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'''Powerups''' are temporary buffs that spawn on the bridges near the [[Urn]] spawn and dropoff points starting at 10 minutes and then every 5 minutes thereafter. They require a heavy melee to claim. | |||
Exact values are the following: | Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following: | ||
* Gun: + | * Gun: | ||
* Survival: + | ** Starts at +10% [[Fire Rate]] and +30% [[Ammo]] for 160s | ||
* Casting: + | ** Ends at +30% Fire Rate and +60% Ammo for 160s | ||
* Movement: + | * Survival: | ||
** Starts at +250 [[Health|Bonus Health]] and +1% [[Health Regen|Max Health Regen]] for 160s | |||
** End at +700 Bonus Health and +1.5% Max Health Regen for 160s | |||
* Casting: | |||
** Starts at +20 [[Spirit Power]] and +15% Cooldown Reduction for 160s | |||
** Ends at +40 Spirit Power and +25% Cooldown Reduction for 160s | |||
* Movement: | |||
** Starts at +1 [[Stamina]], +2m/s [[Sprint Speed]], +20% Stamina Regeneration Rate, and +40% Zipline Boost for 160s | |||
** Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s | |||
These temporary stat increases do not appear in the ingame stats. | These temporary stat increases do not appear in the ingame stats. | ||
== Update history == | |||
{{Update history table | |||
| contents = | |||
{{Update history table/row | |||
| update = November 21, 2024 | |||
| changes = | |||
[Misc Gameplay] | |||
* Powerups now require a heavy melee to claim (art visuals updated) | |||
* Powerups now start weaker and grow stronger (from 10 minutes to 40 minutes) | |||
* Gun Powerup: | |||
* Previously was +20% Fire Rate and +40% Ammo for 160s. | |||
* Now starts at "+10% Fire Rate and +30% Ammo" and ends at "30% Fire Rate and +60% Ammo" | |||
* Survival Powerup: | |||
* Previously was +400 Health and +1% Max Health Regen for 160s. | |||
* Now starts at "+250 Health and 1% Max Health Regen" and ends at "+700 Health and 1.5% Max Health Regen" | |||
* Casting Powerup: | |||
* Previously was +25 Spirit Power and +20% Cooldown Reduction for 160s. | |||
* Now starts at "+20 Spirit Power and +15% Cooldown Reduction" and ends at "+40 Spirit Power and +25% Cooldown Reduction" | |||
* Movement Powerup: | |||
* Previously was +2 Stamina, +3 Sprint, +30% Stamina Regen and +50% Zipline Boost for 160s. | |||
* Now starts at "+1 Stamina, +2 Sprint, +20% Stamina Regen and +40% Zipline Boost" and ends at "+4 Stamina, +4 Sprint, +50% Stamina Regen and +80% Zipline Boost" | |||
}} | |||
{{Update history table/row | |||
| update = September 26, 2024 | |||
| changes = | |||
[General Changes] | |||
* Picking up a powerup will now list all the stats they modify in the HUD instead of a generic name like 'Casting' or 'Gun' | |||
}} | |||
{{Update history table/row | |||
| update = August 1, 2024 | |||
| changes = | |||
[Misc Gameplay] | |||
* Movement Powerup: Stamina regen increased from 20% to 30% | |||
* Movement Powerup: Sprint speed increased from +2 to +3 | |||
* Movement Powerup: Zipline bonus increased from 30% to 50% | |||
* Gun Powerup: Ammo increased from +30% to +40% | |||
* Powerup durations increased from 150s to 160s | |||
}} | |||
{{Update history table/row | |||
| update = July 18, 2024 | |||
| changes = | |||
[Misc Gameplay] | |||
* Powerup spawn locations moved to the bridges | |||
* Powerup buff duration increased from 130s to 150s | |||
}} | |||
{{Update history table/row | |||
| update = July 11, 2024 | |||
| changes = | |||
[General Changes] | |||
* Added new sound effects to picking up powerups and breakable drops | |||
[Misc Gameplay] | |||
* Powerup Bonus duration increased from 100s to 130s | |||
* Movement powerup now grants +20% stamina regeneration | |||
* Fixed Movement powerup not replenishing stamina on pickup | |||
}} | |||
{{Update history table/row | |||
| update = July 4, 2024 | |||
| changes = | |||
[Misc Gameplay] | |||
* Reworked how Powerups work. There are now only 2 locations where they spawn instead of 6 (the two at the strong camps near the middle far edges of the map). The different powerup types are reduced from 6 to 4 and they have been reworked: | |||
** Gun: +30% Clip and +20% Fire Rate for 100s | |||
** Survival: +400 Max HP and +1% HP Regen for 100s | |||
** Casting: +20% Cooldown Reduction and +25 Spirit for 100s | |||
** Movement: +2 Stamina, +2 Sprint and +30% zipline boost for 100s | |||
* Powerups now always cycle which ones spawn until they have each spawned, and then they are randomly allocated again | |||
}} | |||
{{Update history table/row | |||
| update = June 27, 2024 | |||
| changes = | |||
[Misc Gameplay] | |||
* Golden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced. | |||
* At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up. | |||
** Movement powerup duration increased from 30s to 50s | |||
** Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18% | |||
** Regeneration powerup duration increased from 25s to 45s | |||
** Stamina powerup duration increased from 80s to 120s | |||
** Cooldown powerup is unchanged | |||
** Clip powerup is unchanged | |||
}} | |||
}} | |||
{{Navbox gameplay}} | {{Navbox gameplay}} |
Latest revision as of 07:02, 12 December 2024
Powerups are temporary buffs that spawn on the bridges near the Urn spawn and dropoff points starting at 10 minutes and then every 5 minutes thereafter. They require a heavy melee to claim.
Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following:
- Gun:
- Survival:
- Starts at +250 Bonus Health and +1% Max Health Regen for 160s
- End at +700 Bonus Health and +1.5% Max Health Regen for 160s
- Casting:
- Starts at +20 Spirit Power and +15% Cooldown Reduction for 160s
- Ends at +40 Spirit Power and +25% Cooldown Reduction for 160s
- Movement:
- Starts at +1 Stamina, +2m/s Sprint Speed, +20% Stamina Regeneration Rate, and +40% Zipline Boost for 160s
- Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s
These temporary stat increases do not appear in the ingame stats.
Update history[edit | edit source]
Update | Changes |
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[Misc Gameplay]
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[General Changes]
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[Misc Gameplay]
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[Misc Gameplay]
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[General Changes]
[Misc Gameplay]
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[Misc Gameplay]
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[Misc Gameplay]
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