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| Latest revision | Your text | ||
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* {{HeroIcon|Graves}} | * {{HeroIcon|Graves}} | ||
* {{HeroIcon|Paige}} (though she can proc headshot item effects) | * {{HeroIcon|Paige}} (though she can proc headshot item effects) | ||
'''Crit Bonus Scale''' is a stat that modifies critical damage for certain heroes. | '''Crit Bonus Scale''' is a stat that modifies critical damage for certain heroes. | ||
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== NPCs == | == NPCs == | ||
Attacks from [[Troopers]], [[Guardians]], [[Neutrals | Attacks from [[Troopers]], [[Guardians]], [[Neutrals]] and the [[Mid-Boss]] deal weapon damage. | ||
== Sources == | == Sources == | ||
All [[Weapon|weapon items]] provide an automatic increase in Weapon Damage based on the player's total soul investment in that category: | All [[Weapon|weapon items]] provide an automatic increase in Weapon Damage based on the player's total soul investment in that category: | ||
{{ | {| class="wikitable" | ||
!Souls invested | |||
!Weapon Damage Increase | |||
|- | |||
|{{Souls|800}} | |||
| +9% | |||
|- | |||
|{{Souls|1,600}} | |||
| +12% | |||
|- | |||
|{{Souls|2,400}} | |||
| +15% | |||
|- | |||
|{{Souls|3,200}} | |||
| +18% | |||
|- | |||
|{{Souls|4,800}} [[File:Star.png|15x15px]] | |||
| '''+46%''' | |||
|- | |||
|{{Souls|6,400}} | |||
| +54% | |||
|- | |||
|{{Souls|8,000}} | |||
| +62% | |||
|- | |||
|{{Souls|11,200}} | |||
| +74% | |||
|- | |||
|{{Souls|16,000}} | |||
| +86% | |||
|- | |||
|{{Souls|22,400}} | |||
| +100% | |||
|- | |||
|{{Souls|28,800}} | |||
| +115% | |||
|} | |||
The following items grant increased weapon damage: | The following items grant increased weapon damage: | ||