Yamato/Update history: Difference between revisions

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{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Yamato}}.
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
{{Update history table/row
| update = January 12, 2025
| update = {{Update link|July|28|2026}}
| changes =
* {{AbilityIcon|Flying Slash}} T2 reduced from +40 Spirit Power to +35.
* {{AbilityIcon|Flying Slash}} T3 charges from +2 to +1.
* {{AbilityIcon|Flying Slash}} T3 Charge Time increased from 4s to 5s.
}}
{{Update history table/row
| update = {{Update link|July|9|2026}}
| changes =
* {{AbilityIcon|Flying Slash}} range reduced from 28m to 26m.
* {{AbilityIcon|Flying Slash}} T3 Charge Delay increased from 3s to 4s.
* {{AbilityIcon|Flying Slash}} T3 Ally Targeting now requires alt cast input.
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
| changes =
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 130s to 150s. (Global ult change)
* {{AbilityIcon|Shadow Transformation}} T2 reduced from -25s Cooldown to -20s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|May|31|2026}}
| changes =
* {{AbilityIcon|Power Slash}} spirit scaling reduced from 2.1 to 1.85.
* {{AbilityIcon|Flying Slash}} cast range reduced from 30m to 28m.
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* {{AbilityIcon|Power Slash}} post cast time reduced from 0.4s to 0.2s.
* {{AbilityIcon|Power Slash}} spirit scaling increased from 1.86s to 2.1s.
* {{AbilityIcon|Flying Slash}} range increased from 25m to 30m.
* {{AbilityIcon|Flying Slash}} T2 no longer grants +20m Cast Range.
* {{AbilityIcon|Flying Slash}} T3 now also grants +15m Cast Range.
* {{AbilityIcon|Flying Slash}} T3 increased from +1 Charge to +2.
* Fixed {{AbilityIcon|Crimson Slash}} not being able to hit anything if the player is aimed too high or low.
* {{AbilityIcon|Shadow Transformation}} T1 increased from +5 Weapon Damage to +7.
}}
{{Update history table/row
| update = {{Update link|April|30|2026}}
| changes =
* Fixed Alt Fire scaling not working recently.
}}
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* Fixed {{AbilityIcon|Crimson Slash}} not hitting through veils.
}}
{{Update history table/row
| update = {{Update link|March|21|2026}}
| changes =
* Fixed {{AbilityIcon|Flying Slash|l1=Flying Strike}}{{sic}} triggering heavy melee procs rather than light melee (damage amount was light melee still)
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* {{AbilityIcon|Power Slash}} being held down no longer automatically fires it.
* You can now cast Parry directly while channeling {{AbilityIcon|Power Slash}} to fire the {{AbilityIcon|Power Slash}} and parry.
* {{AbilityIcon|Power Slash}} base ability now has +60% Bullet Resist while channeling.
* {{AbilityIcon|Power Slash}} cooldown increased from 10.5s to 12s.
* {{AbilityIcon|Power Slash}} Slash Length reduced from 25m to 22m.
* {{AbilityIcon|Power Slash}} T1 changed from "+60% Bullet Resist while channeling" to "40% Slow for 3s".
* {{AbilityIcon|Power Slash}} T2 changed from "-2s Cooldown and 40% slow for 3s" to "-4s Cooldown".
* {{AbilityIcon|Power Slash}} T3 now also grants +8m Range.
* {{AbilityIcon|Flying Slash|l1=Flying Strike}} renamed to Flying Slash.
* {{AbilityIcon|Flying Slash}} is now light melee damage rather than spirit.
* {{AbilityIcon|Flying Slash}} slow increased from -30% to -50%.
* {{AbilityIcon|Flying Slash}} cooldown increased from 21s to 36s.
* {{AbilityIcon|Flying Slash}} range increased from 20m to 25m.
* {{AbilityIcon|Flying Slash}} T1 changed from "25% Slow" to "-18s Cooldown".
* {{AbilityIcon|Flying Slash}} T2 changed from "+20m Cast Range" to "+20m Cast Range and gain +40 Spirit for 6s".
* {{AbilityIcon|Flying Slash}} T3 changed from "Can Grapple to ally heroes and +6 Weapon Damage for 10s" to "Can Grapple to ally heroes. Becomes Charged and grants +2 charges (3s between charges).".
* Fixed {{AbilityIcon|Flying Slash}} T3 ally cast stopping too soon before reaching the player.
* {{AbilityIcon|Crimson Slash}} cooldown increased from 15s to 16s.
* {{AbilityIcon|Crimson Slash}} Fire Rate reduction increased from -18% to -30%.
* {{AbilityIcon|Crimson Slash}} T1 changed from "-26% Fire Rate" to "On Hit: +30% Melee Damage for 4s".
* {{AbilityIcon|Crimson Slash}} T3 increased from -9s Cooldown to -10s.
* {{AbilityIcon|Crimson Slash}} T3 now also increases spirit scaling (+0.6)
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 110s to 130s.
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 40% to 30%.
* {{AbilityIcon|Shadow Transformation}} T1 changed from "+14% Fire Rate" to "+5 Weapon Damage".
* {{AbilityIcon|Shadow Transformation}} T2 now also reduces cooldown by 25s.
* {{AbilityIcon|Shadow Transformation}} T3 increased from +20% Bullet and Spirit Resist to +30%.
}}
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* {{Undocumented}} Received new animations.
* {{Undocumented}} Updated VO pass
}}
{{Update history table/row
| update = {{Update link|December|29|2025}}
| changes =
* {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +166 to +150
* {{AbilityIcon|Power Slash}} T3 now also increases spirit power scaling by 0.5
* {{AbilityIcon|Shadow Transformation}} heal on kill increased from 12% to 15%
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* Base regen reduced from 2.0 to 1.0.
* {{AbilityIcon|Power Slash}} low charge damage from 40% to 30%.
* {{AbilityIcon|Power Slash}} medium charge damage from 60% to 50%.
* {{AbilityIcon|Crimson Slash}} cooldown increased from 11.5s to 15s.
* {{AbilityIcon|Crimson Slash}} T3 increased from -5.75s Cooldown to -9s.
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* Alt Fire base damage reduced from 63.36 to 50.
* Alt Fire base damage now grows per boon (+0.7).
}}
{{Update history table/row
| update = {{Update link|May|19|2025}}
| changes =
* {{AbilityIcon|Crimson Slash}} T2 heal reduced from 8% to 6%.
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =
* VO remastering pass.
* Fixed issues that were preventing {{HeroIcon|Yamato}}, {{HeroIcon|Vindicta}}, and {{HeroIcon|Pocket}} desperation lines from playing.
* {{Undocumented}} {{AbilityIcon|Crimson Slash}} heal reduced from 70 to 55.
* {{Undocumented}} {{AbilityIcon|Crimson Slash}} T2 heal reduced from 10% to 8%.
* {{Undocumented}} {{AbilityIcon|Shadow Transformation}} max health heal reduced from 15% to 12%.
}}
{{Update history table/row
| update = {{Update link|February|25|2025}}
| changes =
* Added Suggested AP path for {{HeroIcon|Haze}}, {{HeroIcon|Paradox}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Yamato}}.
* Adjusted volume of {{AbilityIcon|Power Slash}} hit confirm sound to give better feedback to the attacker.
* {{AbilityIcon|Crimson Slash}}: adjusted slash effects height to be better aligned to crosshair.
* Update model to show default {{HeroIcon|Yamato}} body for all effects.
}}
{{Update history table/row
| update = {{Update link|January|19|2025}}
| changes =
* Bullet damage growth reduced from 0.27 to 0.24.
}}
{{Update history table/row
| update = {{Update link|January|12|2025}}
| changes =
* Bullet damage growth reduced from 0.33 to 0.27.
* Bullet damage growth reduced from 0.33 to 0.27.
* {{AbilityIcon|Shadow Transformation}} T1 reduced from +20% Fire Rate to +15%.}}
* {{AbilityIcon|Shadow Transformation}} T1 reduced from +20% Fire Rate to +15%.
}}
{{Update history table/row
{{Update history table/row
| update = December 31, 2024
| update = {{Update link|December|31|2024}}
| changes =
| changes =  
* Bullet damage growth reduced from 0.35 to 0.33.
* Bullet damage growth reduced from 0.35 to 0.33.
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 85s to 100s.
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 85s to 100s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = December 21, 2024
| update = {{Update link|December|21|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 45% to 40%.
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 45% to 40%.
* {{AbilityIcon|Shadow Transformation}} T3 increased from 15% to 20% Resist.
* {{AbilityIcon|Shadow Transformation}} T3 increased from 15% to 20% Resist.
}}
}}
{{Update history table/row
{{Update history table/row
| update = December 6, 2024
| update = {{Update link|December|6|2024}}
| changes =
| changes =  
* Fix to {{HeroIcon|Yamato}} {{AbilityIcon|Shadow Transformation}} visuals when duration is extended after killing an enemy.
* {{AbilityIcon|Flying Strike}} T3 now also lets you grapple to ally heroes.
* {{AbilityIcon|Flying Strike}} T3 now also lets you grapple to ally heroes.
* {{AbilityIcon|Shadow Transformation}} cast time reduced from 2s to 1.5s.
* {{AbilityIcon|Shadow Transformation}} cast time reduced from 2s to 1.5s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = {{Update link|November|21|2024}}
| changes =
| changes =  
* New sounds added to {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} while aiming.
* Improved cases where {{AbilityIcon|Power Slash}} would hit enemies behind cover.
* Improved cases where {{AbilityIcon|Power Slash}} would hit enemies behind cover.
* {{AbilityIcon|Shadow Transformation}} no longer heals on cast.
* {{AbilityIcon|Shadow Transformation}} no longer heals on cast.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = November 13, 2024
| update = {{Update link|November|13|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 50% to 45%.
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit resist reduced from 50% to 45%.
* {{AbilityIcon|Shadow Transformation}} Heal reduced from 25% to 20%.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 5.5s to 5s.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 5.5s to 5s.
* {{AbilityIcon|Shadow Transformation}} heal reduced from 25% to 20%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 10, 2024
| update = {{Update link|November|10|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 60% to 50%.
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 60% to 50%.
* {{AbilityIcon|Shadow Transformation}} Heal reduced from 30% to 25%.
* {{AbilityIcon|Shadow Transformation}} Heal reduced from 30% to 25%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = {{Update link|November|7|2024}}
| changes =
| changes =  
* New sounds added to {{HeroIcon|Yamato}}'s {{AbilityIcon|Power Slash}}, {{AbilityIcon|Flying Strike}}, and {{AbilityIcon|Shadow Transformation}} abilities.
* {{AbilityIcon|Shadow Transformation}} now affects the grapple time speed.
* {{AbilityIcon|Shadow Transformation}} now affects the grapple time speed.
* {{AbilityIcon|Shadow Transformation}} duration increased from 4s to 6s.
* {{AbilityIcon|Shadow Transformation}} duration increased from 4s to 6s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = October 27, 2024
| update = {{Update link|October|27|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 90s to 85s.
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 90s to 85s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 24, 2024
| update = {{Update link|October|24|2024}}
| changes =
| changes =  
* Fixed being able to cast an ability while casting Flying Strike.
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} now stops tracking targets that teleport.
* Fixed being able to cast an ability while casting {{AbilityIcon|Flying Strike}}.
* Fixed {{AbilityIcon|Crimson Slash}} following in the direction of dash instead of cross hair.
* Fixed {{AbilityIcon|Crimson Slash}} following in the direction of dash instead of cross hair.
* Fixed {{AbilityIcon|Shadow Transformation}} T1 changed to +20% Fire Rate.
* {{AbilityIcon|Shadow Transformation}} T1 changed to +20% Fire Rate.
* Fixed {{AbilityIcon|Shadow Transformation}} reduced from 106s to 90s.
* {{AbilityIcon|Shadow Transformation}} Cooldown reduced from 106s to 90s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|10|2024}}
| changes =
| changes =  
* Replaced the temp {{HeroIcon|Yamato}} VO with a new translation spoken by a native actress.
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} now also cancels when the target is out of world (like with {{AbilityIcon|Quantum Entanglement}}).
* {{AbilityIcon|Power Slash}} cooldown increased from 8.5s to 10.5s.
* {{AbilityIcon|Power Slash}} cooldown increased from 8.5s to 10.5s.
* {{AbilityIcon|Power Slash}} T2 now also reduces cooldown by 2s.
* {{AbilityIcon|Power Slash}} T2 now also reduces cooldown by 2s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|September|26|2024}}
| changes =
| changes =  
* Bullet damage growth reduced from 0.5 to 0.45
* Fixed some issues with {{AbilityIcon|Crimson Slash}} effect not appearing reliably.
* Updated {{AbilityIcon|Flying Strike}} effects to reduce some visual noise.
* Improved read on the connecting rope for {{AbilityIcon|Flying Strike}} and reduced visual obstruction of the ending slash.
* Bullet damage growth reduced from 0.5 to 0.45.
* {{AbilityIcon|Crimson Slash}} fire rate slow reduced from 30% to 20%.
* {{AbilityIcon|Crimson Slash}} fire rate slow reduced from 30% to 20%.
* Fixed various issues with {{AbilityIcon|Flying Strike}} pathing.
* Fixed various issues with {{AbilityIcon|Flying Strike}} pathing.
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* {{AbilityIcon|Shadow Transformation}} T3 duration increased from +1.5s to +2s.
* {{AbilityIcon|Shadow Transformation}} T3 duration increased from +1.5s to +2s.
* {{AbilityIcon|Shadow Transformation}} no longer provides unlimited ammo.
* {{AbilityIcon|Shadow Transformation}} no longer provides unlimited ammo.
* Fixed some issues with {{AbilityIcon|Crimson Slash}} effect not appearing reliably.
* Updated {{AbilityIcon|Flying Strike}} effects to reduce some visual noise.
* Improved read on the connecting rope for {{AbilityIcon|Flying Strike}} and reduced visual obstruction of the ending slash.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|September|12|2024}}
| changes =
| changes =  
* Ammo now scales with Spirit Power (0.15).
* Ammo now scales with Spirit Power (0.15).
* {{AbilityIcon|Power Slash}} damage reduced from 170 to 160.
* {{AbilityIcon|Power Slash}} damage reduced from 170 to 160.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =
| changes =  
* {{AbilityIcon|Power Slash}} max damage time requirement reduced from 1.5s to 1.4s.
* {{AbilityIcon|Power Slash}} max damage time requirement reduced from 1.5s to 1.4s.
* {{AbilityIcon|Power Slash}} collision radius reduced by 8%.
* {{AbilityIcon|Power Slash}} collision radius reduced by 8%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|August|15|2024}}
| changes =
| changes =  
* Base melee damage increased by 10%.
* Base melee damage increased by 10%.
* {{AbilityIcon|Flying Strike}} T3 now procs after the ability ends, rather than when connecting to the target.
* {{AbilityIcon|Flying Strike}} T3 now procs after the ability ends, rather than when connecting to the target.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = {{Update link|August|1|2024}}
| changes =
| changes =  
* Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike}} was interrupted.
* Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike}} was interrupted.
* {{AbilityIcon|Power Slash}} collision size reduced by 10%.
* {{AbilityIcon|Power Slash}} collision size reduced by 10%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = July 11, 2024
| update = {{Update link|July|11|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Transformation}} incoming damage reduction reduced from 70% to 55%.
* {{AbilityIcon|Shadow Transformation}} incoming damage reduction reduced from 70% to 55%.
* {{AbilityIcon|Shadow Transformation}} changed from 70% debuff reduction to the same buff as {{ItemIcon|Unstoppable}}.
* {{AbilityIcon|Shadow Transformation}} changed from 70% debuff reduction to the same buff as {{ItemIcon|Unstoppable}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = {{Update link|June|27|2024}}
| changes =
| changes =  
* {{AbilityIcon|Power Slash}} damage reduced from 175 to 170.
* {{AbilityIcon|Power Slash}} damage reduced from 175 to 170.
* Can now cancel {{AbilityIcon|Flying Strike}}.
* Can now cancel {{AbilityIcon|Flying Strike}}.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = June 23, 2024
| update = {{Update link|June|23|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff.
* {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|June|20|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Transformation}} now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
* {{AbilityIcon|Shadow Transformation}} now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 110s to 100s.
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 110s to 100s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = {{Update link|June|13|2024}}
| changes =
| changes =  
* Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash}} visual direction being wrong sometimes.
* Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash}} visual direction being wrong sometimes.
* {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +210 to +200.
* {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +210 to +200.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =
| changes =  
* Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry.
* Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = {{Update link|May|30|2024}}
| changes =
| changes =  
* {{AbilityIcon|Power Slash}} spirit scaling improved from 1.6 to 2.0.
* {{AbilityIcon|Power Slash}} spirit scaling improved from 1.6 to 2.0.
* {{AbilityIcon|Power Slash}} no longer does a very minor movement on enemies hit.
* {{AbilityIcon|Power Slash}} no longer does a very minor movement on enemies hit.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = {{Update link|May|23|2024}}
| changes =
| changes =  
* Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades.
* Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades.
* {{AbilityIcon|Shadow Explosion}} renamed to {{AbilityIcon|Shadow Transformation}} and reworked into a new ability.
* Shadow Explosion renamed to {{AbilityIcon|Shadow Transformation}} and reworked into a new ability.
* {{AbilityIcon|Shadow Transformation}} no longer has radius impact behavior.
* {{AbilityIcon|Shadow Transformation}} no longer has radius impact behavior.
* {{AbilityIcon|Shadow Transformation}} now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash}} cast time, {{AbilityIcon|Flying Strike}} flying time, and {{AbilityIcon|Crimson Slash}} cast time.
* {{AbilityIcon|Shadow Transformation}} now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash}} cast time, {{AbilityIcon|Flying Strike}} flying time, and {{AbilityIcon|Crimson Slash}} cast time.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = {{Update link|May|16|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Explosion}} cooldown reduced from 120s to 90s.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} cooldown reduced from 120s to 90s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = {{Update link|May|10|2024}}
| changes =
| changes =  
* {{AbilityIcon|Crimson Slash}} cooldown reduced from 13s to 11s.
* {{AbilityIcon|Crimson Slash}} cooldown reduced from 13s to 11s.
* {{AbilityIcon|Power Slash}} physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
* {{AbilityIcon|Power Slash}} physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
* {{AbilityIcon|Shadow Explosion}} radius increased from 14m to 16m.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} radius increased from 14m to 16m.
* {{AbilityIcon|Shadow Explosion}} Fire Rate and Spirit buff duration increased from 15s to 20s.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} Fire Rate and Spirit buff duration increased from 15s to 20s.
* {{AbilityIcon|Shadow Explosion}} T3 Spirit bonus increased from +10% to +15%.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} T3 Spirit bonus increased from +10% to +15%.
* {{AbilityIcon|Shadow Explosion}} T3 Fire Rate bonus increased from +5% to +10%.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} T3 Fire Rate bonus increased from +5% to +10%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 3, 2024
| update = {{Update link|May|3|2024}}
| changes =
| changes =  
* Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire.
* Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire.
* {{AbilityIcon|Crimson Slash}} radius increased from 11m to 12m.
* {{AbilityIcon|Crimson Slash}} radius increased from 11m to 12m.
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* {{AbilityIcon|Flying Strike}} T2 changed from "-15s Cooldown" to "+20 Cast Range".
* {{AbilityIcon|Flying Strike}} T2 changed from "-15s Cooldown" to "+20 Cast Range".
* {{AbilityIcon|Flying Strike}} range no longer scales with Spirit.
* {{AbilityIcon|Flying Strike}} range no longer scales with Spirit.
* {{AbilityIcon|Shadow Explosion}} bonus Spirit per victim increased from 10 to 15.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} bonus Spirit per victim increased from 10 to 15.
* {{AbilityIcon|Shadow Explosion}} bonus Fire Rate per victim increased from 5 to 10.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} bonus Fire Rate per victim increased from 5 to 10.
* {{AbilityIcon|Shadow Explosion}} buff duration increased from 8s to 15s.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} buff duration increased from 8s to 15s.
}}
}}
}}
}}


[[Category:Yamato|U]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]

Latest revision as of 18:31, 25 August 2026

This page documents the full update history for Yamato.

Update Changes

July 28, 2026

July 9, 2026

June 30, 2026

May 31, 2026

May 22, 2026

April 30, 2026

  • Fixed Alt Fire scaling not working recently.

April 10, 2026

March 21, 2026

  • Fixed Flying Strike[sic] triggering heavy melee procs rather than light melee (damage amount was light melee still)

March 6, 2026

January 22, 2026

  • (Undocumented) Received new animations.
  • (Undocumented) Updated VO pass

December 29, 2025

November 21, 2025

  • Base regen reduced from 2.0 to 1.0.
  • Power Slash low charge damage from 40% to 30%.
  • Power Slash medium charge damage from 60% to 50%.
  • Crimson Slash cooldown increased from 11.5s to 15s.
  • Crimson Slash T3 increased from -5.75s Cooldown to -9s.

July 29, 2025

  • Alt Fire base damage reduced from 63.36 to 50.
  • Alt Fire base damage now grows per boon (+0.7).

May 19, 2025

May 8, 2025

February 25, 2025

  • Added Suggested AP path for Haze, Paradox, Shiv, and Yamato.
  • Adjusted volume of Power Slash hit confirm sound to give better feedback to the attacker.
  • Crimson Slash: adjusted slash effects height to be better aligned to crosshair.
  • Update model to show default Yamato body for all effects.

January 19, 2025

  • Bullet damage growth reduced from 0.27 to 0.24.

January 12, 2025

  • Bullet damage growth reduced from 0.33 to 0.27.
  • Shadow Transformation T1 reduced from +20% Fire Rate to +15%.

December 31, 2024

  • Bullet damage growth reduced from 0.35 to 0.33.
  • Shadow Transformation cooldown increased from 85s to 100s.

December 21, 2024

December 6, 2024

November 21, 2024

November 13, 2024

November 10, 2024

November 7, 2024

October 27, 2024

October 24, 2024

October 10, 2024

September 26, 2024

September 12, 2024

  • Ammo now scales with Spirit Power (0.15).
  • Power Slash damage reduced from 170 to 160.
  • Grapple post cast duration reduced from 0.5 to 0.2.
  • Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
  • Shadow Transformation bullet and spirit resistance reduced from 55% to 40%.
  • Can now interrupt Power Slash with parry.

August 29, 2024

August 15, 2024

  • Base melee damage increased by 10%.
  • Flying Strike T3 now procs after the ability ends, rather than when connecting to the target.

August 1, 2024

  • Fixed crosshair sometimes being stuck hidden for Yamato after Flying Strike was interrupted.
  • Power Slash collision size reduced by 10%.
  • Bullet damage growth increased from 0.4 to 0.5.

July 11, 2024

June 27, 2024

June 23, 2024

June 20, 2024

June 13, 2024

June 6, 2024

  • Fixed Power Slash sometimes getting stuck on nearby geometry.

May 30, 2024

May 23, 2024

May 16, 2024

May 10, 2024

May 3, 2024