Weapon Shielding: Difference between revisions

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One Bar (talk | contribs)
Fix infobox
LVL (talk | contribs)
Added summary and barrier spirit scaling amount.
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{{Stub}}
{{Infobox item
{{Infobox item
| item_name = Emergency Shielding
| item_name = Emergency Shielding
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| passive1_description = {{#invoke:Lang|get_string|upgrade_weapon_shielding_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_weapon_shielding_desc}}
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CombatBarrier}} Barrier (Conditional)
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CombatBarrier}} Barrier (Conditional) {{ss|1.12}}
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold
| passive1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame
| passive1_stat4 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BarrierDuration}}s Barrier Duration  
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BarrierDuration}}s Barrier Duration  
}}
}}


'''Weapon Shielding''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}|}} [[Items|Item]].
'''Weapon Shielding''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}|}} [[Items|Item]] that increases [[Health Regen|Out of Combat Regen]]. Its passive provides a [[Barrier]] after you've taken a substantial amount of [[Weapon Damage]] in a short time.


This item is also referred to as '''Emergency Shielding''' in the game files.
This item is also referred to as '''Emergency Shielding''' in the game files.

Revision as of 15:28, 16 May 2025

Weapon Shielding
Image for the Deadlock item Weapon Shielding
Cost SoulsCannot format non-number value.
Tier Item Not Found.
+Item Not Found. Out of Combat Regen
Passive Item Not Found.s
Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.
Internal name:

Weapon Shielding is a Tier Item Not Found. Item Not Found. Item that increases Out of Combat Regen. Its passive provides a Barrier after you've taken a substantial amount of Weapon Damage in a short time.

This item is also referred to as Emergency Shielding in the game files.

Update history

Main article: Update history

View the full update history: Weapon Shielding/Update history

Update Changes

May 22, 2026

  • No longer grants +1.75m Move Speed on activation.
  • Proc now also temporarily grants +18% Bullet Resistance (for the 8s duration).

April 10, 2026

  • Move Speed increased from 1.5m to 1.75m.
  • Barrier duration increased from 7s to 8s.
  • Time Frame increased from 3.5s to 4s.

March 21, 2026

  • Improved Enhanced version.
Weapon
Vitality
Spirit