Weapon Item: Difference between revisions

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m further description of item capabilities, as well as a comment revision
Added detailed item descriptions for all items with all the stats.
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== 500 souls ==
{{Infobox item|item_imagefilepath=Basic Magazine|item_name=Basic Magazine|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=false|has_iscomponentof=true|item_stat1=+24% [[Ammo]]|item_stat2=+15% [[Weapon Damage]]|souls=500|iscomponentof1_name=Titanic Magazine}}{{Infobox item|item_imagefilepath=Close Quarters|item_name=Close Quarters|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+85 [[Bullet Shield]] Health|souls=500|passive1_description=Deal additional '''[[Weapon Damage]]''' when in '''close range''' to your target.|passive1_cooldown=|passive1_stat1=+25% Weapon Damage Conditional: Close Range|passive1_stat2=Condition: 15m Close Range|name=Close Quarters|category=Weapon|type=Passive|description=Deal additional '''Weapon Damage''' when in '''close range''' to your target.|conditional_buff=+25% Weapon Damage|condition=15m Close Range|icon=Basic Magazine.png|ammo=+24%|weapon_damage=+15%|component_of=Point Blank|ability_type=Passive}}{{Infobox item|item_imagefilepath=Headshot Booster|item_name=Headshot Booster|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+5% [[Fire Rate]]|item_stat2=+40 [[Bullet Shield]] Health|souls=500|passive1_description=Deal bonus [[Weapon Damage]] with [[headshot]]s|passive1_cooldown=7 s|passive1_stat1=+45 Head Shot Bonus Damage|name=Headshot Booster|category=Weapon|type=Passive|description=Deal bonus '''Weapon Damage''' with '''headshots'''.|cooldown=7|icon=Basic Magazine.png|fire_rate=+5%|bullet_shield_health=+40|value1=45|effect1=Head Shot Bonus Damage|component_of=Point Blank|ability_type=Passive}}{{Infobox item|item_imagefilepath=High-Velocity Mag|item_name=High-Velocity Mag|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+30% [[Bullet Velocity]]|item_stat2=14% [[Weapon Damage]]|item_stat3=+50 [[Bullet Shield]] Health|souls=500}}{{Infobox item|item_imagefilepath=Hollow Point Ward|item_name=Hollow Point Ward|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+85 [[Spirit Shield]] Health|item_stat2=+4 [[Spirit Power]]|souls=500|passive1_description=When you are '''above 60% [[health]]''', deal additional '''[[Weapon Damage]]'''.|passive1_cooldown=|passive1_stat1=+20% Weapon Damage (Conditional)|name=Hollow Point Ward|type=Weapon|icon=|ammo=|weapon_damage=|component_of=|description=|ability_type=Passive}}{{Infobox item|item_imagefilepath=Monster Rounds|item_name=Monster Rounds|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+35% [[Weapon Damage]] vs. [[NPC]]s|item_stat2=+35% [[Bullet Resist]] vs. NPCs|item_stat3=+50 Bonus [[Health]]|item_stat4=+1 [[Health Regen]]|souls=500}}{{Infobox item|item_imagefilepath=Rapid Rounds|item_name=Rapid Rounds|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+12% [[Fire Rate]]|item_stat2=+1 m/s [[Sprint Speed]]|item_stat3=-50 Max [[Health]]|souls=500}}{{Infobox item|item_imagefilepath=Restorative Shot|item_name=Restorative Shot|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+7% [[Bullet Resist]]|item_stat2=+8% [[Weapon Damage]]|souls=500|passive1_description=Your next will heal you based on what target you hit.|passive1_cooldown=6s|passive1_stat1=35 Healing from [[Heroes]]|passive1_stat2=10 Healing from [[NPC]]s}}
== 1,250 souls ==
{{Infobox item|item_imagefilepath=Active Reload|item_name=Active Reload|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+10% [[Weapon Damage]]|item_stat2=-20% [[Reload Time]]|souls=1,250|passive1_description=Passive: While [[reload|reloading]], pressing [R] during the highlighted portion will '''instantly finish your reload''' and grant you '''[[Fire Rate]]''' and '''[[Bullet Lifesteal]]'''.|passive1_cooldown=17s|passive1_stat1=+20% Fire Rate|passive1_stat2=+22% Bullet Lifesteal|passive1_stat3=7s Duration|description=Passive: While reloading, pressing [R] during the highlighted portion will '''instantly finish your reload''' and grant you '''Fire Rate''' and '''Bullet Lifesteal'''.|ability_type=Passive}}{{Infobox item|item_imagefilepath=Berserker|item_name=Berserker|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+4 [[Ammo]]|item_stat2=+8% [[Bullet Resist]]|souls=1250|passive1_description=Your '''[[Weapon Damage]]''' increases as you take sustained damage.|passive1_cooldown=|passive1_stat1=+5% Weapon Damage per Stack|passive1_stat2=110 Damage taken to Stack|passive1_stat3=10 Max Stacks|passive1_stat4=10 Duration}}{{Infobox item|item_imagefilepath=Kinetic Dash|item_name=Kinetic Dash|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+100 Bonus [[Health]]|item_stat2=+1.5 [[Health Regen]]|souls=1250|passive1_description=Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 8s.|passive1_cooldown=10s|passive1_stat1=+25% '''Fire Rate'''|passive1_stat2=+5 '''Temporary Ammo'''|passive1_stat3=8s Duration}}{{Infobox item|item_imagefilepath=Long Range|item_name=Long Range|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=true|item_stat1=+20% [[Ammo]]|item_stat2=+90 [[Bullet Shield]]|souls=1250|passive1_description=Deal additional [[Weapon Damage]] when beyond a minimum distance from your target. 15m.|passive1_cooldown=|passive1_stat1=+40% Weapon Damage|passive1_stat2=Conditional, 15m Minimum Distance|iscomponentof1_name=Sharpshooter}}{{Infobox item|item_imagefilepath=Melee Charge|item_name=Melee Charge|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+15% [[Weapon Damage]]|item_stat2=+100 Bonus [[Health]]|item_stat3=+1 [[Health Regen]]|souls=1250|passive1_description=Increases your '''[[Melee attack#Heavy|Heavy Melee]]''' charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''[[reload]]s instantly'''.|passive1_cooldown=}}{{Infobox item|item_imagefilepath=Mystic Shot|item_name=Mystic Shot|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+12% [[Weapon Damage]]|item_stat2=+4 [[Spirit Power]]|souls=1,250|passive1_description=Your next bullet deals bonus [[Spirit Damage]]|passive1_cooldown=6s|passive1_stat1=+65 Spirit Damage}}{{Infobox item|item_imagefilepath=Slowing Bullets|item_name=Slowing Bullets|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=true|item_stat1=+16% [[Weapon Damage]]|item_stat2=+5 [[Spirit Power]]|souls=1250|passive1_description=Your bullets apply '''Movement [[Slow]]'''|passive1_cooldown=|passive1_stat1=25% Movement Slow
(Conditional)|passive1_stat2=1.3s Slow Duration|iscomponentof1_name=Silencer}}{{Infobox item|item_imagefilepath=Soul Shredder Bullets|item_name=Soul Shredder Bullets|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+6% [[Weapon Damage]]|souls=1250|passive1_description=Your Bullets apply a debuff that amplifies your '''[[Spirit Damage]]''' against the target and grants you '''[[Spirit Lifesteal]]''' against them|passive1_cooldown=|passive1_stat1=10% Spirit Amp|passive1_stat2=+20% Lifesteal|passive1_stat3=6s Debuff Duration}}{{Infobox item|item_imagefilepath=Swift Striker|item_name=Swift Striker|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+22% [[Fire Rate]]|item_stat2=-5% [[Bullet Resist]]|item_stat3=+10% [[Ammo]]|souls=1,250}}{{Infobox item|item_imagefilepath=Fleetfoot|item_name=Fleetfoot|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+75 Bonus [[Health]]|item_stat2=+25% [[Slide]] Distance|souls=1250|passive1_description=Removes the [[Move Speed|Movement Speed]] penalty while shooting.|passive1_cooldown=None|active1_description=Gain bonus Movement Speed and Ammo.|active1_cooldown=22s|active1_stat1=+4m/s Movement Speed|active1_stat2=+30% Temporary [[Ammo]]|active1_stat3=4s Duration}}
== 3,000+ souls ==
{{Infobox item|item_imagefilepath=Burst Fire|item_name=Burst Fire|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+12% [[Fire Rate]]|item_stat2=+50% [[Slide]] Distance|souls=3000|passive1_description=Briefly gain Fire Rate and [[Move Speed]] when one of your bullets hits an enemy hero|passive1_cooldown=8s Cooldown|passive1_stat1=+30% Fire Rate (Conditional)|passive1_stat2=+2 m/s Move Speed (Conditional)|passive1_stat3=4s Duration}}{{Infobox item|item_imagefilepath=Escalating Resilience|item_name=Escalating Resilience|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+14% [[Fire Rate]]|item_stat2=+14% [[Weapon Damage]]|souls=3000|passive1_description=Grants [[Bullet Resist]] when your bullets hit an enemy hero. Each shot can only grant one stack.|passive1_cooldown=NA|passive1_stat1=40% Max Bullet Resist|passive1_stat2=2% Bullet Resist per Stack
20s Stack Duration}}{{Infobox item|item_imagefilepath=Hunter's Aura|item_name=Hunter's Aura|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+150 Bonus [[Health]]|souls=3,000|passive1_description=Reduces nearby enemies' [[Bullet Resist]] and [[Fire Rate]]. If there is only one enemy hero nearby, this effect is tripled.|passive1_cooldown=NA|passive1_stat1=Conditional: -10% Bullet Resist|passive1_stat2=Conditional: 10% Fire Rate Slow|passive1_stat3=15m Radius|ability_type=Passive}}{{Infobox item|item_imagefilepath=Intensifying Magazine|item_name=Intensifying Magazine|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+25% [[Ammo]]|item_stat2=+20% [[Weapon Damage]]|souls=3,000|passive1_description=Increases Weapon Damage as you continuously fire your weapon.|passive1_cooldown=NA|passive1_stat1=Conditional: 75% Max Weapon Damage|passive1_stat2=3s Time for Max Damage|ability_type=Passive}}{{Infobox item|item_imagefilepath=Point Blank|item_name=Point Blank|item_type=Weapon|has_components=true|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+15% [[Bullet Resist]]|item_stat2=+1 [[Stamina]]|souls=3,500|component1_name=Close Quarters|passive1_description=When in close range to your target, gain [[Weapon Damage]] and your bullets apply a [[Movement Slow]]|passive1_cooldown=NA|passive1_stat1=Conditional: +45% Weapon Damage|passive1_stat2=Conditional: 25% Movement Slow|passive1_stat3=2s Slow Duration|passive1_stat4=15m Close Range|ability_type=Passive}}{{Infobox item|item_imagefilepath=Pristine Emblem|item_name=Pristine Emblem|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+25% [[Weapon Damage]]|item_stat2=+12 [[Spirit Power]]|item_stat3=+12% [[Spirit Resist]]|souls=3000|passive1_description=Your attacks have additional Weapon Damage against enemies above 50% [[health]].|passive1_cooldown=|passive1_stat1=+25% Weapon Damage (Conditional)}}{{Infobox item|item_imagefilepath=Sharpshooter|item_name=Sharpshooter|item_type=Weapon|has_components=true|has_passive1=true|has_passive2=true|has_active1=false|has_iscomponentof=false|item_stat1=+20% [[Ammo]]|item_stat2=+15% Weapon Fall-off Range|item_stat3=+30% Weapon Zoom|item_stat4=+175 [[Bullet Shield]]|souls=4,250|component1_name=Long Range|passive1_description=Deal additional [[Weapon Damage]] when beyond a minimum distance from your target.|passive1_cooldown=|passive1_stat1=+70% Weapon Damage (15m Min. Distance)}}{{Infobox item|item_imagefilepath=Tesla Bullets|item_name=Tesla Bullets|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+14% [[Fire Rate]]|souls=3,000|passive1_description=Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.|passive1_cooldown=NA|passive1_stat1=30 Shock Damage|passive1_stat2=60 Damage on Jump|passive1_stat3=25% Proc Chance|passive1_stat4=8m Jump Radius|passive1_stat5=2 Max Jumps|ability_type=Passive}}{{Infobox item|item_imagefilepath=Titanic Magazine|item_name=Titanic Magazine|item_type=Weapon|has_components=true|has_passive1=false|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+100% [[Ammo]]|item_stat2=+18% [[Weapon Damage]]|item_stat3=+15% [[Bullet Resist]]|souls=3500|component1_name=Basic Magazine}}{{Infobox item|item_imagefilepath=Toxic Bullets|item_name=Toxic Bullets|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+100 [[Health]]|souls=3000|passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target.|passive1_cooldown=|passive1_stat1=5%/sec [[Bleed]] Damage|passive1_stat2=-65% Healing Reduction|passive1_stat3=3s Duration|passive1_stat4=10.3% Buildup Per Shot}}{{Infobox item|item_imagefilepath=Alchemical Fire|item_name=Alchemical Fire|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+225 [[Bullet Shield]] Health|item_stat2=+14% [[Weapon Damage]]|item_stat3=+7 [[Spirit Power]]|souls=3,000|active1_description=Throw a flash that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.
Deals 40% less DPS vs non-heroes.|active1_cooldown=26s|active1_stat1=46 DPS|active1_stat2=Conditional: +50% Weapon Damage|active1_stat3=97 Max DPS|active1_stat4=10m Radius|active1_stat5=5s Duration|ability_type=Passive}}{{Infobox item|item_imagefilepath=Heroic Aura|item_name=Heroic Aura|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+20% [[Bullet Lifesteal]]|item_stat2=+150 Bonus [[Health]]|item_stat3=+1m/s [[Move Speed]]|souls=3,000|passive1_description=Provides [[Fire Rate]] to nearby player [[minion]]s.|passive1_cooldown=|passive1_stat1=+40% Minions Fire Rate
(Conditional)|passive1_stat2=20m Radius|active1_description=Provides bonus Movement Speed and Fire Rate to you and nearby allies.|active1_cooldown=30s|active1_stat1=+3m/s Movement Speed
(Conditional)|active1_stat2=+25% Fire Rate
(Conditional)|active1_stat3=30m Active Radius|active1_stat4=6s Duration}}{{Infobox item|item_imagefilepath=Warp Stone|item_name=Warp Stone|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+20% [[Weapon Damage]]|item_stat2=+8 [[Spirit Power]]|souls=3000|active1_description='''Teleport''' straight ahead, gaining '''Bullet Resist'''.|active1_cooldown=15s|active1_stat1=+13m Teleport Range|active1_stat2=+30% [[Bullet Resist]] (Conditional)|active1_stat3=5s Buff Duration}}
== 6,300+ souls ==
{{Infobox item|item_imagefilepath=Crippling Headshot|item_name=Crippling Headshot|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+20% [[Weapon Damage]]|item_stat2=+10% [[Bullet Lifesteal]]|item_stat3=+10% [[Spirit Lifesteal]]|souls=6,300|passive1_description=[[Headshot]]s reduce target's [[Bullet Resist|Bullet]] and [[Spirit Resist]].|passive1_cooldown=|passive1_stat1=24% Bullet Resist Reduction|passive1_stat2=24% Spirit Resist Reduction|passive1_stat3=5s Debuff Duration}}{{Infobox item|item_imagefilepath=Frenzy|item_name=Frenzy|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+12 [[Ammo]]|item_stat2=+30% [[Weapon Damage]]|item_stat3=+200 Bonus [[Health]]|souls=6,300|passive1_description=While you are below 40% health, you gain stat bonuses.|passive1_cooldown=None|passive1_stat1=4 m/s [[Move Speed|Movement Speed]]
(Conditional)|passive1_stat2=40% [[Fire Rate]]
(Conditional)|passive1_stat3=45% [[Spirit Resist]]
(Conditional)}}{{Infobox item|item_imagefilepath=Glass Cannon|item_name=Glass Cannon|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+70% [[Weapon Damage]]|item_stat2=+10% [[Fire Rate]]|item_stat3=+1 m/s [[Move Speed]]|item_stat4=-15% Max [[Health]]|souls=6300|passive1_description=Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.|passive1_cooldown=NA|passive1_stat1=Conditional: +10% Weapon Damage per Kill}}{{Infobox item|item_imagefilepath=Lucky Shot|item_name=Lucky Shot|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+30% [[Ammo]]|souls=6300|passive1_description=Your bullets have a chance to be empowered, causing them to deal bonus damage and [[Slow]] on hit.|passive1_cooldown=|passive1_stat1=35% Proc Chance|passive1_stat2=80% Bonus Damage|passive1_stat3=Conditional: 30% Movement Slow|passive1_stat4=1.5s Slow Duration}}{{Infobox item|item_imagefilepath=Ricochet|item_name=Ricochet|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+35% [[Ammo]]|item_stat2=+12% [[Fire Rat]]e|item_stat3=+150 Bonus [[Health]]|souls=6300|passive1_description=Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.|passive1_cooldown=|passive1_stat1=60% Ricochet Damage|passive1_stat2=2 Ricochet Targets|passive1_stat3=14m Ricochet Range}}{{Infobox item|item_imagefilepath=Siphon Bullets|item_name=Siphon Bullets|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+28% [[Weapon Damage]]|souls=6300|passive1_description=Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.|passive1_cooldown=|passive1_stat1=45 Max HP Steal Per Bullet|passive1_stat2=20s Steal Duration|passive1_stat3=0.8s Max Frequency}}{{Infobox item|item_imagefilepath=Spiritual Overflow|item_name=Spiritual Overflow|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+20% [[Fire Rate]]|item_stat2=+15% [[Cooldown]] Reduction|item_stat3=+10% [[Spirit Lifesteal]]|souls=6,300|passive1_description=Gain bonus [[Spirit Power]] by charging up with your bullets on enemy [[heroes]].|passive1_cooldown=|passive1_stat1=+45 Spirit Power
(Conditional)|passive1_stat2=0.8% Buildup Per Shot|passive1_stat3=18s Duration}}{{Infobox item|item_imagefilepath=Silencer|item_name=Silencer|item_type=[[Weapon]]|has_components=true|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+25% [[Bullet Slow]] Proc|item_stat2=+15% Weapon Damage|souls=7550|component1_name=Slowing Bullets|active1_description=For the next 4s, '''all your bullets immediately apply [[Silence]]'''. Silence prevents targets from using abilities.|active1_cooldown=34|active1_stat1={{Silenced}} '''Silenced''' ''Status Effect''|active1_stat2='''2s''' Debuff Duration}}{{Infobox item|item_imagefilepath=Vampiric Burst|item_name=Vampiric Burst|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=2 m/s [[Move Speed]]|item_stat2=+25% [[Weapon Damage]]|item_stat3=+150 Bonus [[Health]]|souls=6,300|active1_description=Grants [[Lifesteal]], [[Fire Rate]], and [[Ammo]]. This added Ammo is not limited by your max magazine size.|active1_cooldown=35s|active1_stat1=100% Bullet Lifesteal|active1_stat2=40% Fire Rate|active1_stat3=50% Ammo|active1_stat4=4.5s Duration}}

Revision as of 14:27, 31 August 2024

Categories like this one are actively changing as Deadlock continues to be developed and updated. Keep your eyes peeled for any new items being added or removed from the game, and come update the wiki with us!

The Weapon category comprises of items geared towards damage and general utility related to weapons (e.g. Basic Magazine for increased ammo capacity & weapon damage, Active Reload for increased reload speed, etc.), as well as modifiers for existing weapon behavior.

500 souls

Image for the Deadlock item
Cost Souls500
Tier Item Not Found.
+24% Ammo
+15% Weapon Damage
Upgrades To:
Titanic Magazine
Internal name:
Close Quarters
Image for the Deadlock item Close Quarters
Cost Souls500
Tier 1
+85 Bullet Shield Health
Passive
Deal additional Weapon Damage when in close range to your target.
Internal name: upgrade_close_range

Warning: Display title "Close Quarters" overrides earlier display title "".

Headshot Booster
Image for the Deadlock item Headshot Booster
Cost Souls500
Tier 1
+5% Fire Rate
+40 Bullet Shield Health
Passive 7 s
Deal bonus Weapon Damage with headshots
Internal name: upgrade_headshot_booster

Warning: Display title "Headshot Booster" overrides earlier display title "Close Quarters".

Image for the Deadlock item
Cost Souls500
Tier Item Not Found.
+30% Bullet Velocity
14% Weapon Damage
+50 Bullet Shield Health
Internal name:

Warning: Display title "" overrides earlier display title "Headshot Booster".

Image for the Deadlock item
Cost Souls500
Tier Item Not Found.
+85 Spirit Shield Health
+4 Spirit Power
Passive
When you are above 60% health, deal additional Weapon Damage.
Internal name:
Monster Rounds
Image for the Deadlock item Monster Rounds
Cost Souls500
Tier 1
+35% Weapon Damage vs. NPCs
+35% Bullet Resist vs. NPCs
+50 Bonus Health
+1 Health Regen
Internal name: upgrade_non_player_bonus

Warning: Display title "Monster Rounds" overrides earlier display title "".

Rapid Rounds
Image for the Deadlock item Rapid Rounds
Cost Souls500
Tier 1
+12% Fire Rate
+1 m/s Sprint Speed
-50 Max Health
Internal name: upgrade_rapid_rounds

Warning: Display title "Rapid Rounds" overrides earlier display title "Monster Rounds".

Restorative Shot
Image for the Deadlock item Restorative Shot
Cost Souls500
Tier 1
+7% Bullet Resist
+8% Weapon Damage
Passive 6s
Your next will heal you based on what target you hit.
Internal name: upgrade_medic_bullets

Warning: Display title "Restorative Shot" overrides earlier display title "Rapid Rounds".

1,250 souls

Active Reload
Image for the Deadlock item Active Reload
Cost Souls1,250
Tier 2
+10% Weapon Damage
-20% Reload Time
Passive 17s
Passive: While reloading, pressing [R] during the highlighted portion will instantly finish your reload and grant you Fire Rate and Bullet Lifesteal.
Internal name: upgrade_active_reload

Warning: Display title "Active Reload" overrides earlier display title "Restorative Shot".

Berserker
Image for the Deadlock item Berserker
Cost Souls1250
Tier 3
+4 Ammo
+8% Bullet Resist
Passive
Your Weapon Damage increases as you take sustained damage.
Internal name: upgrade_berserker

Warning: Display title "Berserker" overrides earlier display title "Active Reload".

Kinetic Dash
Image for the Deadlock item Kinetic Dash
Cost Souls1250
Tier 2
+100 Bonus Health
+1.5 Health Regen
Passive 10s
Your next Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 8s.
Internal name: upgrade_kinetic_sash

Warning: Display title "Kinetic Dash" overrides earlier display title "Berserker".

Long Range
Image for the Deadlock item Long Range
Cost Souls1250
Tier 2
+20% Ammo
+90 Bullet Shield
Passive
Deal additional Weapon Damage when beyond a minimum distance from your target. 15m.
Upgrades To:
Sharpshooter
Internal name: upgrade_long_range

Warning: Display title "Long Range" overrides earlier display title "Kinetic Dash".

Melee Charge
Image for the Deadlock item Melee Charge
Cost Souls1250
Tier 2
+15% Weapon Damage
+100 Bonus Health
+1 Health Regen
Passive
Increases your Heavy Melee charge distance. When you perform a Heavy Melee attack against an enemy, your weapon reloads instantly.
Internal name: upgrade_melee_charge

Warning: Display title "Melee Charge" overrides earlier display title "Long Range".

Mystic Shot
Image for the Deadlock item Mystic Shot
Cost Souls1,250
Tier 2
+12% Weapon Damage
+4 Spirit Power
Passive 6s
Your next bullet deals bonus Spirit Damage
Internal name: upgrade_crackshot

Warning: Display title "Mystic Shot" overrides earlier display title "Melee Charge".

Slowing Bullets
Image for the Deadlock item Slowing Bullets
Cost Souls1250
Tier 2
+16% Weapon Damage
+5 Spirit Power
Passive
Your bullets apply Movement Slow
Upgrades To:
Silencer
Internal name: upgrade_slowing_bullets

Warning: Display title "Slowing Bullets" overrides earlier display title "Mystic Shot".

Image for the Deadlock item
Cost Souls1250
Tier Item Not Found.
+6% Weapon Damage
Passive
Your Bullets apply a debuff that amplifies your Spirit Damage against the target and grants you Spirit Lifesteal against them
Internal name:

Warning: Display title "" overrides earlier display title "Slowing Bullets".

Swift Striker
Image for the Deadlock item Swift Striker
Cost Souls1,250
Tier 2
+22% Fire Rate
-5% Bullet Resist
+10% Ammo
Internal name: upgrade_blitz_bullets

Warning: Display title "Swift Striker" overrides earlier display title "".

Fleetfoot
Image for the Deadlock item Fleetfoot
Cost Souls1250
Tier 2
+75 Bonus Health
+25% Slide Distance
Passive None
Removes the Movement Speed penalty while shooting.
Active 22s
Gain bonus Movement Speed and Ammo.
Internal name: upgrade_fleetfoot_boots

Warning: Display title "Fleetfoot" overrides earlier display title "Swift Striker".

3,000+ souls

Burst Fire
Image for the Deadlock item Burst Fire
Cost Souls3000
Tier 3
+12% Fire Rate
+50% Slide Distance
Passive 8s Cooldown
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero
Internal name: upgrade_burst_fire

Warning: Display title "Burst Fire" overrides earlier display title "Fleetfoot".

Escalating Resilience
Image for the Deadlock item Escalating Resilience
Cost Souls3000
Tier 3
+14% Fire Rate
+14% Weapon Damage
Passive NA
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
Internal name: upgrade_reinforcing_casings

Warning: Display title "Escalating Resilience" overrides earlier display title "Burst Fire".

Hunter's Aura
Image for the Deadlock item Hunter's Aura
Cost Souls3,000
Tier 3
+150 Bonus Health
Passive NA
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.
Internal name: upgrade_bullet_armor_reduction_aura

Warning: Display title "Hunter's Aura" overrides earlier display title "Escalating Resilience".

Intensifying Magazine
Image for the Deadlock item Intensifying Magazine
Cost Souls3,000
Tier 2
+25% Ammo
+20% Weapon Damage
Passive NA
Increases Weapon Damage as you continuously fire your weapon.
Internal name: upgrade_intensifying_clip

Warning: Display title "Intensifying Magazine" overrides earlier display title "Hunter's Aura".

Point Blank
Image for the Deadlock item Point Blank
Cost Souls3,500
Tier 3
+15% Bullet Resist
+1 Stamina
Passive NA
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow
Upgrades From:
Close Quarters
Internal name: upgrade_close_quarter_combat

Warning: Display title "Point Blank" overrides earlier display title "Intensifying Magazine".

Image for the Deadlock item
Cost Souls3000
Tier Item Not Found.
+25% Weapon Damage
+12 Spirit Power
+12% Spirit Resist
Passive
Your attacks have additional Weapon Damage against enemies above 50% health.
Internal name:

Warning: Display title "" overrides earlier display title "Point Blank".

Sharpshooter
Image for the Deadlock item Sharpshooter
Cost Souls4,250
Tier 3
+20% Ammo
+15% Weapon Fall-off Range
+30% Weapon Zoom
+175 Bullet Shield
Passive
Deal additional Weapon Damage when beyond a minimum distance from your target.
Upgrades From:
Long Range
Internal name: upgrade_sharpshooter

Warning: Display title "Sharpshooter" overrides earlier display title "".

Tesla Bullets
Image for the Deadlock item Tesla Bullets
Cost Souls3,000
Tier 3
+14% Fire Rate
Passive NA
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
Internal name: upgrade_chain_lightning

Warning: Display title "Tesla Bullets" overrides earlier display title "Sharpshooter".

Titanic Magazine
Image for the Deadlock item Titanic Magazine
Cost Souls3500
Tier 2
+100% Ammo
+18% Weapon Damage
+15% Bullet Resist
Upgrades From:
Basic Magazine
Internal name: upgrade_titan_round

Warning: Display title "Titanic Magazine" overrides earlier display title "Tesla Bullets".

Toxic Bullets
Image for the Deadlock item Toxic Bullets
Cost Souls3000
Tier 3
+100 Health
Passive
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
Internal name: upgrade_toxic_bullets

Warning: Display title "Toxic Bullets" overrides earlier display title "Titanic Magazine".

Alchemical Fire
Image for the Deadlock item Alchemical Fire
Cost Souls3,000
Tier 3
+225 Bullet Shield Health
+14% Weapon Damage
+7 Spirit Power
Active 26s
Throw a flash that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.

Deals 40% less DPS vs non-heroes.

Internal name: upgrade_thermal_detonator

Warning: Display title "Alchemical Fire" overrides earlier display title "Toxic Bullets".

Heroic Aura
Image for the Deadlock item Heroic Aura
Cost Souls3,000
Tier 3
+20% Bullet Lifesteal
+150 Bonus Health
+1m/s Move Speed
Passive
Provides Fire Rate to nearby player minions.
Active 30s
Provides bonus Movement Speed and Fire Rate to you and nearby allies.
Internal name: upgrade_dps_aura

Warning: Display title "Heroic Aura" overrides earlier display title "Alchemical Fire".

Warp Stone
Image for the Deadlock item Warp Stone
Cost Souls3000
Tier 3
+20% Weapon Damage
+8 Spirit Power
Active 15s
Teleport straight ahead, gaining Bullet Resist.
Internal name: upgrade_warp_stone

Warning: Display title "Warp Stone" overrides earlier display title "Heroic Aura".

6,300+ souls

Crippling Headshot
Image for the Deadlock item Crippling Headshot
Cost Souls6,300
Tier 4
+20% Weapon Damage
+10% Bullet Lifesteal
+10% Spirit Lifesteal
Passive
Headshots reduce target's Bullet and Spirit Resist.
Internal name: upgrade_banshee_slugs

Warning: Display title "Crippling Headshot" overrides earlier display title "Warp Stone".

Frenzy
Image for the Deadlock item Frenzy
Cost Souls6,300
Tier 4
+12 Ammo
+30% Weapon Damage
+200 Bonus Health
Passive None
While you are below 40% health, you gain stat bonuses.
Internal name: upgrade_fervor

Warning: Display title "Frenzy" overrides earlier display title "Crippling Headshot".

Glass Cannon
Image for the Deadlock item Glass Cannon
Cost Souls6300
Tier 4
+70% Weapon Damage
+10% Fire Rate
+1 m/s Move Speed
-15% Max Health
Passive NA
Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.
Internal name: upgrade_glass_cannon

Warning: Display title "Glass Cannon" overrides earlier display title "Frenzy".

Lucky Shot
Image for the Deadlock item Lucky Shot
Cost Souls6300
Tier 4
+30% Ammo
Passive
Your bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit.
Internal name: upgrade_critshot

Warning: Display title "Lucky Shot" overrides earlier display title "Glass Cannon".

Ricochet
Image for the Deadlock item Ricochet
Cost Souls6300
Tier 4
+35% Ammo
+12% Fire Rate
+150 Bonus Health
Passive
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
Internal name: upgrade_ricochet

Warning: Display title "Ricochet" overrides earlier display title "Lucky Shot".

Siphon Bullets
Image for the Deadlock item Siphon Bullets
Cost Souls6300
Tier 4
+28% Weapon Damage
Passive
Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.
Internal name: upgrade_siphon_bullets

Warning: Display title "Siphon Bullets" overrides earlier display title "Ricochet".

Spiritual Overflow
Image for the Deadlock item Spiritual Overflow
Cost Souls6,300
Tier 4
+20% Fire Rate
+15% Cooldown Reduction
+10% Spirit Lifesteal
Passive
Gain bonus Spirit Power by charging up with your bullets on enemy heroes.
Internal name: upgrade_tech_overflow

Warning: Display title "Spiritual Overflow" overrides earlier display title "Siphon Bullets".

Silencer
Image for the Deadlock item Silencer
Cost Souls7550
Tier 4
+25% Bullet Slow Proc
+15% Weapon Damage
Active 34
For the next 4s, all your bullets immediately apply Silence. Silence prevents targets from using abilities.
Upgrades From:
Slowing Bullets
Internal name: upgrade_proc_silence

Warning: Display title "Silencer" overrides earlier display title "Spiritual Overflow".

[[Category:Weapon Items]]

Vampiric Burst
Image for the Deadlock item Vampiric Burst
Cost Souls6,300
Tier 4
2 m/s Move Speed
+25% Weapon Damage
+150 Bonus Health
Active 35s
Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.
Internal name: upgrade_surging_power

Warning: Display title "Vampiric Burst" overrides earlier display title "Silencer".