itself when Victor revives. This resets Aura's damage ramp-up.
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| * Shocking Reanimation is not affected by [[Silence]].
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| * Attacks that trigger Shocking Reanimation will not register any deaths/kills/assists in the HUD. They <i>will,</i> however, trigger any and all "on hero kill" and "on assist" effects/[[stack]]s for the would-be killer and/or assistant(s).
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| * If Victor has {{ItemIcon|Cheat Death}} or a [[Rejuvenator]] credit, their effects are only triggered if Shocking Reanimation is on cooldown.
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| ** The only exception is for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}}, which will trigger both Shocking Reanimation and Cheat Death at the same time.
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| * "Non-lethal" damage-over-time dealt by abilities like {{AbilityIcon|Aura of Suffering}} and {{HeroIcon|Pocket}}'s {{AbilityIcon|Affliction}}, or items like {{ItemIcon|Blood Tribute}}, will kill Victor and trigger Shocking Reanimation if it is off cooldown.
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| }} | | }} |
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| == Street Brawl ==
| | |-|(4) (replace with ability name)= |
| === Ability Changes ===
| | {{Ability card v2 |
| <!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> | | | hero_name=Victor |
| In addition to [[Street Brawl#Heroes|global changes]], Victor receives the following modifications to his abilities:
| | | ability_num=4 |
| | }} |
| | </tabber> |
| | --> |
| | == Weapon == |
| | {{WeaponCard|key=hero_frank}} |
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| ==== {{AbilityIcon|Aura of Suffering|no-link=true}} ==== | | == Background == |
| * Radius {{#invoke:StreetBrawlAbilities|change|Aura of Suffering|Radius}}, from {{DataProp|Aura of Suffering|Radius}}m to {{DataProp|Aura of Suffering|Radius|streetbrawl}}m.
| | {{Fates_Tale|frank}} |
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| === Item Draft === | | === Lore === |
| {{HeroStreetBrawlItems|Victor}}
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| == Backstory ==
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| {{Fates_Tale|frank}}
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| == Update history == | | == Update history == |
| | {{Main|Frank/Update history|l1=Update history}} |
| {{Update history}} | | {{Update history}} |
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| == 3D model ==
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| {{3D_Model|Victor}}
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| ===Weapon===
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| {{3D Model|Victor Weapon|size=240px}}
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| == Gallery == | | == Gallery == |
| <gallery> | | <gallery> |
| </gallery><gallery> | | </gallery><gallery> |
| File:Victor card.png|Victor portrait | | File:Frank card.png|Portrait |
| File:Victor Gloat.png|Gloat portrait for Victor | | File:Victor.png|Icon |
| File:Victor Critical.png|Critical health portrait for Victor | | File:Victor name.png|Name typography |
| File:Victor.png|Victor icon
| | File:Victor Reference Sheet.png|Model sheet |
| File:Victor Render.png|Victor in-game render
| | File:Victor Weapon.png|Weapon - Memento Mori |
| File:Victor select background.png|Victor select background
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| File:Victor TitlePage.png|Victor poster
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| File:Victor Reference Sheet.png|Victor reference sheet | |
| File:Victor Weapon.png|Victor weapon - ''Memento Mori'' | |
| </gallery>
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| === Typography ===
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| <gallery>
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| File:Victor name.svg|Victor's name typography
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| File:Victor russian.svg|Victor's Russian typography
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| File:Victor schinese.svg|Victor's Simplified Chinese typography
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| File:Victor ukrainian.svg|Victor's Ukrainian typography
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| </gallery>
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| === Removed/Unused content ===
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| <gallery>
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| File:Frank card leak.png|Leaked unfinished Victor portrait
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| </gallery> | | </gallery> |
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| == Trivia == | | == Trivia == |
| * Victor's name is a reference to [[wikipedia:Victor_Frankenstein|Victor Frankenstein]]; the creator of Frankenstein's monster in Mary Shelly's 1818 novel ''Frankenstein''.
| | * Victor was one of the heroes in a private build who was accidently leaked on stream in May 2025.<ref>2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more "secret" private Deadlock pre-alpha playtest build]</ref> |
| * Victor's appearance and attractiveness are likely also inspired by Frankenstein's monster's description in the original novel, quote: ''"I had selected his features as beautiful. Beautiful! Great God! His skin scarcely covered his work of muscles and arteries beneath; his hair was of a lustrous black, and flowing."'' <ref> Frankenstein; or, The Modern Prometheus, Mary Shelley, 1818</ref>
| | * Victor's model was leaked when a game tester from the private build accidentally posted a bug report about Victor to ''Deadlock's'' public forums. |
| * Victor was one of the heroes in a private build who was accidentally leaked on stream in May 2025, originally named '''Frank'''.<ref>2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more "secret" private Deadlock pre-alpha playtest build]</ref> Victor's model was also leaked when a game tester from Deadlock's private build accidentally posted a bug report about Victor to ''Deadlock's'' public forums in July 2025. | |
| * "Brooding in the Hideout" is displayed as one's status in the in-game Friends List when playing as Victor in the [[Hideout]].
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| ** He shares this status with {{HeroIcon|Vindicta}}.
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| * Victor has [[wikipedia:Heterochromia_iridum|heterochromia]] because his eyes belonged to different people. His left eye is brown and his right eye is blue. He also has [[wikipedia:Anisocoria|anisocoria]], as his left eye has a dilated pupil.
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| * The barbed wire wrapped around Victor's left arm will glow with electricity when Pain Battery is ready to be used.
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| * Victor's zipline animation, in which he is dragged by his shoulders while hanging motionless, was likely inspired by a viral video of a man hanging on a zipline in a similar pose. This was suggested on Reddit before Victor was released in the [[Six New Heroes]] update, and at the time he used {{HeroIcon|Lash}}'s zipline animation.<ref>2025-08-24 - epowx on Reddit.com/r/DeadlockTheGame - [https://www.reddit.com/r/DeadlockTheGame/comments/1mywsxz/they_should_definitely_add_this_animation_to_new/ They should definitely add this animation to new undead character]</ref>
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| * Victor's weapon, an electric staple gun, is branded "GIGAWATT" on its sides, likely as a nod to [[wikipedia:DeWalt|DeWalt Industrial Tool Company]]. This name is also shared with {{HeroIcon|Seven}}'s previous incarnation in [[Neon Prime]].
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| == References == | | == References == |
| <references /> | | <references />{{Hero Navbox}} |
| | | [[Category:Unused Heroes]] |
| == Navigation ==
| | [[Category:Heroes]] |
| {{Hero Navbox}} | |