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| release_date = August 29, 2025 | | release_date = August 29, 2025 | ||
| codenames = Frank | | codenames = Frank | ||
}}{{Quotation|2=Fighting me has consequences.}} | |||
}}{{Quotation|2=Fighting me has consequences. | '''Victor''' is a [[Hero]] in ''[[Deadlock]]'' who walks the line between life and death. Victor has learned to harness pain, shocking himself with Jumpstart to get his adrenaline rushing and his faulty heart pumping. He welcomes incoming damage with open (albeit mismatched) arms, channeling it into his Pain Battery and granting enemies a taste of the pain he endures. Get too close and risk getting caught in his Aura of Suffering, but hey, at least you'll be suffering together. And just when you think you've taken him down, he'll piece himself back together and live again! | ||
'''Victor''' is a [[Hero]] in ''[[Deadlock]]'' who walks the line between life and death. Victor has learned to harness pain, shocking himself with | |||
After waking up | After waking up in a mortuary table with no memories, Victor wants nothing more than to find out who made him and from whom he is made of. | ||
Victor was released on [[Update:August 29, 2025|August 29, 2025]] as the final hero of the [[Update:August 18, 2025|Six New Heroes]] update. | Victor was released on [[Update:August 29, 2025|August 29, 2025]] as the final hero of the [[Update:August 18, 2025|Six New Heroes]] update. | ||
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| notes = | | notes = | ||
* Jumpstart self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance. | * Jumpstart self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance. | ||
* On T3, existing non-ultimate debuffs have their duration cut in half. | * On T3, existing non-ultimate debuffs have their duration cut in half. | ||
}} | |||
{{AbilitySection | {{AbilitySection | ||
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| ability_num = 3 | | ability_num = 3 | ||
| notes = | | notes = | ||
* Aura of Suffering self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance. | * Aura of Suffering self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance. | ||
* On T3, enemies within Aura radius take +15% [[Damage Amp]] from all sources. | * On T3, enemies within Aura radius take +15% [[Damage Amp]] from all sources. | ||
* Is not canceled when using {{ItemIcon|Ethereal Shift}}. | * Is not canceled when using {{ItemIcon|Ethereal Shift}}. | ||
}} | }} | ||
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| ability_num = 4 | | ability_num = 4 | ||
| notes = | | notes = | ||
* [[Status Effects#Purge|Purges]] | * [[Status Effects#Purge|Purges]] any debuffs and Victor is [[Status Effects#Invincible|invincible]] during channel. | ||
* | * Triggering Shocking Reanimation does not count as a death/kill in the HUD, but it does trigger "on hero kill" ability effects and [[stack]]s for the killer. | ||
*Shocking Reanimation still activates even when {{ItemIcon|Cursed Relic}} is used prior to Victor's death, and it is not affected by [[Silence]]. | |||
* | |||
}} | }} | ||
== Backstory == | == Backstory == | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Gallery == | == Gallery == | ||
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</gallery><gallery> | </gallery><gallery> | ||
File:Victor card.png|Victor portrait | File:Victor card.png|Victor portrait | ||
File:Victor.png|Victor icon | File:Victor.png|Victor icon | ||
File:Victor Render.png|Victor in-game render | File:Victor Render.png|Victor in-game render | ||
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File:Victor TitlePage.png|Victor poster | File:Victor TitlePage.png|Victor poster | ||
File:Victor Reference Sheet.png|Victor reference sheet | File:Victor Reference Sheet.png|Victor reference sheet | ||
File:Victor | File:Victor name.png|Victor name typography | ||
File:Victor Weapon.png|Victor weapon - Memento Mori | |||
File:Victor | |||
File:Frank card leak.png|Leaked unfinished Victor portrait | File:Frank card leak.png|Leaked unfinished Victor portrait | ||
File:Victor Gloat.png|Gloat portrait for Victor. | |||
File:Victor Critical.png|Critical health portrait for Victor. | |||
</gallery> | </gallery> | ||
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* Victor was one of the heroes in a private build who was accidentally leaked on stream in May 2025, originally named '''Frank'''.<ref>2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more "secret" private Deadlock pre-alpha playtest build]</ref> Victor's model was also leaked when a game tester from Deadlock's private build accidentally posted a bug report about Victor to ''Deadlock's'' public forums in July 2025. | * Victor was one of the heroes in a private build who was accidentally leaked on stream in May 2025, originally named '''Frank'''.<ref>2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more "secret" private Deadlock pre-alpha playtest build]</ref> Victor's model was also leaked when a game tester from Deadlock's private build accidentally posted a bug report about Victor to ''Deadlock's'' public forums in July 2025. | ||
* "Brooding in the Hideout" is displayed as one's status in the in-game Friends List when playing as Victor in the [[Hideout]]. | * "Brooding in the Hideout" is displayed as one's status in the in-game Friends List when playing as Victor in the [[Hideout]]. | ||
* Victor has [[wikipedia:Heterochromia_iridum|heterochromia]]. This is likely due to the fact that he is a patchwork of different body parts and they're two different people's eyes. | |||
* Victor has [[wikipedia:Heterochromia_iridum|heterochromia]] | |||
* The barbed wire wrapped around Victor's left arm will glow with electricity when Pain Battery is ready to be used. | * The barbed wire wrapped around Victor's left arm will glow with electricity when Pain Battery is ready to be used. | ||
== References == | == References == | ||
<references /> | <references /> | ||
== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||
[[Category:Heroes]] | |||
[[Category:Victor]] | |||