Stats: Difference between revisions
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Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, gaining buffs, or through spirit power scaling. | Stats are divided into three categories: '''Weapon''', '''Vitality''', and '''Spirit'''. Stats can be modified by purchasing [[items]], [[Level|leveling up]], gaining buffs, or through [[spirit power]] scaling. | ||
== Weapon == | == Weapon == | ||
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* {{Plink|Health Regen|pic=Health regen}} | * {{Plink|Health Regen|pic=Health regen}} | ||
* {{Plink|Damage Resistance|pic=Colossus}} | * {{Plink|Damage Resistance|pic=Colossus}} | ||
* {{Plink|Damage Shield|pic= | * {{Plink|Damage Shield|pic=Diviner's Kevlar}} | ||
* {{Plink|Healing Boost|pic=Healing Booster}} | * {{Plink|Healing Boost|pic=Healing Booster}} | ||
* {{Plink|Debuff Resist|pic=Debuff Reducer}} | * {{Plink|Debuff Resist|pic=Debuff Reducer}} | ||
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== Other == | == Other == | ||
* | * {{Plink|Melee Distance|pic=Melee Charge}} | ||
* {{Plink|Slide Distance|pic=Fleetfoot}} | |||
== Spirit Power Stat Scaling == | == Spirit Power Stat Scaling == | ||
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* [[Stack]] | * [[Stack]] | ||
* [[Imbue]] | * [[Imbue]] | ||
* [[Hero Comparison]] | |||
{{Stat navbox}} | {{Stat navbox}} |
Revision as of 19:09, 11 January 2025
Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, leveling up, gaining buffs, or through spirit power scaling.
Weapon
- Weapon Damage
- Bullet Damage
- Fire Rate
- Ammo
- Reload Time
- Bullet Velocity
- Bullet Lifesteal
- Damage per second
- Melee Damage
Vitality
- Health
- Health Regen
- Damage Resistance
- Damage Shield
- Healing Boost
- Debuff Resist
- Move Speed
- Sprint Speed
- Stamina
Spirit
Other
Spirit Power Stat Scaling
Certain Heroes gain additional stats based on their Spirit Power. For example, Haze gains increased ammo through Spirit Power and Grey Talon gains increased move speed.
See also
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