Vindicta/Update history: Difference between revisions
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = January 27, 2025 | |||
| changes = | |||
* Bullet damage reduced from 11.7 to 11.4 | |||
* {{AbilityIcon|Crow Familiar}} projectile speed reduced from 4750 to 4250 | |||
* {{AbilityIcon|Assassinate}} T2 reduced from +120 to +110 | |||
}} | |||
{{Update history table/row | |||
| update = January 19, 2025 | |||
| changes = | |||
* Movespeed reduced from 9 to 8 | |||
* Bullet Velocity reduced from 810 to 740 | |||
}} | |||
{{Update history table/row | |||
| update = December 31, 2024 | |||
| changes = | |||
* Bullet Velocity reduced from 889 to 810 | |||
* {{AbilityIcon|Assassinate}} T2 reduced from +130 to +120.. | |||
* {{AbilityIcon|Assassinate}} Charge Time increased from 2s to 2.5s. | |||
}} | |||
{{Update history table/row | |||
| update = December 21, 2024 | |||
| changes = | |||
* {{AbilityIcon|Assassinate}} base damage reduced from 120 to 100. | |||
* {{AbilityIcon|Assassinate}} bonus damage reduced from 120 to 100. | |||
}} | |||
{{Update history table/row | |||
| update = December 6, 2024 | |||
| changes = | |||
* Health reduced from 550 to 525. | |||
* {{AbilityIcon|Crow Familiar}} projectile speed increased from 3500 to 4750. | |||
* {{AbilityIcon|Stake}} cooldown reduced from 42s to 40s. | |||
* {{AbilityIcon|Stake}} T2 increased from -19s Cooldown to -20s. | |||
* {{AbilityIcon|Stake}} T3 reduced from +0.75s to 0.5s. | |||
* {{AbilityIcon|Stake}} T3 now also increases capture radius by +2m. | |||
* {{AbilityIcon|Assassinate}} time between charges increased from 1.6s to 2s. | |||
* {{AbilityIcon|Assassinate}} base damage reduced from 130 to 120. | |||
* {{AbilityIcon|Assassinate}} T2 damage reduced from 140 to 130. | |||
}} | |||
{{Update history table/row | |||
| update = November 21, 2024 | |||
| changes = | |||
* {{AbilityIcon|Crow Familiar}} changed from 0.2s cast delay to 0.2s post cast time. | |||
* {{AbilityIcon|Crow Familiar}} now also reduces spirit resistance by 6%. | |||
* {{AbilityIcon|Crow Familiar}} T3 changed from "+3% Bleed and -40% Anti Heal" to -12% Spirit and Bullet Resistance. | |||
* {{AbilityIcon|Stake}} radius increased from 8m to 9m. | |||
* {{AbilityIcon|Stake}} now sucks enemies 3m towards the center (and limits movement to 6m from center). | |||
* {{AbilityIcon|Stake}} T1 changed from +0.5s to -40% Fire Rate. | |||
* {{AbilityIcon|Stake}} T3 changed from Disarm to +0.75s. | |||
* {{AbilityIcon|Assassinate}} min charge up increased from 25% to 50%. | |||
* {{AbilityIcon|Assassinate}} bonus damage on low hp base damage reduced from 135 to 120. | |||
* Fixed {{AbilityIcon|Assassinate}} being stuck if you zoom in and get silenced. | |||
}} | |||
{{Update history table/row | |||
| update = November 13, 2024 | |||
| changes = | |||
* {{AbilityIcon|Assassinate}} damage reduced by 5%. | |||
}} | |||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* Base bullet damage reduced from 15 to 13. | |||
* Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on). | |||
* {{AbilityIcon|Stake}} duration increased from 1.75s to 2s. | |||
* {{AbilityIcon|Flight}} T2 reduced from +8s to +6s. | |||
* {{AbilityIcon|Crow Familiar}} tick rate changed from every 0.5s to every 1s. | |||
* {{AbilityIcon|Assassinate}} starts at 25% power instead of 50% power. | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* Gun cycle time improved from 0.26s to 0.22s. | |||
* Bullet damage growth per boon increased from 0.55 to 0.65. | |||
* Fire rate now scales with Spirit Power (0.14). | |||
* {{AbilityIcon|Assassinate}} no longer splits to allies. | |||
* {{AbilityIcon|Flight}} duration increased from 8s to 12s. | |||
* {{AbilityIcon|Flight}} T2 duration increased from +6s to +8s. | |||
* {{AbilityIcon|Assassinate}} bullet radius increased from 3" to 4". | |||
* {{AbilityIcon|Assassinate}} scope is now automatically canceled when {{AbilityIcon|Paradoxical Swap}} hits {{HeroIcon|Vindicta}}. | |||
}} | |||
{{Update history table/row | |||
| update = October 11, 2024 | |||
| changes = | |||
* Movespeed increased from 8.3 to 9. | |||
}} | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
* Reverted recent falloff damage changes. | |||
* Fall off increased from 58m (default) to 64m. | |||
* Bullet damage growth per boon reduced from 0.79 to 0.55. | |||
* {{AbilityIcon|Flight}} duration no longer scales with Spirit Power. | |||
* {{AbilityIcon|Flight}} T2 now increases flight duration by 6s. | |||
* {{AbilityIcon|Flight}} bonus move speed above base now scales at 50% effectiveness. | |||
* No longer has -10% base bullet resist. | |||
* Health growth per boon reduced from 20 to 15. | |||
* Gun cycle time increased from 0.22 to 0.26 (dps rescaled to remain the same, after the above changes are calculated in). | |||
* {{AbilityIcon|Stake}} duration reduced from 2s to 1.75s. | |||
* {{AbilityIcon|Assassinate}} bonus souls is now unsecured. | |||
* Shooting while flying now has similar speed impact as on the ground. | |||
* {{AbilityIcon|Flight}} air acceleration decreased a little. | |||
* {{AbilityIcon|Crow Familiar}} % damage no longer affects Mid Boss. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 26, 2024 | | update = September 26, 2024 |
Latest revision as of 23:39, 29 January 2025
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