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{{HeroTabs}} | |||
This page documents the full update history for {{HeroIcon|Yamato}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|July|28|2026}} | |||
| changes = | |||
* {{AbilityIcon|Flying Slash}} T2 reduced from +40 Spirit Power to +35. | |||
* {{AbilityIcon|Flying Slash}} T3 charges from +2 to +1. | |||
* {{AbilityIcon|Flying Slash}} T3 Charge Time increased from 4s to 5s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|9|2026}} | |||
| changes = | |||
* {{AbilityIcon|Flying Slash}} range reduced from 28m to 26m. | |||
* {{AbilityIcon|Flying Slash}} T3 Charge Delay increased from 3s to 4s. | |||
* {{AbilityIcon|Flying Slash}} T3 Ally Targeting now requires alt cast input. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 130s to 150s. (Global ult change) | |||
* {{AbilityIcon|Shadow Transformation}} T2 reduced from -25s Cooldown to -20s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|31|2026}} | |||
| changes = | |||
* {{AbilityIcon|Power Slash}} spirit scaling reduced from 2.1 to 1.85. | |||
* {{AbilityIcon|Flying Slash}} cast range reduced from 30m to 28m. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* {{AbilityIcon|Power Slash}} post cast time reduced from 0.4s to 0.2s. | |||
* {{AbilityIcon|Power Slash}} spirit scaling increased from 1.86s to 2.1s. | |||
* {{AbilityIcon|Flying Slash}} range increased from 25m to 30m. | |||
* {{AbilityIcon|Flying Slash}} T2 no longer grants +20m Cast Range. | |||
* {{AbilityIcon|Flying Slash}} T3 now also grants +15m Cast Range. | |||
* {{AbilityIcon|Flying Slash}} T3 increased from +1 Charge to +2. | |||
* Fixed {{AbilityIcon|Crimson Slash}} not being able to hit anything if the player is aimed too high or low. | |||
* {{AbilityIcon|Shadow Transformation}} T1 increased from +5 Weapon Damage to +7. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Fixed Alt Fire scaling not working recently. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|10|2026}} | |||
| changes = | |||
* Fixed {{AbilityIcon|Crimson Slash}} not hitting through veils. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* Fixed {{AbilityIcon|Flying Slash|l1=Flying Strike}}{{sic}} triggering heavy melee procs rather than light melee (damage amount was light melee still) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* {{AbilityIcon|Power Slash}} being held down no longer automatically fires it. | |||
* You can now cast Parry directly while channeling {{AbilityIcon|Power Slash}} to fire the {{AbilityIcon|Power Slash}} and parry. | |||
* {{AbilityIcon|Power Slash}} base ability now has +60% Bullet Resist while channeling. | |||
* {{AbilityIcon|Power Slash}} cooldown increased from 10.5s to 12s. | |||
* {{AbilityIcon|Power Slash}} Slash Length reduced from 25m to 22m. | |||
* {{AbilityIcon|Power Slash}} T1 changed from "+60% Bullet Resist while channeling" to "40% Slow for 3s". | |||
* {{AbilityIcon|Power Slash}} T2 changed from "-2s Cooldown and 40% slow for 3s" to "-4s Cooldown". | |||
* {{AbilityIcon|Power Slash}} T3 now also grants +8m Range. | |||
* {{AbilityIcon|Flying Slash|l1=Flying Strike}} renamed to Flying Slash. | |||
* {{AbilityIcon|Flying Slash}} is now light melee damage rather than spirit. | |||
* {{AbilityIcon|Flying Slash}} slow increased from -30% to -50%. | |||
* {{AbilityIcon|Flying Slash}} cooldown increased from 21s to 36s. | |||
* {{AbilityIcon|Flying Slash}} range increased from 20m to 25m. | |||
* {{AbilityIcon|Flying Slash}} T1 changed from "25% Slow" to "-18s Cooldown". | |||
* {{AbilityIcon|Flying Slash}} T2 changed from "+20m Cast Range" to "+20m Cast Range and gain +40 Spirit for 6s". | |||
* {{AbilityIcon|Flying Slash}} T3 changed from "Can Grapple to ally heroes and +6 Weapon Damage for 10s" to "Can Grapple to ally heroes. Becomes Charged and grants +2 charges (3s between charges).". | |||
* Fixed {{AbilityIcon|Flying Slash}} T3 ally cast stopping too soon before reaching the player. | |||
* {{AbilityIcon|Crimson Slash}} cooldown increased from 15s to 16s. | |||
* {{AbilityIcon|Crimson Slash}} Fire Rate reduction increased from -18% to -30%. | |||
* {{AbilityIcon|Crimson Slash}} T1 changed from "-26% Fire Rate" to "On Hit: +30% Melee Damage for 4s". | |||
* {{AbilityIcon|Crimson Slash}} T3 increased from -9s Cooldown to -10s. | |||
* {{AbilityIcon|Crimson Slash}} T3 now also increases spirit scaling (+0.6) | |||
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 110s to 130s. | |||
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 40% to 30%. | |||
* {{AbilityIcon|Shadow Transformation}} T1 changed from "+14% Fire Rate" to "+5 Weapon Damage". | |||
* {{AbilityIcon|Shadow Transformation}} T2 now also reduces cooldown by 25s. | |||
* {{AbilityIcon|Shadow Transformation}} T3 increased from +20% Bullet and Spirit Resist to +30%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|22|2026}} | |||
| changes = | |||
* {{Undocumented}} Received new animations. | |||
* {{Undocumented}} Updated VO pass | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|29|2025}} | |||
| changes = | |||
* {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +166 to +150 | |||
* {{AbilityIcon|Power Slash}} T3 now also increases spirit power scaling by 0.5 | |||
* {{AbilityIcon|Shadow Transformation}} heal on kill increased from 12% to 15% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Base regen reduced from 2.0 to 1.0. | |||
* {{AbilityIcon|Power Slash}} low charge damage from 40% to 30%. | |||
* {{AbilityIcon|Power Slash}} medium charge damage from 60% to 50%. | |||
* {{AbilityIcon|Crimson Slash}} cooldown increased from 11.5s to 15s. | |||
* {{AbilityIcon|Crimson Slash}} T3 increased from -5.75s Cooldown to -9s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|29|2025}} | |||
| changes = | |||
* Alt Fire base damage reduced from 63.36 to 50. | |||
* Alt Fire base damage now grows per boon (+0.7). | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|May|19|2025}} | | update = {{Update link|May|19|2025}} | ||
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}} | }} | ||
[[Category:Yamato]] | [[Category:Yamato|U]] | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||
Latest revision as of 18:31, 25 August 2026
This page documents the full update history for Yamato.
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