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'''Powerups''' are temporary buffs that spawn on the bridges near the [[Urn]] spawn and dropoff points starting at 10 minutes and then every 5 minutes thereafter. They require a heavy melee to claim.
[[File:Powerups sandbox.png|thumb|Two Powerup stones in Sandbox mode|290x290px]]
[[File:Powerup cooldown.png|thumb|Powerup duration icons (all 4 active at once)]]
[[File:PowerupBuff.png|Minimap icon|frame]]
'''Powerups''', also known as '''Bridge Buffs''' or '''Runes''', are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the [[Urn]] spawn and dropoff points, starting at 10 minutes and then every 5 minutes thereafter. They require a heavy melee to claim.
 
Powerups appear as a white circle symbol with a dot in the [[Minimap]].


Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following:
Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following:
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** Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s
** Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s


These temporary stat increases do not appear in the ingame stats.
These temporary stat increases do not appear in the in-game stats, but they are listed as active effects in the left side of the player's HUD. The duration of powerup effects appears in the lower left of the HUD, above the soul count.


== Update history ==
== Update history ==
{{Update history table
{{Update history table
| contents =  
| contents =
{{Update history table/row
| update = February 25, 2025
| changes =
[Map Rework]
* The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, mid boss, etc.
 
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = November 21, 2024

Latest revision as of 21:27, 10 March 2025

Two Powerup stones in Sandbox mode
Powerup duration icons (all 4 active at once)
Minimap icon

Powerups, also known as Bridge Buffs or Runes, are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the Urn spawn and dropoff points, starting at 10 minutes and then every 5 minutes thereafter. They require a heavy melee to claim.

Powerups appear as a white circle symbol with a dot in the Minimap.

Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following:

  • Gun:
    • Starts at +10% Fire Rate and +30% Ammo for 160s
    • Ends at +30% Fire Rate and +60% Ammo for 160s
  • Survival:
  • Casting:
    • Starts at +20 Spirit Power and +15% Cooldown Reduction for 160s
    • Ends at +40 Spirit Power and +25% Cooldown Reduction for 160s
  • Movement:
    • Starts at +1 Stamina, +2m/s Sprint Speed, +20% Stamina Regeneration Rate, and +40% Zipline Boost for 160s
    • Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s

These temporary stat increases do not appear in the in-game stats, but they are listed as active effects in the left side of the player's HUD. The duration of powerup effects appears in the lower left of the HUD, above the soul count.

Update history[edit | edit source]

Update Changes

February 25, 2025

[Map Rework]

  • The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, mid boss, etc.

November 21, 2024

[Misc Gameplay]

  • Powerups now require a heavy melee to claim (art visuals updated)
  • Powerups now start weaker and grow stronger (from 10 minutes to 40 minutes)
  • Gun Powerup:
  • Previously was +20% Fire Rate and +40% Ammo for 160s.
  • Now starts at "+10% Fire Rate and +30% Ammo" and ends at "30% Fire Rate and +60% Ammo"
  • Survival Powerup:
  • Previously was +400 Health and +1% Max Health Regen for 160s.
  • Now starts at "+250 Health and 1% Max Health Regen" and ends at "+700 Health and 1.5% Max Health Regen"
  • Casting Powerup:
  • Previously was +25 Spirit Power and +20% Cooldown Reduction for 160s.
  • Now starts at "+20 Spirit Power and +15% Cooldown Reduction" and ends at "+40 Spirit Power and +25% Cooldown Reduction"
  • Movement Powerup:
  • Previously was +2 Stamina, +3 Sprint, +30% Stamina Regen and +50% Zipline Boost for 160s.
  • Now starts at "+1 Stamina, +2 Sprint, +20% Stamina Regen and +40% Zipline Boost" and ends at "+4 Stamina, +4 Sprint, +50% Stamina Regen and +80% Zipline Boost"

September 26, 2024

[General Changes]

  • Picking up a powerup will now list all the stats they modify in the HUD instead of a generic name like 'Casting' or 'Gun'

August 1, 2024

[Misc Gameplay]

  • Movement Powerup: Stamina regen increased from 20% to 30%
  • Movement Powerup: Sprint speed increased from +2 to +3
  • Movement Powerup: Zipline bonus increased from 30% to 50%
  • Gun Powerup: Ammo increased from +30% to +40%
  • Powerup durations increased from 150s to 160s

July 18, 2024

[Misc Gameplay]

  • Powerup spawn locations moved to the bridges
  • Powerup buff duration increased from 130s to 150s

July 11, 2024

[General Changes]

  • Added new sound effects to picking up powerups and breakable drops

[Misc Gameplay]

  • Powerup Bonus duration increased from 100s to 130s
  • Movement powerup now grants +20% stamina regeneration
  • Fixed Movement powerup not replenishing stamina on pickup

July 4, 2024

[Misc Gameplay]

  • Reworked how Powerups work. There are now only 2 locations where they spawn instead of 6 (the two at the strong camps near the middle far edges of the map). The different powerup types are reduced from 6 to 4 and they have been reworked:
    • Gun: +30% Clip and +20% Fire Rate for 100s
    • Survival: +400 Max HP and +1% HP Regen for 100s
    • Casting: +20% Cooldown Reduction and +25 Spirit for 100s
    • Movement: +2 Stamina, +2 Sprint and +30% zipline boost for 100s
  • Powerups now always cycle which ones spawn until they have each spawned, and then they are randomly allocated again

June 27, 2024

[Misc Gameplay]

  • Golden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced.
  • At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up.
    • Movement powerup duration increased from 30s to 50s
    • Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18%
    • Regeneration powerup duration increased from 25s to 45s
    • Stamina powerup duration increased from 80s to 120s
    • Cooldown powerup is unchanged
    • Clip powerup is unchanged