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m Notes: The buff is actually a Gold Statue pickup instead of directly granting it like Urn.
 
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[[Image:SinnersSacrifice InGame ISO.png|right|200px|Sinner's Sacrifice in-game]]
[[File:SinnersSacrifice InGame ISO.png|right|150px|thumb|Sinner's Sacrifice in-game]]
'''Sinner's Sacrifice''' vending machines, formerly known as '''vault camps''', are [[breakables | breakable]] objects within Deadlock's [[map]] that may be broken using a [[Melee Attack | melee attack]] to earn {{Souls}} [[Souls]].


Sinner's Sacrifice vending machines are breakable objects within Deadlock's [[map]] that may be attacked in melee and broken to earn [[Soul]]s
== Notes ==
Each machine has 500 health, which is reduced by 50 on a light melee attack or 100 on a heavy melee attack. They cannot be damaged by any other means. It drops a [[Golden Statue]] pick-up when destroyed.


Each machine has 500 health, which is reduced by 50 on a light melee attack, or 100 on a heavy melee attack. They cannot be damaged by any other means.
Each Sinner's Sacrifice is worth {{Souls|330}}, increasing its total value by 3 Souls per in-game minute. 50% of these Souls are granted by the melee attacks while 50% are granted in [[Souls#Unsecured Souls | Unsecured Souls]] after it is destroyed.  


Each Sinner's Sacrifice is worth 330 Souls (+3 Souls per minute of game time). 50% of these Souls are granted by the melee attacks, 50% are granted in [[Soul Orb]]s after it is destroyed.
Every melee attack will deal the attacking hero 40 flat damage that cannot be reduced.
 
* '''Initial Spawn Time:''' 8 minutes after game starts.
* '''Respawn time:''' 4 minutes after being destroyed.
* '''Count:''' 4 locations (some locations have 2 machines).
* '''Map Icon:''' [[Image:MapSacrificeMachineIcon.png|frameless|25px]]
As each heavy melee attack takes about 1 second to execute, it takes about 5 seconds uninterrupted to clear one Sinner's Sacrifice machine.
 
== Update history ==
{{Update history table
| contents =
{{Update history table/row
| update = October 24, 2024
| changes =
[Misc Gameplay]
* Sinner's Sacrifice now shares souls of subsequent hits with everyone that hit it recently (rather than the bigger value from last hit only going to one player)
}}
{{Update history table/row
| update = September 26, 2024
| changes =
[Misc Gameplay]
* Sinner's Sacrifice now grants a permanent golden statue bonus when it is killed
* Fixed Sinner's Sacrifice sharing bounty to nearby allies
}}
{{Update history table/row
| update = August 29, 2024
| changes =
[General Changes]
* Fixed Sinner's Sacrifice not always correctly animating
}}
{{Update history table/row
| update = June 6, 2024
| changes =
[General Changes]
* Replaced the neutral vaults with a new model, the Sinner's Sacrifice
* Updated sound effects for the Sinner's Sacrifice
}}
}}


Every melee attack will deal the attacking hero 40 flat damage that cannot be reduced.
{{Navbox gameplay}}

Latest revision as of 23:32, 24 January 2025

Sinner's Sacrifice in-game

Sinner's Sacrifice vending machines, formerly known as vault camps, are breakable objects within Deadlock's map that may be broken using a melee attack to earn Souls Souls.

Notes[edit | edit source]

Each machine has 500 health, which is reduced by 50 on a light melee attack or 100 on a heavy melee attack. They cannot be damaged by any other means. It drops a Golden Statue pick-up when destroyed.

Each Sinner's Sacrifice is worth Souls330, increasing its total value by 3 Souls per in-game minute. 50% of these Souls are granted by the melee attacks while 50% are granted in Unsecured Souls after it is destroyed.

Every melee attack will deal the attacking hero 40 flat damage that cannot be reduced.

  • Initial Spawn Time: 8 minutes after game starts.
  • Respawn time: 4 minutes after being destroyed.
  • Count: 4 locations (some locations have 2 machines).
  • Map Icon:

As each heavy melee attack takes about 1 second to execute, it takes about 5 seconds uninterrupted to clear one Sinner's Sacrifice machine.

Update history[edit | edit source]

Update Changes

October 24, 2024

[Misc Gameplay]

  • Sinner's Sacrifice now shares souls of subsequent hits with everyone that hit it recently (rather than the bigger value from last hit only going to one player)

September 26, 2024

[Misc Gameplay]

  • Sinner's Sacrifice now grants a permanent golden statue bonus when it is killed
  • Fixed Sinner's Sacrifice sharing bounty to nearby allies

August 29, 2024

[General Changes]

  • Fixed Sinner's Sacrifice not always correctly animating

June 6, 2024

[General Changes]

  • Replaced the neutral vaults with a new model, the Sinner's Sacrifice
  • Updated sound effects for the Sinner's Sacrifice