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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = January 19, 2025
| changes =
* {{AbilityIcon|Card Trick}} spirit scaling reduced from 1.1 to 0.9
* {{AbilityIcon|Card Trick}} cooldown increased from 0.65 to 0.75
* {{AbilityIcon|Card Trick}} summon rate from non-heroes reduced from 0.35 to 0.25
* {{AbilityIcon|Telekinesis}} silence and disarm duration increased from 2.5s to 3s
* {{AbilityIcon|Telekinesis}} cast delay reduced from 0.4s to 0.3s
* {{AbilityIcon|Telekinesis}} up/down motion now lasts 0.25s longer and moves a little bit higher
}}
{{Update history table/row
| update = December 6, 2024
| changes =
* Bullet damage growth increased 0.37 to 0.39
* {{AbilityIcon|Full Auto}} T2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scaling
* {{AbilityIcon|Full Auto}} T3 reduces the improved Spirit Power scaling from 0.1 to 0.05
* {{AbilityIcon|Full Auto}} T3 changed from 30% Bullet Lifesteal to 20% Bullet and Spirit Lifesteal
* {{AbilityIcon|Telekinesis}} cast time reduced from 0.7s to 0.4s
* {{AbilityIcon|Telekinesis}} projectile speed increased from 650 to 750
* {{AbilityIcon|Telekinesis}} now briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm
* {{AbilityIcon|Telekinesis}} T2 duration now applies to the silence and disarm, increased to +0.75s
* {{AbilityIcon|Telekinesis}} T3 now causes the projectile to bounce to another nearby hero within 20m
}}
{{Update history table/row
| update = November 21, 2024
| changes =
* {{AbilityIcon|Full Auto}} T3 lifesteal reduced from 35% to 30%
* {{AbilityIcon|Full Auto}} T2 no longer has spirit scaling (moved to T3)
* {{AbilityIcon|Full Auto}} T3 now also adds spirit scaling
* {{AbilityIcon|Telekinesis}} now causes the target to oscillate up and down a little bit
}}
{{Update history table/row
| update = November 7, 2024
| changes =
* {{AbilityIcon|Telekinesis}} cast time increased from 0.6 to 0.7
* {{AbilityIcon|Telekinesis}} damage reduced from 200 to 175
}}
{{Update history table/row
| update = October 24, 2024
| changes =
* {{AbilityIcon|Card Trick}} base damage reduced from 80 to 70
* {{AbilityIcon|Card Trick}} cooldown increased from 0.5s to 0.65s
* {{AbilityIcon|Telekinesis}} cooldown increased from 95s to 100s
* {{AbilityIcon|Telekinesis}} T1 cooldown improved from -28s to -30s
}}
{{Update history table/row
| update = October 10, 2024
| changes =
* {{AbilityIcon|Card Trick}} spirit scale reduced from 1.2 to 1.1.
* {{AbilityIcon|Card Trick}} generation via melee reduced by 50%.
}}
{{Update history table/row
{{Update history table/row
| update = October 7, 2024
| update = October 7, 2024
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}}
}}
}}
}}
[[Category:Heroes]]
 
[[Category:Updates]]
[[Category:Hero changelogs]]

Latest revision as of 02:38, 20 January 2025

Update Changes

January 19, 2025

  • Card Trick spirit scaling reduced from 1.1 to 0.9
  • Card Trick cooldown increased from 0.65 to 0.75
  • Card Trick summon rate from non-heroes reduced from 0.35 to 0.25
  • Telekinesis silence and disarm duration increased from 2.5s to 3s
  • Telekinesis cast delay reduced from 0.4s to 0.3s
  • Telekinesis up/down motion now lasts 0.25s longer and moves a little bit higher

December 6, 2024

  • Bullet damage growth increased 0.37 to 0.39
  • Full Auto T2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scaling
  • Full Auto T3 reduces the improved Spirit Power scaling from 0.1 to 0.05
  • Full Auto T3 changed from 30% Bullet Lifesteal to 20% Bullet and Spirit Lifesteal
  • Telekinesis cast time reduced from 0.7s to 0.4s
  • Telekinesis projectile speed increased from 650 to 750
  • Telekinesis now briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm
  • Telekinesis T2 duration now applies to the silence and disarm, increased to +0.75s
  • Telekinesis T3 now causes the projectile to bounce to another nearby hero within 20m

November 21, 2024

  • Full Auto T3 lifesteal reduced from 35% to 30%
  • Full Auto T2 no longer has spirit scaling (moved to T3)
  • Full Auto T3 now also adds spirit scaling
  • Telekinesis now causes the target to oscillate up and down a little bit

November 7, 2024

October 24, 2024

October 10, 2024

October 7, 2024

  • Card Trick Spirit scaling reduced from 1.5 to 1.2.

September 12, 2024

August 15, 2024

  • Improved Wraith tracers to feel more connected to their bullet.
  • Card Trick now has 0.5s cd per cast.
  • Telekinesis T2 duration reduced from +0.75s to +0.5s.
  • Full Auto T2 changed to Imbues Bullets with +5 Spirit Damage (only affects Wraith).
  • Fixed being able to melee and parry while stunned by Wraith's Telekinesis.

August 1, 2024

  • Updated Wraith zipline animations.
  • Card Trick post cast time reduced from 0.5s to 0.2s.
  • Fixed some issues Card Trick tracking that could cause it to orb players or go to the wrong spot.

July 18, 2024

July 11, 2024

  • Global base Ammo increased by 5% (except for Wraith and Haze).

July 4, 2024

June 27, 2024

  • The Ability Royal Flush not found ability has been replaced with Card Trick. Card Trick enables Wraith's weapon damage to summon playing cards. Activating the ability throws one of the cards, which will fly towards the enemy or point under the crosshair and explode on impact.

May 30, 2024

May 23, 2024

  • Added new slide and reload animation for Wraith.
  • Improved visibility of Wraith's bullet and travel path.
  • Ability Royal Flush not found no longer has a cast delay.
  • Ability Royal Flush not found time to spawn cards increased from 0.4s to 0.6s.
  • Telekinesis no longer allows the victim to shoot back.