Wraith/SoundsGive feedback
List of sound effects for Wraith.
Weapon
Firing
Wraith's weapon consists of 3 sounds that play simultaneously.
| Main 01 | |
| Main 02 | |
| Main 03 | |
| Main 04 | |
| Main 05 | |
| Main 06 |
| Mech 01 | |
| Mech 02 | |
| Mech 03 | |
| Mech 04 | |
| Mech 05 | |
| Mech 06 |
| Tail 01 | |
| Tail 02 | |
| Tail 03 | |
| Tail 04 | |
| Tail 05 | |
| Tail 06 |
The first bullet Wraith shoots uses a slightly different audio.
| Fire First 01 | |
| Fire First 02 | |
| Fire First 03 | |
| Fire First 04 | |
| Fire First 05 | |
| Fire First 06 |
The last bullet Wraith shoots uses unique audio.
| Last Shot |
Audio played when Wraith's bullets whiz past you.
Allies cannot hear this
| Whiz By Group A 01 | |
| Whiz By Group A 02 | |
| Whiz By Group A 03 | |
| Whiz By Group A 04 | |
| Whiz By Group A 05 | |
| Whiz By Group A 06 | |
| Whiz By Group A 07 | |
| Whiz By Group A 08 | |
| Whiz By Group A 09 | |
| Whiz By Group A 10 |
| Whiz By Group B 01 | |
| Whiz By Group B 02 | |
| Whiz By Group B 03 | |
| Whiz By Group B 04 | |
| Whiz By Group B 05 | |
| Whiz By Group B 06 | |
| Whiz By Group B 07 | |
| Whiz By Group B 08 | |
| Whiz By Group B 09 | |
| Whiz By Group B 10 |
| Whiz By Group C 01 | |
| Whiz By Group C 02 | |
| Whiz By Group C 03 | |
| Whiz By Group C 04 | |
| Whiz By Group C 05 | |
| Whiz By Group C 06 | |
| Whiz By Group C 07 | |
| Whiz By Group C 08 | |
| Whiz By Group C 09 | |
| Whiz By Group C 10 |
Reloading
Audio plays when Wraith is reloading.
| Reload Start 01 | |
| Reload Start 02 | |
| Reload Start 03 |
| Reload End 01 | |
| Reload End 02 | |
| Reload End 03 |
Zoom
Audio plays when Wraith zooms in and out.
| Zoom In | |
| Zoom Out |
Movement
Wraith's movement consists of 2 audios that play simultaneously, a footstep and a foley sound
| Footstep 01 | |
| Footstep 02 | |
| Footstep 03 | |
| Footstep 04 | |
| Footstep 05 | |
| Footstep 06 | |
| Footstep 07 | |
| Footstep 08 | |
| Footstep 09 | |
| Footstep 10 | |
| Footstep 11 | |
| Footstep 12 | |
| Footstep 13 | |
| Footstep 14 | |
| Footstep 15 |
| Foley 01 | |
| Foley 02 | |
| Foley 03 | |
| Foley 04 | |
| Foley 05 | |
| Foley 06 | |
| Foley 07 | |
| Foley 08 | |
| Foley 09 | |
| Foley 10 | |
| Foley 11 | |
| Foley 12 | |
| Foley 13 | |
| Foley 14 | |
| Foley 15 | |
| Foley 16 | |
| Foley 17 |
Abilities
Audio plays when Wraith gets a card from attacking enemies. The audio played depends on what card Wraith gets.
| Get Diamond | |
| Get Club | |
| Get Spade | |
| Get Heart | |
| Get Joker |
Audio plays when casting/throwing a card. The audio played depends on the type of card thrown.
| Cast Diamond | |
| Cast Club | |
| Cast Spade | |
| Cast Heart | |
| Cast Joker |
Audio loops while Card Trick's projectile is airborne.
| Loop |
Audio plays when Card Trick hits a surface.
| Impact 01 | |
| Impact 02 | |
| Impact 03 |
Audio plays if Card Trick hits an enemy.
| Hit 01 | |
| Hit 02 | |
| Hit 03 |
Audio plays when Wraith is selecting Project Mind.
This does not play in-game if Project Mind is set to "Quick Cast". Enemies can hear Project Mind while it's selected.
| Select 01 | |
| Select 02 | |
| Select 03 | |
| Select 04 | |
| Select 05 | |
| Select 06 | |
| Deselect 01 | |
| Deselect 02 | |
| Deselect 03 | |
| Deselect 04 | |
| Deselect 05 | |
| Deselect 06 | |
| Deselect 07 |
Audio plays when casting Project Mind.
| Cast |
Audio plays when arriving at the targeted location.
| Arrive 01 | |
| Arrive 02 | |
| Arrive 03 | |
| Arrive 04 | |
| Arrive 05 | |
| Arrive 06 |
Audio plays when casting Full Auto.
| Cast |
Audio plays when Wraith is selecting Telekinesis. Audio also loops while Telekinesis is selected.
This does not play in-game if Telekinesis is set to "Quick Cast". Enemies can hear Telekinesis while it's selected.
| Select | |
| Loop |
Audio plays when casting Telekinesis.
| Cast |
Audio plays on the target when Telekinesis locks on to them.
| Warning |
Audio plays when the target is picked up by Telekinesis.
| Picked Up |
Audio plays when the target is thrown.
| Thrown |
Audio plays when the target hits the ground after being thrown.
The audio is reused from Lash's Death Slam impact.
| Impact 1 | |
| Impact 2 | |
| Impact 3 |
Emotes
Wraith's voice lines that play in specific situations.
Efforts
Audio plays for generic efforts (such as jumping or ledge mantling.)
| Effort 01 | |
| Effort 02 | |
| Effort 03 | |
| Effort 04 | |
| Effort 05 | |
| Effort 06 |
Audio plays when dashing.
| Dash 01 | |
| Dash 02 | |
| Dash 03 | |
| Dash 04 |
Audio plays during light melee. These lines are currently unused.
| Light Melee 01 | |
| Light Melee 02 | |
| Light Melee 03 | |
| Light Melee 04 | |
| Light Melee 05 | |
| Light Melee 06 |
Audio plays during heavy melee. These lines are currently unused.
| Heavy Melee 01 | |
| Heavy Melee 02 | |
| Heavy Melee 03 |
Pain
Audio sometimes plays when taking a small amount of damage.
| Small Pain 01 | |
| Small Pain 02 | |
| Small Pain 03 | |
| Small Pain 04 | |
| Small Pain 05 | |
| Small Pain 06 | |
| Small Pain 07 | |
| Small Pain 08 | |
| Small Pain 09 | |
| Small Pain 10 | |
| Small Pain 11 | |
| Small Pain 12 |
Audio sometimes plays when taking a large amount of damage.
| Big Pain 01 | |
| Big Pain 02 | |
| Big Pain 03 | |
| Big Pain 04 | |
| Big Pain 05 | |
| Big Pain 06 |
Audio plays when Wraith is killed.
| Death 01 | |
| Death 02 | |
| Death 03 | |
| Death 04 | |
| Death 05 |
Audio plays when Wraith takes damage while low on health. These lines are currently unused.
| Warning 01 | |
| Warning 02 | |
| Warning 03 | |
| Warning 04 | |
| Warning 05 |
Audio plays when hurt by "Akira Laser". These lines are currently unused.
| Scream 01 | |
| Scream 02 | |
| Scream 03 |
Removed Sound Effects
Audio played when Wraith gained a card.
| Summon 01 | |
| Summon 02 | |
| Summon 03 | |
| Summon 04 |
Audio played a card was thrown.
| Cast |
Audio played when the projectile impacted.
| Impact |
Audio looped on the projectile.
| Loop |