Grey Talon/Update history: Difference between revisions
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = January 27, 2025 | |||
| changes = | |||
* {{AbilityIcon|Spirit Snare}} cooldown reduced from 37s to 34s | |||
* {{AbilityIcon|Spirit Snare}} T2 increased from +0.5s to +0.75s | |||
}} | |||
{{Update history table/row | |||
| update = December 6, 2024 | |||
| changes = | |||
* Immobilizing Trap renamed to {{AbilityIcon|Spirit Snare}} | |||
* {{AbilityIcon|Spirit Snare}} now applies a {{ItemIcon|Curse}} debuff for 1.75s to all enemies in the radius when it triggers instead of a tether | |||
* {{AbilityIcon|Spirit Snare}} T2 no longer increases slow by 1s | |||
* {{AbilityIcon|Spirit Snare}} T2 now increases Curse debuff by 0.5s | |||
* You can now shoot {{AbilityIcon|Charged Shot}} onto {{AbilityIcon|Immobilizing Trap|Spirit Snare}} center to trigger it to detonate immediately in a 30% increased radius | |||
* {{AbilityIcon|Charged Shot}} can now secure orbs | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = November 21, 2024 | | update = November 21, 2024 | ||
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* Bullet damage increased from 24 to 25 | * Bullet damage increased from 24 to 25 | ||
* Health growth per boon increased from 27 to 29 | * Health growth per boon increased from 27 to 29 | ||
* {{AbilityIcon|Immobilizing Trap}} now tethers targets rather than rooting them | * {{AbilityIcon|Spirit Snare|Immobilizing Trap}} now tethers targets rather than rooting them | ||
* {{AbilityIcon|Immobilizing Trap}} tether duration increased 1.25s to 1.5s | * {{AbilityIcon|Spirit Snare|Immobilizing Trap}} tether duration increased 1.25s to 1.5s | ||
* {{AbilityIcon|Immobilizing Trap}} no longer applies 50% slow for 1s | * {{AbilityIcon|Spirit Snare|Immobilizing Trap}} no longer applies 50% slow for 1s | ||
* {{AbilityIcon|Immobilizing Trap}} slow now starts immediately for 30% and lasts until 2s after the tether ends | * {{AbilityIcon|Spirit Snare|Immobilizing Trap}} slow now starts immediately for 30% and lasts until 2s after the tether ends | ||
* {{AbilityIcon|Immobilizing Trap}} T2 changed from +2s Slow to +1s Tether | * {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T2 changed from +2s Slow to +1s Tether | ||
* {{AbilityIcon|Immobilizing Trap}} radius increased from 6 to 6.2 | * {{AbilityIcon|Spirit Snare|Immobilizing Trap}} radius increased from 6 to 6.2 | ||
* {{AbilityIcon|Immobilizing Trap}} T1 CD improved from -19s to -20s | * {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T1 CD improved from -19s to -20s | ||
* {{AbilityIcon|Rain of Arrows}} T3 reduced from 50% Lifesteal to 40% | * {{AbilityIcon|Rain of Arrows}} T3 reduced from 50% Lifesteal to 40% | ||
* {{AbilityIcon|Guided Owl}} camera now returns more quickly when the Owl collides very far away | * {{AbilityIcon|Guided Owl}} camera now returns more quickly when the Owl collides very far away | ||
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* Fire Rate now scales with Spirit (0.25). | * Fire Rate now scales with Spirit (0.25). | ||
* Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows}}{{sic}}. | * Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows}}{{sic}}. | ||
* {{AbilityIcon|Immobilizing Trap}} root duration reduced from 2s to 1.25s. | * {{AbilityIcon|Spirit Snare|Immobilizing Trap}} root duration reduced from 2s to 1.25s. | ||
* {{AbilityIcon|Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root. | * {{AbilityIcon|Spirit Snare|Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root. | ||
* {{AbilityIcon|Immobilizing Trap}} T2 changed from +1s Root to +2s Slow. | * {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T2 changed from +1s Root to +2s Slow. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row |
Latest revision as of 23:33, 29 January 2025
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