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{{Infobox item
{{Infobox item
| item_imagefilepath = Decay
| item_name           = Decay
| item_name = Decay
| item_type           = Spirit
| item_type = Spirit
| item_tier           = 2
| item_tier = 2
| has_components     = false
| has_components = false
| souls               = 1,250
| souls = 1,250
| item_stat1         = +1.5 [[Health Regen]]
| item_stat1 = +7 [[Spirit Power]]
| item_stat2          = +7 [[Spirit Power]]
| has_passive1 = false
| item_stat3          = +8% [[Ability Duration]]
| has_passive2 = false
| has_passive1       = false
| has_active1 = true
| has_passive2       = false
| has_iscomponentof = false
| has_active1         = true
| has_iscomponentof   = false
| active1_cooldown    = 33s
| active1_description = Reduces '''healing''' received of targeted enemy and inflicts '''damage over time''' of their current health. Decay's damage is non-lethal.
| active1_description = Reduces '''healing''' received of targeted enemy and inflicts '''damage over time''' of their current health. Decay's damage is non-lethal.
| active1_cooldown = 45s
| active1_stat1       = -55% Healing Reduction (Conditional)
| active1_stat1 = -50% Healing Reduction
| active1_stat2       = 1.5%/sec Bleed Damage
| active1_stat2 = 3.1%/sec Bleed Damage
| active1_stat3       = 15.0m Cast Range
| active1_stat3 = 15m + (0.16 * SpiritPower) Cast Range
| active1_stat4       = 10s Duration
| active1_stat4 = 10s Duration
}}
}}


'''Decay''' is a Tier 2 [[Spirit]] [[Item]] which grants the hero [[Spirit Power]].
'''Decay''' is a Tier 2 [[Spirit]] [[Item]] which grants the hero [[Spirit Power]], [[Health Regen]], and [[Ability Duration]].


'''Decay''' has an [[Active]] which can be used on an enemy target to reduce their healing received and inflict damage over time. The damage dealt is equal to a percentage of the target hero's current [[Health]], inflicted as a bleed effect.
'''Decay''' has an [[Active]] which can be used on an enemy target to reduce their healing received and inflict damage over time. The damage dealt is equal to a percentage of the target hero's current [[Health]], inflicted as a bleed effect.
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It can be purchased from the [[Shop]] for {{Souls|1,250}}.
It can be purchased from the [[Shop]] for {{Souls|1,250}}.


== Recommended heroes ==
* {{HeroIcon|Shiv}}


== Update history ==
{{Main|Decay/Update history|l1=Update history}}
{{Update history}}


== Recommended heroes ==
== Gallery ==
*N/A
<gallery>
<br>
<gallery widths=300 heights=250>
File:Item - Decay - Active.jpg|An enemy {{HeroIcon|Shiv}} affected by [[Decay]]'s active ability.
File:Item - Decay - Active.jpg|An enemy {{HeroIcon|Shiv}} affected by [[Decay]]'s active ability.
</gallery>
</gallery>
{{clear}}
 
== Update history ==
{{Item Navbox}}
{{Update history table
 
| contents =
[[Category:Active Items]]
{{Update history table/row
| update = September 26, 2024
| changes =
*Cooldown increased: 32s → 45s.
*Cast range scaling reduced: 0.20 → <u>0.16</u>
}}
}}
{{Item_Navbox}}
[[Category:Items]][[Category:Active Items]]

Latest revision as of 10:17, 22 January 2025

Decay
Cost Souls1,250
Tier 2
Shop Bonus +8 Spirit Power
+1.5 Health Regen
+7 Spirit Power
+8% Ability Duration
Active 33s
Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
-55% Healing Reduction (Conditional)
1.5%/sec Bleed Damage
15.0m Cast Range
10s Duration


Decay is a Tier 2 Spirit Item which grants the hero Spirit Power, Health Regen, and Ability Duration.

Decay has an Active which can be used on an enemy target to reduce their healing received and inflict damage over time. The damage dealt is equal to a percentage of the target hero's current Health, inflicted as a bleed effect.

It can be purchased from the Shop for Souls1,250.

Recommended heroes[edit | edit source]

Update history[edit | edit source]

Main article: Update history
Update Changes

November 21, 2024

  • Healing Reduction reduced from 70% to 55%
  • Damage increased from 1% to 1.4%

November 7, 2024

  • Now grants +1.5 HP Regen.
  • Now grants +8% Ability Duration.
  • Healing reduction increased from -50% to -70%.
  • Bleed Damage reduced from 3.1% to 1%.
  • Cooldown reduced from 45s to 33s.

September 26, 2024

  • Cooldown increased from 32s to 45s.
  • Cast range scaling reduced from 0.2 to 0.16.

Gallery[edit | edit source]