Editing Viscous/Movement

Jump to navigation Jump to search
Warning: You are not logged in. Once you make an edit, a temporary account will be created for you. Learn more. Log in or create an account to continue receiving notifications after this account expires, and to access other features.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 66: Line 66:


'''Air Vent Puddle Boosting'''<ref>AKA Jump Pad Puddle Boost</ref> can allow for large cross lane traversal. By chaining these boosts across multiple air vents, you can travel large swaths of distance, or even the entire map.
'''Air Vent Puddle Boosting'''<ref>AKA Jump Pad Puddle Boost</ref> can allow for large cross lane traversal. By chaining these boosts across multiple air vents, you can travel large swaths of distance, or even the entire map.
{{TechCard
|name=Leap Launch
|file=viscouspuddlepunchairvent.mp4
|tech_type=Character Tech
|difficulty=Advanced Hard
|inputs=''Puddle Punch'' → wait 433 ms→ ''Majestic Leap''
}}
=== Leap Launch ===
A Leap Launch combines the momentum of ''{{ItemIcon|Majestic Leap}}'' with a Puddle Punch to gain extra distance and air control. When combined with other mechanics such as The Cube Slope Acceleration, a Leap Launch allows you to travel across the map faster than any other known method, though this comes at the cost of multiple cooldowns.
The main challenge with performing a Leap Launch is timing. The optimal delay between activating Puddle Punch and ''{{ItemIcon|Majestic Leap}}'' is 433 ms, which will result in a Leap Launch every time. However, even activating just 10 ms early or late results in a small chance of failure, causing you to go the normal distance for ''{{ItemIcon|Majestic Leap}}''. In practice, a delay between 405 and 450 ms will result in a successful Leap Launch the majority of the time.
==== Leap Launch Practice ====
The simplest way to practice the timing for performing a Leap Launch is to enter the "Explore NYC" game mode. Then set a metronome to 139 bpm (138.568 bpm to be precise) and activate Puddle Punch and ''{{ItemIcon|Majestic Leap}}'' on consecutive beats. The delay between beats at 139 bpm is very close to the ideal 433 ms, making it easy to learn the activation timing. Alternatively, the 1998 hit electronic song [https://www.youtube.com/watch?v=UwZm4LZxeeI Lollipop (Candyman) by Aqua] also has an appropriate beats per minute.


== The Cube ==
== The Cube ==
Line 170: Line 155:


This can be useful for traversing large distances or rotating; you can travel nearly half of the map using a single Frogpunch.
This can be useful for traversing large distances or rotating; you can travel nearly half of the map using a single Frogpunch.
{{TechCard
|name=Ball-less Frogpunch
|file=ViscousBallessFrogpunch.mp4
|tech_type=Character Tech
|difficulty=Advanced Hard
|inputs=''Puddle Punch'' → Bounce → ''Majestic Leap''|
}}
=== Ball-less Frogpunch ===
Frogpunch is able to be executed without ''Goo Ball''. However, the '''Ball-less Frogpunch''' does not go as far as a normal Frogpunch.
The execution of the Ball-less Frogpunch is nearly the same as a normal Frogpunch, but without ''Goo Ball.''
To execute, be hit by ''Puddle Punch'' and then use  ''Majestic Leap''. If done correctly, you will go further than a regular  ''Majestic Leap'' or a regular Puddle Punch Boost.


{{TechCard
{{TechCard
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see Deadlock:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)