Powerup: Difference between revisions
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[[File:Powerups sandbox.png|thumb|Two Powerup stones in Sandbox mode]] | [[File:Powerups sandbox.png|thumb|Two Powerup stones in Sandbox mode|290x290px]] | ||
[[File:Powerup cooldown.png|thumb|Powerup duration icons (all 4 active at once)]] | [[File:Powerup cooldown.png|thumb|Powerup duration icons (all 4 active at once)]] | ||
'''Powerups''', also known as '''Bridge Buffs''' or '''Runes''', are temporary buffs that spawn on the bridges near the [[Urn]] spawn and dropoff points starting at 10 minutes and then every 5 minutes thereafter. They require a heavy melee to claim. | [[File:PowerupBuff.png|Minimap icon|frame]] | ||
'''Powerups''', also known as '''Bridge Buffs''' or '''Runes''', are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the [[Urn]] spawn and dropoff points, starting at 10 minutes and then every 5 minutes thereafter. They require a heavy melee to claim. | |||
Powerups appear as a white circle symbol with a dot in the [[Minimap]]. | |||
Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following: | Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following: | ||
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== Update history == | == Update history == | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = February 25, 2025 | |||
| changes = | |||
[Map Rework] | |||
* The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, mid boss, etc. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = November 21, 2024 | | update = November 21, 2024 |
Latest revision as of 21:27, 10 March 2025



Powerups, also known as Bridge Buffs or Runes, are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the Urn spawn and dropoff points, starting at 10 minutes and then every 5 minutes thereafter. They require a heavy melee to claim.
Powerups appear as a white circle symbol with a dot in the Minimap.
Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following:
- Gun:
- Survival:
- Starts at +250 Bonus Health and +1% Max Health Regen for 160s
- End at +700 Bonus Health and +1.5% Max Health Regen for 160s
- Casting:
- Starts at +20 Spirit Power and +15% Cooldown Reduction for 160s
- Ends at +40 Spirit Power and +25% Cooldown Reduction for 160s
- Movement:
- Starts at +1 Stamina, +2m/s Sprint Speed, +20% Stamina Regeneration Rate, and +40% Zipline Boost for 160s
- Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s
These temporary stat increases do not appear in the in-game stats, but they are listed as active effects in the left side of the player's HUD. The duration of powerup effects appears in the lower left of the HUD, above the soul count.
Update history[edit | edit source]
Update | Changes |
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[Map Rework]
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[Misc Gameplay]
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[General Changes]
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[Misc Gameplay]
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[Misc Gameplay]
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[General Changes]
[Misc Gameplay]
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[Misc Gameplay]
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[Misc Gameplay]
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