Editing WraithGive feedback
Jump to navigation
Jump to search
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 30: | Line 30: | ||
** Damage to [[NPCs]] is {{#expr:100*{{DataProp|Card Trick|NonPlayerCardResourceScale}}}}% effective. | ** Damage to [[NPCs]] is {{#expr:100*{{DataProp|Card Trick|NonPlayerCardResourceScale}}}}% effective. | ||
* Card Trick generates a random card out of an 8-card stack (2 of each suit, not counting jokers). Once the stack is depleted, it generates a new one. Additionally, it has an 11% (1/9) chance to generate Jokers, increased to 20% (1/5) chance at T3. Joker generation does not count for the 8-card stack. | * Card Trick generates a random card out of an 8-card stack (2 of each suit, not counting jokers). Once the stack is depleted, it generates a new one. Additionally, it has an 11% (1/9) chance to generate Jokers, increased to 20% (1/5) chance at T3. Joker generation does not count for the 8-card stack. | ||
* Hitting multiple units with the same Heart suit card will provide 50% healing for each additional unit hit (i.e. | * Hitting multiple units with the same Heart suit card will provide 50% healing for each additional unit hit (i.e. If a card heals for 150hp and hits two heros, that card will heal Wraith for 225hp). | ||
* Hitting non-hero units with the Heart suit card provides 50% less healing. | * Hitting non-hero units with the Heart suit card provides 50% less healing. | ||
| interactions = | | interactions = | ||