Walker/Update history

Revision as of 19:36, 18 August 2025 by LVL (talk | contribs) (Added some missing patch notes.)
Update Changes

August 1, 2025

  • Side Walkers +16% HP, Mid Walkers +8% HP

July 29, 2025

July 4, 2025

  • Walker total bounty reduced from 4500 to 3500
  • Walker Spirit resistance reduced from 30% to 25%

June 17, 2025

[Gameplay Changes]

  • Flex Slot changed from "Two Walker" to "Three Walkers"
  • Guardian and Walker total bounty is now split with all nearby players (including players that have done damage to it within 20s). Nearby players get 40% and the rest is split evenly with all 6 players (including those nearby).
  • Trooper damage to Walkers reduced from 80 DPS to 60 DPS
  • Walker HP increased by 10%
  • Walker Spirit Resist reduced from 40% to 30%

May 19, 2025

  • Walker HP increased by 10%
  • Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes
  • Objectives Spirit Resistance reduced from 50% to 40%

May 8, 2025

[ Camera ]

  • Characters, Guardians, Walkers and Shrines will fade to a minimum transparency as they get too close to the camera.

[ Misc Gameplay Changes ]

  • Changing the third flex slot unlock from killing all Walkers to killing two Walkers.
  • Zipline Walker nodes adjusted. When Walker is contested, the last active defending zipline node is now behind the Walker instead of right on top of it.
  • Side Walkers' HP relative to Mid Walkers HP changed from -22% HP to -40%.
  • Decreased the height of Walkers' Stomp ability from 9m to 6m.
  • Backdoor protection range check increased by 5m for Walkers and 10m for Base Objectives.
  • Distance to attack walkers increased from 32.5 to 35.
  • Walkers Resistance based on nearby enemies increased from 0/8/16/24/32/40% to 0/0/20/30/40/50%.
  • Bullet and Spirit Resistance for being near Walker value reduced from 25% to 15%.
  • Bullet and Spirit Resistance for being near Walker radius reduced from 35.5m to 32m.

[ Sound, Music, and VO Changes ]

  • Adjusted Walker audio mix for greater threat perception when enemy and less threat when ally.

February 25, 2025

[ Misc Gameplay Changes ]

  • Changed flex slot requirements:
    • 2nd flex slot changed from 2 Walkers down to 1 Walker.
  • Side Walkers HP increased from 5,175 to 7,000.
  • Mid Walkers HP increased from 8,000 to 9,000.

January 27, 2025

  • All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
  • Can no longer stand on top of Walkers

December 21, 2024

  • Warden: Last Stand now does 40% less damage to objectives (similar to various other abilities)

November 21, 2024

  • Walkers Stomp now also deals 10% Max HP as damage
  • Walkers Laser now also deals 2% Max HP DPS
  • Walkers now provide nearby allied heroes 25% Bullet and Spirit Resistance
  • Walkers now have Resistance based on how many nearby enemies there are (0/8/16/24/32/40% for 1/2/3/4/5/6 players; they are more tanky against a large attacking team)
  • Middle Lane Walkers HP increased from 5800 to 8000 (side walkers HP is 5175)

November 7, 2024

  • Walkers damage vs players increased by 10%
  • Walker armor loss over time now happens at 16m instead of 14m

October 24, 2024

  • AP is no longer granted for Walkers
  • Walkers now have resist vs troopers starting at 60% and ending at -30% at 14 minutes
  • Walkers now have resist vs players starting at 60% and ending at -30% at 14 minutes

October 10, 2024

  • Added Stomp AoE range indication as the Walker is about to use the ability
  • Added Guardian and Walker death notification sound for all players
  • Walker laser animation updated slightly, raising the forearms to better reveal the eye socket weakpoint to players on the ground
  • The patron once again will warn you when your Walkers are under attack
  • The patron now will sometimes offer words of encouragement when you level up instead of when you destroy a Guardian or Walker
  • Percentage of deniable orbs from objectives for Guardian/Walker/Patron/Shrines rescaled from 54.55/66.67/100/0% to 35%
  • Moved teleporters to travel between outer lane Walkers
  • Added bridge and stair to the upper level of the Subway Entrance building from the outer lane Walker arenas

September 12, 2024

  • Walker AoE Stomp has new effects
  • Flex Slot moved from "First Walker" to "Two Walkers"
  • Walker beam max range (the sticky portion after being acquired) reduced by 20% (50m to 40m)

August 29, 2024

  • The minimum range the player must be to attack a walker is increased from 30m to 32m

August 15, 2024

  • Walkers now require you to be within 30m to deal damage to them
  • Walker Health increased by 15%

July 18, 2024

  • Walker in mid lanes health increased by 12%
  • Walker stomp can no longer be dodged with double jump
  • Walker stomp area increased a bit

July 4, 2024

  • Fixed Walkers not using their stomp properly

June 27, 2024

  • Flex slot removed from killing the Patron and added to killing all Walkers

June 6, 2024

  • Walker bomb damage reduced from 300 to 200

May 30, 2024

  • Adjusted the health bar on Walkers to be easier to see
  • Midlane Walkers HP reduced a little bit to match the same HP as the sidelane Walkers

May 16, 2024

  • Redesigned the Walker model and visuals