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{{Infobox hero | {{Infobox hero | ||
| | | name = Vindicta | ||
| | | art = Vindicta full.png | ||
| | | card = Vindicta card.png | ||
| | | summary = Snipes the unsuspecting | ||
| | | description = Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map. | ||
| dps = 73 | |||
| bullet_damage = 14 | |||
| ammo = 22 | |||
| bullets_per_sec = 5.26 | |||
| light_melee = 63 | |||
| heavy_melee = 116 | |||
| max_health = 550 | |||
| health_regen = 2 | |||
| bullet_resist = -10 | |||
| spirit_resist = 0 | |||
| move_speed = 8 | |||
| sprint_speed = 0 | |||
| stamina = 2 | |||
| increase1_value = 1.50 | |||
| increase1_stat = Base Bullet Damage | |||
| increase2_value = 3.4 | |||
| increase2_stat = Base Melee Damage | |||
| increase3_value = 20 | |||
| increase3_stat = Base Health | |||
}} | |||
'''Vindicta''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]]. | |||
== Abilities == | == Abilities == | ||
{{ | {{Ability card | ||
| | | name = Stake | ||
| | | key = 1 | ||
| | | radius = 8m | ||
| cooldown = 40s | |||
| description = Throw a stake that '''tethers enemies''' to the location where the stake lands. Enemy movement is restricted to the length of the tether. | |||
| effect1 = '''Tether Duration:''' 2.25s | |||
| effect2 = '''Damage:''' 60 | |||
| effect3 = '''Tether Length:''' 6m | |||
| effect4 = '''Movement Slow:''' 30% | |||
| upgrade1 = '''+0.75s''' Tether Duration | |||
| upgrade2 = '''-20s''' Cooldown | |||
| upgrade3 = Tethered enemies are also '''disarmed''' | |||
|effect5='''Capture Radius:''' 8m}} | |||
<br> | |||
{{Ability card | |||
|name = Flight | |||
|description = Leap into the air and fly. While in flight your weapon deals bonus spirit damage | |||
|duration = 8s | |||
|cooldown = 40s | |||
|effect1 = '''Spirit Damage Per Bullet:''' 10 | |||
|upgrade1 = '''+50%''' base Ammo while flying | |||
|upgrade2 = '''-15s''' Cooldown | |||
|upgrade3 = '''+12''' Spirit Damage Per Bullet | |||
|effect2 = '''Casting Time:''' .2s | |||
}} | }} | ||
* Bonus spirit damage is affected by weapon damage fall-off. | * Bonus spirit damage is affected by weapon damage fall-off. | ||
* The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as [[Titanic Magazine]].<br> | |||
{{Ability card | |||
|name = Crow Familiar | |||
* The | |description = Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health''' | ||
| | |effect1 = '''Damage:''' 50 | ||
|effect2 = '''Bleed Damage:''' 3%/sec | |||
|effect3 = '''Debuff Duration:''' 6s | |||
|cooldown = 25s | |||
|upgrade1 = Crow '''Ricochets up to 2 times''' towards other enemies within 15m | |||
|upgrade2 = '''-17s''' Cooldown | |||
|upgrade3 = +3% Bleed and suppresses healing by -40% | |||
}} | }} | ||
<br> | |||
{{Ability card | |||
|name = Assassinate | |||
|description = Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does '''bonus damage''' to enemies with '''less than 50% health''' remaining. Landing a killing blow on a player with Assassinate '''grants you bonus souls''' | |||
|cooldown = 50s | |||
|effect1 = '''Charge Time:''' 1.6s | |||
|effect2 = '''Damage:''' 160 | |||
|effect3 = '''Bonus Damage:''' 145 | |||
|effect4 = '''Bonus Souls Per Assassination:''' 250 | |||
|upgrade1 = '''-20s''' Cooldown | |||
|upgrade2 = '''+140''' Bonus Damage | |||
|upgrade3 = '''+600''' Bonus Souls Per Assassination | |||
}} | }} | ||
* Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. | |||
* Attempting to fire another shot before the time between charges is over will cause Vindicta to un-scope. | |||
| | |||
| | |||
= Shop Items = | |||
[[File:Basic Mag.png|left|300x300px]]'''<u><big>High-Velocity Mag</big></u>''' | |||
'''Cost''' - 500 Souls | |||
+'''30'''% Bullet Velocity | |||
+'''20'''% Weapon Damage | |||
+'''50''' Bullet Shield Health | |||
[[File:Close Quarters .png|left|300x300px]]'''<u><big>Close Quarters</big></u>''' | |||
'''Cost -''' 500 Souls | |||
+'''85''' Bullet Shield Health | |||
'''''Passive''''' | |||
Deal additional '''Weapon Damage''' when in '''close range''' to your target. | |||
+'''25'''% '''Weapon Damage''' ''Conditional -'' '''15'''m Close Range | |||
''To be updated.'' | |||
== | == Background == | ||
{{Quotation||'''A FATE'S TALE:''' | |||
A victim of John Hawthorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large). | |||
Waging a one-ghost war against the "The Friends of Humanity" a neo inquisition formed by Hawthorne's descendants; Vindicta looks keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.}} | |||
=== | == Update history == | ||
== Trivia == | == Trivia == | ||
* Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name. | |||
{{ | {{Heroes}} | ||
[[Category:Heroes]] | |||