Yamato/Update history: Difference between revisions

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{{HeroTabs}}
{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Yamato}}.
{{Update history table
{{Update history table
| contents =  
| contents =
{{Update history table/row
| update = {{Update link|July|28|2026}}
| changes =
* {{AbilityIcon|Flying Slash}} T2 reduced from +40 Spirit Power to +35.
* {{AbilityIcon|Flying Slash}} T3 charges from +2 to +1.
* {{AbilityIcon|Flying Slash}} T3 Charge Time increased from 4s to 5s.
}}
{{Update history table/row
| update = {{Update link|July|9|2026}}
| changes =
* {{AbilityIcon|Flying Slash}} range reduced from 28m to 26m.
* {{AbilityIcon|Flying Slash}} T3 Charge Delay increased from 3s to 4s.
* {{AbilityIcon|Flying Slash}} T3 Ally Targeting now requires alt cast input.
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 130s to 150s. (Global ult change)
* {{AbilityIcon|Shadow Transformation}} T2 reduced from -25s Cooldown to -20s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|May|31|2026}}
| changes =
* {{AbilityIcon|Power Slash}} spirit scaling reduced from 2.1 to 1.85.
* {{AbilityIcon|Flying Slash}} cast range reduced from 30m to 28m.
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* {{AbilityIcon|Power Slash}} post cast time reduced from 0.4s to 0.2s.
* {{AbilityIcon|Power Slash}} spirit scaling increased from 1.86s to 2.1s.
* {{AbilityIcon|Flying Slash}} range increased from 25m to 30m.
* {{AbilityIcon|Flying Slash}} T2 no longer grants +20m Cast Range.
* {{AbilityIcon|Flying Slash}} T3 now also grants +15m Cast Range.
* {{AbilityIcon|Flying Slash}} T3 increased from +1 Charge to +2.
* Fixed {{AbilityIcon|Crimson Slash}} not being able to hit anything if the player is aimed too high or low.
* {{AbilityIcon|Shadow Transformation}} T1 increased from +5 Weapon Damage to +7.
}}
{{Update history table/row
| update = {{Update link|April|30|2026}}
| changes =
* Fixed Alt Fire scaling not working recently.
}}
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* Fixed {{AbilityIcon|Crimson Slash}} not hitting through veils.
}}
{{Update history table/row
| update = {{Update link|March|21|2026}}
| changes =
* Fixed {{AbilityIcon|Flying Slash|l1=Flying Strike}}{{sic}} triggering heavy melee procs rather than light melee (damage amount was light melee still)
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* {{AbilityIcon|Power Slash}} being held down no longer automatically fires it.
* You can now cast Parry directly while channeling {{AbilityIcon|Power Slash}} to fire the {{AbilityIcon|Power Slash}} and parry.
* {{AbilityIcon|Power Slash}} base ability now has +60% Bullet Resist while channeling.
* {{AbilityIcon|Power Slash}} cooldown increased from 10.5s to 12s.
* {{AbilityIcon|Power Slash}} Slash Length reduced from 25m to 22m.
* {{AbilityIcon|Power Slash}} T1 changed from "+60% Bullet Resist while channeling" to "40% Slow for 3s".
* {{AbilityIcon|Power Slash}} T2 changed from "-2s Cooldown and 40% slow for 3s" to "-4s Cooldown".
* {{AbilityIcon|Power Slash}} T3 now also grants +8m Range.
* {{AbilityIcon|Flying Slash|l1=Flying Strike}} renamed to Flying Slash.
* {{AbilityIcon|Flying Slash}} is now light melee damage rather than spirit.
* {{AbilityIcon|Flying Slash}} slow increased from -30% to -50%.
* {{AbilityIcon|Flying Slash}} cooldown increased from 21s to 36s.
* {{AbilityIcon|Flying Slash}} range increased from 20m to 25m.
* {{AbilityIcon|Flying Slash}} T1 changed from "25% Slow" to "-18s Cooldown".
* {{AbilityIcon|Flying Slash}} T2 changed from "+20m Cast Range" to "+20m Cast Range and gain +40 Spirit for 6s".
* {{AbilityIcon|Flying Slash}} T3 changed from "Can Grapple to ally heroes and +6 Weapon Damage for 10s" to "Can Grapple to ally heroes. Becomes Charged and grants +2 charges (3s between charges).".
* Fixed {{AbilityIcon|Flying Slash}} T3 ally cast stopping too soon before reaching the player.
* {{AbilityIcon|Crimson Slash}} cooldown increased from 15s to 16s.
* {{AbilityIcon|Crimson Slash}} Fire Rate reduction increased from -18% to -30%.
* {{AbilityIcon|Crimson Slash}} T1 changed from "-26% Fire Rate" to "On Hit: +30% Melee Damage for 4s".
* {{AbilityIcon|Crimson Slash}} T3 increased from -9s Cooldown to -10s.
* {{AbilityIcon|Crimson Slash}} T3 now also increases spirit scaling (+0.6)
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 110s to 130s.
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 40% to 30%.
* {{AbilityIcon|Shadow Transformation}} T1 changed from "+14% Fire Rate" to "+5 Weapon Damage".
* {{AbilityIcon|Shadow Transformation}} T2 now also reduces cooldown by 25s.
* {{AbilityIcon|Shadow Transformation}} T3 increased from +20% Bullet and Spirit Resist to +30%.
}}
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* {{Undocumented}} Received new animations.
* {{Undocumented}} Updated VO pass
}}
{{Update history table/row
| update = {{Update link|December|29|2025}}
| changes =
* {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +166 to +150
* {{AbilityIcon|Power Slash}} T3 now also increases spirit power scaling by 0.5
* {{AbilityIcon|Shadow Transformation}} heal on kill increased from 12% to 15%
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* Base regen reduced from 2.0 to 1.0.
* {{AbilityIcon|Power Slash}} low charge damage from 40% to 30%.
* {{AbilityIcon|Power Slash}} medium charge damage from 60% to 50%.
* {{AbilityIcon|Crimson Slash}} cooldown increased from 11.5s to 15s.
* {{AbilityIcon|Crimson Slash}} T3 increased from -5.75s Cooldown to -9s.
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* Alt Fire base damage reduced from 63.36 to 50.
* Alt Fire base damage now grows per boon (+0.7).
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|19|2025}}
| update = {{Update link|May|19|2025}}
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}}
}}


[[Category:Yamato]]
[[Category:Yamato|U]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]

Latest revision as of 18:31, 25 August 2026

This page documents the full update history for Yamato.

Update Changes

July 28, 2026

July 9, 2026

June 30, 2026

May 31, 2026

May 22, 2026

April 30, 2026

  • Fixed Alt Fire scaling not working recently.

April 10, 2026

March 21, 2026

  • Fixed Flying Strike[sic] triggering heavy melee procs rather than light melee (damage amount was light melee still)

March 6, 2026

January 22, 2026

  • (Undocumented) Received new animations.
  • (Undocumented) Updated VO pass

December 29, 2025

November 21, 2025

  • Base regen reduced from 2.0 to 1.0.
  • Power Slash low charge damage from 40% to 30%.
  • Power Slash medium charge damage from 60% to 50%.
  • Crimson Slash cooldown increased from 11.5s to 15s.
  • Crimson Slash T3 increased from -5.75s Cooldown to -9s.

July 29, 2025

  • Alt Fire base damage reduced from 63.36 to 50.
  • Alt Fire base damage now grows per boon (+0.7).

May 19, 2025

May 8, 2025

February 25, 2025

  • Added Suggested AP path for Haze, Paradox, Shiv, and Yamato.
  • Adjusted volume of Power Slash hit confirm sound to give better feedback to the attacker.
  • Crimson Slash: adjusted slash effects height to be better aligned to crosshair.
  • Update model to show default Yamato body for all effects.

January 19, 2025

  • Bullet damage growth reduced from 0.27 to 0.24.

January 12, 2025

  • Bullet damage growth reduced from 0.33 to 0.27.
  • Shadow Transformation T1 reduced from +20% Fire Rate to +15%.

December 31, 2024

  • Bullet damage growth reduced from 0.35 to 0.33.
  • Shadow Transformation cooldown increased from 85s to 100s.

December 21, 2024

December 6, 2024

November 21, 2024

November 13, 2024

November 10, 2024

November 7, 2024

October 27, 2024

October 24, 2024

October 10, 2024

September 26, 2024

September 12, 2024

  • Ammo now scales with Spirit Power (0.15).
  • Power Slash damage reduced from 170 to 160.
  • Grapple post cast duration reduced from 0.5 to 0.2.
  • Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
  • Shadow Transformation bullet and spirit resistance reduced from 55% to 40%.
  • Can now interrupt Power Slash with parry.

August 29, 2024

August 15, 2024

  • Base melee damage increased by 10%.
  • Flying Strike T3 now procs after the ability ends, rather than when connecting to the target.

August 1, 2024

  • Fixed crosshair sometimes being stuck hidden for Yamato after Flying Strike was interrupted.
  • Power Slash collision size reduced by 10%.
  • Bullet damage growth increased from 0.4 to 0.5.

July 11, 2024

June 27, 2024

June 23, 2024

June 20, 2024

June 13, 2024

June 6, 2024

  • Fixed Power Slash sometimes getting stuck on nearby geometry.

May 30, 2024

May 23, 2024

May 16, 2024

May 10, 2024

May 3, 2024