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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = January 27, 2025
| changes =
* {{AbilityIcon|Bullet Dance}} T3 increased from +40% Evasion to +60%
* {{AbilityIcon|Bullet Dance}} T3 increased from +2 Dance Move Speed to +3
}}
{{Update history table/row
| update = December 6, 2024
| changes =
* {{AbilityIcon|Smoke Bomb}} T1 Sprint reduced from +6 to +5
* {{AbilityIcon|Smoke Bomb}} T3 charge time reduced from 10s to 7s
* Fixed {{AbilityIcon|Fixation}} not working correctly with debuff resist
* {{AbilityIcon|Fixation}} T3 reduced from 0.15 to 0.12
* Sleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage.
* {{AbilityIcon|Sleep Dagger}} now takes effect immediately, rather than after a brief delay
* Fixed [[Trooper|creeps]] sometimes attacking and waking on sleeping targets
* {{AbilityIcon|Bullet Dance}} cooldown increased from 138s to 150s
* {{AbilityIcon|Bullet Dance}} T1 reduced from +7 to +6 Spirit Damage
* {{AbilityIcon|Bullet Dance}} T2 increased from -38s to -40s
* {{AbilityIcon|Bullet Dance}} fixed an issue causing the game to freeze for the duration of the ult channel
}}
{{Update history table/row
| update = November 21, 2024
| changes =
* Fixed {{AbilityIcon|Bullet Dance}} sometimes freezing your client
* Using items during {{AbilityIcon|Smoke Bomb}} no longer breaks invisibility
* {{AbilityIcon|Smoke Bomb}} cooldown reduced from 37s to 30s
* {{AbilityIcon|Smoke Bomb}} T1 changed from -14s to +6 Invis Sprint Speed
* {{AbilityIcon|Smoke Bomb}} T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s
* {{AbilityIcon|Smoke Bomb}} T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still)
* {{AbilityIcon|Fixation}} damage vs objectives reduced by 30%
* {{AbilityIcon|Bullet Dance}} Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling)
* {{AbilityIcon|Bullet Dance}} T1 changed to +7 Spirit Damage
}}
{{Update history table/row
| update = November 13, 2024
| changes =
* {{AbilityIcon|Bullet Dance}} bonus bullet damage increased from +2 to +5
}}
{{Update history table/row
| update = November 7, 2024
| changes =
* {{AbilityIcon|Bullet Dance}} no longer hits 2 targets
* {{AbilityIcon|Bullet Dance}} now grants +30% Fire Rate
* {{AbilityIcon|Bullet Dance}} now allows you to use items during it
* {{AbilityIcon|Sleep Dagger}} T3 now also causes targets to wake up with -40% Fire Rate
}}
{{Update history table/row
| update = October 10, 2024
| changes =
* {{AbilityIcon|Fixation}} max stacks increased from 30 to 40.
* {{AbilityIcon|Fixation}} T3 reduced from +0.2 to +0.15.
* {{AbilityIcon|Bullet Dance}} no longer grants +15% Fire Rate.
* {{AbilityIcon|Bullet Dance}} base ability now grants 2 Targets Hit Per Shot.
* {{AbilityIcon|Bullet Dance}} base ability no longer grants +25% Evasion.
* {{AbilityIcon|Bullet Dance}} T3 now grants +40% Evasion and +2 Bullet Dance Speed.
}}
{{Update history table/row
| update = September 26, 2024
| changes =
* Updated {{AbilityIcon|Sleep Dagger}} projectile, impact and sleeping debuff visuals.
* Updated {{HeroIcon|Haze}} VO.
* {{AbilityIcon|Sleep Dagger}}{{sic}} hitbox reduced by 10%.
* Fixed refresher not working properly with {{AbilityIcon|Smoke Bomb}}.
* Fixed some items that didn't proc before: {{ItemIcon|Tesla Bullets}}, {{ItemIcon|Lucky Shot}}, {{ItemIcon|Mystic Shot}}.
* {{AbilityIcon|Bullet Dance}} now more accurately shows who it is shooting.
* Fixed {{AbilityIcon|Bullet Dance}} sometimes not obeying line of sight accurately.
* {{AbilityIcon|Bullet Dance}} bullets are now affected by {{AbilityIcon|Time Wall}}.
* {{AbilityIcon|Bullet Dance}} evasion reduced from 50% to 25%.
* {{AbilityIcon|Bullet Dance}} fire rate reduced from 25% to 15%.
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = September 12, 2024
| changes =
| changes =
* Fixed issues with {{AbilityIcon|Sleep Dagger|Haze}} hitting targets behind walls.
* Fixed issues with {{AbilityIcon|Sleep Dagger}} hitting targets behind walls.
}}
}}
{{Update history table/row
{{Update history table/row
Line 10: Line 81:
| changes =
| changes =
* Base bullet damage increased from 5.3 to 5.6.
* Base bullet damage increased from 5.3 to 5.6.
* {{AbilityIcon|Sleep Dagger|Haze}} impact damage happens immediately, rather than after the brief drowsy period.
* {{AbilityIcon|Sleep Dagger}} impact damage happens immediately, rather than after the brief drowsy period.
* {{AbilityIcon|Sleep Dagger|Haze}} drowsy period before sleep kicks in increased from 0.25 to 0.35.
* {{AbilityIcon|Sleep Dagger}} drowsy period before sleep kicks in increased from 0.25 to 0.35.
* {{AbilityIcon|Sleep Dagger|Haze}} cooldown reduced from 27s to 25s.
* {{AbilityIcon|Sleep Dagger}} cooldown reduced from 27s to 25s.
* {{AbilityIcon|Smoke Bomb|Haze}} radius reduced from 20m to 18m.
* {{AbilityIcon|Smoke Bomb}} radius reduced from 20m to 18m.
* {{AbilityIcon|Fixation|Haze}} T2 max stacks increased from +30 to +40.
* {{AbilityIcon|Fixation}} T2 max stacks increased from +30 to +40.
* {{AbilityIcon|Bullet Dance|Haze}} now provides +2 Weapon Damage in the base ability (similar to the T1).
* {{AbilityIcon|Bullet Dance}} now provides +2 Weapon Damage in the base ability (similar to the T1).
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = August 15, 2024
| changes =
| changes =
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Sleep Dagger|Haze}} cast, projectile loop and whizby.
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Sleep Dagger}} cast, projectile loop and whizby.
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb|Haze}} sound.
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb}} sound.
* Removed {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb|Haze}} voice line for everyone except the casting player and spectators.
* Removed {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb}} voice line for everyone except the casting player and spectators.
* {{AbilityIcon|Sleep Dagger|Haze}} now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).
* {{AbilityIcon|Sleep Dagger}} now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).
* {{AbilityIcon|Fixation|Haze}} T2 from +6s Duration to +5s.
* {{AbilityIcon|Fixation}} T2 from +6s Duration to +5s.
* {{AbilityIcon|Fixation|Haze}} T3 reduced from +0.25 to +0.2.
* {{AbilityIcon|Fixation}} T3 reduced from +0.25 to +0.2.
* {{AbilityIcon|Bullet Dance|Haze}} T1 increased from +6 to +7.
* {{AbilityIcon|Bullet Dance}} T1 increased from +6 to +7.
}}
}}
{{Update history table/row
{{Update history table/row
Line 32: Line 103:
| changes =
| changes =
* Bullet damage falloff is now 20% more falloff than default.
* Bullet damage falloff is now 20% more falloff than default.
* Can now cast {{AbilityIcon|Smoke Bomb|Haze}} while on zipline.
* Can now cast {{AbilityIcon|Smoke Bomb}} while on zipline.
}}
}}
{{Update history table/row
{{Update history table/row
Line 38: Line 109:
| changes =
| changes =
* Base ammo increased by 5% (except for {{HeroIcon|Haze}} and {{HeroIcon|Wraith}}).
* Base ammo increased by 5% (except for {{HeroIcon|Haze}} and {{HeroIcon|Wraith}}).
* {{AbilityIcon|Sleep Dagger|Haze}} min sleep time reduced from 0.3 to 0.2.
* {{AbilityIcon|Sleep Dagger}} min sleep time reduced from 0.3 to 0.2.
* {{AbilityIcon|Sleep Dagger|Haze}} wake-up time reduced from 0.15 to 0.1.
* {{AbilityIcon|Sleep Dagger}} wake-up time reduced from 0.15 to 0.1.
* {{AbilityIcon|Sleep Dagger|Haze}} projectile size reduced by 10%.
* {{AbilityIcon|Sleep Dagger}} projectile size reduced by 10%.
* {{AbilityIcon|Fixation|Haze}} T1 and T2 swapped.
* {{AbilityIcon|Fixation}} T1 and T2 swapped.
* {{AbilityIcon|Fixation|Haze}} damage per stack reduced from 0.25 to 0.2.
* {{AbilityIcon|Fixation}} damage per stack reduced from 0.25 to 0.2.
* {{AbilityIcon|Bullet Dance|Haze}} fire rate increased from +20% to +25%.
* {{AbilityIcon|Bullet Dance}} fire rate increased from +20% to +25%.
* {{AbilityIcon|Bullet Dance|Haze}} radius increased from 14m to 15m.
* {{AbilityIcon|Bullet Dance}} radius increased from 14m to 15m.
}}
}}
{{Update history table/row
{{Update history table/row
Line 55: Line 126:
| update = July 4, 2024
| update = July 4, 2024
| changes =
| changes =
* {{AbilityIcon|Smoke Bomb|Haze}} no longer instantly grants sprint.
* {{AbilityIcon|Smoke Bomb}} no longer instantly grants sprint.
* {{AbilityIcon|Smoke Bomb|Haze}} duration increased from 6s to 8s.
* {{AbilityIcon|Smoke Bomb}} duration increased from 6s to 8s.
* {{AbilityIcon|Smoke Bomb|Haze}} T1 is now -15s CD.
* {{AbilityIcon|Smoke Bomb}} T1 is now -15s CD.
* {{AbilityIcon|Smoke Bomb|Haze}} T2 is now +6 Invis Sprint.
* {{AbilityIcon|Smoke Bomb}} T2 is now +6 Invis Sprint.
* {{AbilityIcon|Smoke Bomb|Haze}} T3 is now Gain +30% Bullet Lifesteal for 8s.
* {{AbilityIcon|Smoke Bomb}} T3 is now Gain +30% Bullet Lifesteal for 8s.
* {{AbilityIcon|Sleep Dagger|Haze}} T1 changed from +1s Sleep Duration to Drains 1 Stamina.
* {{AbilityIcon|Sleep Dagger}} T1 changed from +1s Sleep Duration to Drains 1 Stamina.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = June 27, 2024
| changes =
| changes =
* {{AbilityIcon|Bullet Dance|Haze}} T1 increased from +5 Weapon Damage to +6.
* {{AbilityIcon|Bullet Dance}} T1 increased from +5 Weapon Damage to +6.
* Fixed various bugs with the fire rate on {{AbilityIcon|Bullet Dance|Haze}} (net effect of the bugs was that it often fired a little faster than it was intended to).
* Fixed various bugs with the fire rate on {{AbilityIcon|Bullet Dance}} (net effect of the bugs was that it often fired a little faster than it was intended to).
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = June 20, 2024
| changes =
| changes =
* Updated {{AbilityIcon|Sleep Dagger|Haze}} and {{ItemIcon|Silence Glyph}} tooltips to clarify that they do not cancel channeling abilities.
* Updated {{AbilityIcon|Sleep Dagger}} and {{ItemIcon|Silence Glyph}} tooltips to clarify that they do not cancel channeling abilities.
* {{AbilityIcon|Sleep Dagger|Haze}} cooldown reduced from 29s to 27s.
* {{AbilityIcon|Sleep Dagger}} cooldown reduced from 29s to 27s.
* {{AbilityIcon|Sleep Dagger|Haze}} T2 cooldown changed from -15s to -13s.
* {{AbilityIcon|Sleep Dagger}} T2 cooldown changed from -15s to -13s.
* {{AbilityIcon|Smoke Bomb|Haze}} T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen".
* {{AbilityIcon|Smoke Bomb}} T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen".
* {{AbilityIcon|Fixation|Haze}} bonus damage no longer ignores bullet falloff.
* {{AbilityIcon|Fixation}} bonus damage no longer ignores bullet falloff.
* {{AbilityIcon|Bullet Dance|Haze}} cast point reduced from 0.8s to 0.4s.
* {{AbilityIcon|Bullet Dance}} cast point reduced from 0.8s to 0.4s.
* {{AbilityIcon|Bullet Dance|Haze}} move speed increased from 3.5 to 4.
* {{AbilityIcon|Bullet Dance}} move speed increased from 3.5 to 4.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = June 13, 2024
| changes =
| changes =
* {{AbilityIcon|Sleep Dagger|Haze}} damage Spirit growth increased from 2.5 to 2.8.
* {{AbilityIcon|Sleep Dagger}} damage Spirit growth increased from 2.5 to 2.8.
* {{AbilityIcon|Sleep Dagger|Haze}} T3 is now -12% Bullet Resistance for 6 seconds.
* {{AbilityIcon|Sleep Dagger}} T3 is now -12% Bullet Resistance for 6 seconds.
* {{AbilityIcon|Smoke Bomb|Haze}} T1 increased from +4 m/s Invis Sprint Speed to +5.
* {{AbilityIcon|Smoke Bomb}} T1 increased from +4 m/s Invis Sprint Speed to +5.
* {{AbilityIcon|Smoke Bomb|Haze}} causes your footsteps to be silent.
* {{AbilityIcon|Smoke Bomb}} causes your footsteps to be silent.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = June 6, 2024
| changes =
| changes =
* {{AbilityIcon|Sleep Dagger|Haze}} T3 damage reduction on target improved from -30% to -40%.
* {{AbilityIcon|Sleep Dagger}} T3 damage reduction on target improved from -30% to -40%.
* {{AbilityIcon|Smoke Bomb|Haze}} sprint speed now instantly kicks in after casting it.
* {{AbilityIcon|Smoke Bomb}} sprint speed now instantly kicks in after casting it.
* {{AbilityIcon|Bullet Dance|Haze}} cooldown reduced from 160s to 130s.
* {{AbilityIcon|Bullet Dance}} cooldown reduced from 160s to 130s.
* {{AbilityIcon|Bullet Dance|Haze}} T2 changed to -40s Cooldown.
* {{AbilityIcon|Bullet Dance}} T2 changed to -40s Cooldown.
* {{AbilityIcon|Bullet Dance|Haze}} T3 changed to +1 Targets Hit Per Shot.
* {{AbilityIcon|Bullet Dance}} T3 changed to +1 Targets Hit Per Shot.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = May 30, 2024
| changes =
| changes =
* {{AbilityIcon|Sleep Dagger|Haze}} cooldown increased from 27 to 29.
* {{AbilityIcon|Sleep Dagger}} cooldown increased from 27 to 29.
* {{AbilityIcon|Sleep Dagger|Haze}} spirit scaling increased from 2.2 to 2.5.
* {{AbilityIcon|Sleep Dagger}} spirit scaling increased from 2.2 to 2.5.
* {{AbilityIcon|Smoke Bomb|Haze}} T2 and T3 swapped.
* {{AbilityIcon|Smoke Bomb}} T2 and T3 swapped.
* {{AbilityIcon|Smoke Bomb|Haze}} T3 cooldown improved from -20s to -25s.
* {{AbilityIcon|Smoke Bomb}} T3 cooldown improved from -20s to -25s.
}}
}}
{{Update history table/row
{{Update history table/row
Line 109: Line 180:
* Added unique {{HeroIcon|Haze}} footstep sound effects.
* Added unique {{HeroIcon|Haze}} footstep sound effects.
* Improved visibility of {{HeroIcon|Haze}}'s bullet and travel path.
* Improved visibility of {{HeroIcon|Haze}}'s bullet and travel path.
* {{AbilityIcon|Sleep Dagger|Haze}} no longer breaks invisibility when cast (previously was part of the T3).
* {{AbilityIcon|Sleep Dagger}} no longer breaks invisibility when cast (previously was part of the T3).
* {{AbilityIcon|Sleep Dagger|Haze}} Spirit scaling increased from 2.3 to 2.6.
* {{AbilityIcon|Sleep Dagger}} Spirit scaling increased from 2.3 to 2.6.
* {{AbilityIcon|Sleep Dagger|Haze}} no longer gets +140 damage with the T3.
* {{AbilityIcon|Sleep Dagger}} no longer gets +140 damage with the T3.
* {{AbilityIcon|Sleep Dagger|Haze}} T3 is now "-30% Damage Penalty On Victim for 4s after wakeup".
* {{AbilityIcon|Sleep Dagger}} T3 is now "-30% Damage Penalty On Victim for 4s after wakeup".
* {{AbilityIcon|Bullet Dance|Haze}} cast time increased from 0.7s to 0.8s.
* {{AbilityIcon|Bullet Dance}} cast time increased from 0.7s to 0.8s.
* {{AbilityIcon|Bullet Dance|Haze}} evasion from 70% to 50%.
* {{AbilityIcon|Bullet Dance}} evasion from 70% to 50%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = May 16, 2024
| changes =
| changes =
* {{AbilityIcon|Sleep Dagger|Haze}} cooldown increased from 25s to 27s.
* {{AbilityIcon|Sleep Dagger}} cooldown increased from 25s to 27s.
* {{AbilityIcon|Smoke Bomb|Haze}} cooldown reduced from 45s to 35s.
* {{AbilityIcon|Smoke Bomb}} cooldown reduced from 45s to 35s.
* {{AbilityIcon|Smoke Bomb|Haze}} T1 changed to +4 Invis Sprint.
* {{AbilityIcon|Smoke Bomb}} T1 changed to +4 Invis Sprint.
* {{AbilityIcon|Smoke Bomb|Haze}} T2 is now -20s Cooldown.
* {{AbilityIcon|Smoke Bomb}} T2 is now -20s Cooldown.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 3, 2024
| update = May 3, 2024
| changes =
| changes =
* Fixed {{AbilityIcon|Fixation|Haze}} decimal point display.
* Fixed {{AbilityIcon|Fixation}} decimal point display.
* {{AbilityIcon|Bullet Dance|Haze}} bonus Fire Rate reduced from +30 to +20.
* {{AbilityIcon|Bullet Dance}} bonus Fire Rate reduced from +30 to +20.
* {{AbilityIcon|Smoke Bomb|Haze}} duration scaling from Spirit improved from 0.2 to 0.3.
* {{AbilityIcon|Smoke Bomb}} duration scaling from Spirit improved from 0.2 to 0.3.
}}
}}
}}
}}
[[Category:Hero changelogs]]

Latest revision as of 23:36, 29 January 2025

Update Changes

January 27, 2025

December 6, 2024

  • Smoke Bomb T1 Sprint reduced from +6 to +5
  • Smoke Bomb T3 charge time reduced from 10s to 7s
  • Fixed Fixation not working correctly with debuff resist
  • Fixation T3 reduced from 0.15 to 0.12
  • Sleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage.
  • Sleep Dagger now takes effect immediately, rather than after a brief delay
  • Fixed creeps sometimes attacking and waking on sleeping targets
  • Bullet Dance cooldown increased from 138s to 150s
  • Bullet Dance T1 reduced from +7 to +6 Spirit Damage
  • Bullet Dance T2 increased from -38s to -40s
  • Bullet Dance fixed an issue causing the game to freeze for the duration of the ult channel

November 21, 2024

  • Fixed Bullet Dance sometimes freezing your client
  • Using items during Smoke Bomb no longer breaks invisibility
  • Smoke Bomb cooldown reduced from 37s to 30s
  • Smoke Bomb T1 changed from -14s to +6 Invis Sprint Speed
  • Smoke Bomb T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s
  • Smoke Bomb T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still)
  • Fixation damage vs objectives reduced by 30%
  • Bullet Dance Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling)
  • Bullet Dance T1 changed to +7 Spirit Damage

November 13, 2024

November 7, 2024

October 10, 2024

September 26, 2024

September 12, 2024

  • Fixed issues with Sleep Dagger hitting targets behind walls.

August 29, 2024

  • Base bullet damage increased from 5.3 to 5.6.
  • Sleep Dagger impact damage happens immediately, rather than after the brief drowsy period.
  • Sleep Dagger drowsy period before sleep kicks in increased from 0.25 to 0.35.
  • Sleep Dagger cooldown reduced from 27s to 25s.
  • Smoke Bomb radius reduced from 20m to 18m.
  • Fixation T2 max stacks increased from +30 to +40.
  • Bullet Dance now provides +2 Weapon Damage in the base ability (similar to the T1).

August 15, 2024

  • Updated Haze Sleep Dagger cast, projectile loop and whizby.
  • Updated Haze Smoke Bomb sound.
  • Removed Haze Smoke Bomb voice line for everyone except the casting player and spectators.
  • Sleep Dagger now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).
  • Fixation T2 from +6s Duration to +5s.
  • Fixation T3 reduced from +0.25 to +0.2.
  • Bullet Dance T1 increased from +6 to +7.

August 1, 2024

  • Bullet damage falloff is now 20% more falloff than default.
  • Can now cast Smoke Bomb while on zipline.

July 18, 2024

July 11, 2024

  • Global base Ammo increased by 5% (except for Wraith and Haze).
  • Ammo scaling with spirit power reduced from 0.6 to 0.5.

July 4, 2024

June 27, 2024

  • Bullet Dance T1 increased from +5 Weapon Damage to +6.
  • Fixed various bugs with the fire rate on Bullet Dance (net effect of the bugs was that it often fired a little faster than it was intended to).

June 20, 2024

June 13, 2024

  • Sleep Dagger damage Spirit growth increased from 2.5 to 2.8.
  • Sleep Dagger T3 is now -12% Bullet Resistance for 6 seconds.
  • Smoke Bomb T1 increased from +4 m/s Invis Sprint Speed to +5.
  • Smoke Bomb causes your footsteps to be silent.

June 6, 2024

May 30, 2024

May 23, 2024

  • Added unique Haze footstep sound effects.
  • Improved visibility of Haze's bullet and travel path.
  • Sleep Dagger no longer breaks invisibility when cast (previously was part of the T3).
  • Sleep Dagger Spirit scaling increased from 2.3 to 2.6.
  • Sleep Dagger no longer gets +140 damage with the T3.
  • Sleep Dagger T3 is now "-30% Damage Penalty On Victim for 4s after wakeup".
  • Bullet Dance cast time increased from 0.7s to 0.8s.
  • Bullet Dance evasion from 70% to 50%.

May 16, 2024

May 3, 2024

  • Fixed Fixation decimal point display.
  • Bullet Dance bonus Fire Rate reduced from +30 to +20.
  • Smoke Bomb duration scaling from Spirit improved from 0.2 to 0.3.