Jump to content

Grey Talon/Update history: Difference between revisions

From Deadlock Wiki
Mandon (talk | contribs)
nov 21
Lacni (talk | contribs)
December 6, 2024 update
Line 1: Line 1:
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = December 6, 2024
| changes =
* {{AbilityIcon|Immobilizing Trap}} renamed to Spirit Snare
* {{AbilityIcon|Immobilizing Trap|Spirit Snare}} now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether
* {{AbilityIcon|Immobilizing Trap|Spirit Snare}} T2 no longer increases slow by 1s
* {{AbilityIcon|Immobilizing Trap|Spirit Snare}} T2 now increases Curse debuff by 0.5s
* You can now shoot {{AbilityIcon|Charged Shot}} onto {{AbilityIcon|Immobilizing Trap|Spirit Snare}} center to trigger it to detonate immediately in a 30% increased radius
* {{AbilityIcon|Charged Shot}} can now secure orbs
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = November 21, 2024

Revision as of 05:24, 9 December 2024

Update Changes

December 6, 2024

  • Ability Immobilizing Trap not found renamed to Spirit Snare
  • Ability Immobilizing Trap not found now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether
  • Ability Immobilizing Trap not found T2 no longer increases slow by 1s
  • Ability Immobilizing Trap not found T2 now increases Curse debuff by 0.5s
  • You can now shoot Charged Shot onto Ability Immobilizing Trap not found center to trigger it to detonate immediately in a 30% increased radius
  • Charged Shot can now secure orbs

November 21, 2024

  • Bullet damage increased from 24 to 25
  • Health growth per boon increased from 27 to 29
  • Ability Immobilizing Trap not found now tethers targets rather than rooting them
  • Ability Immobilizing Trap not found tether duration increased 1.25s to 1.5s
  • Ability Immobilizing Trap not found no longer applies 50% slow for 1s
  • Ability Immobilizing Trap not found slow now starts immediately for 30% and lasts until 2s after the tether ends
  • Ability Immobilizing Trap not found T2 changed from +2s Slow to +1s Tether
  • Ability Immobilizing Trap not found radius increased from 6 to 6.2
  • Ability Immobilizing Trap not found T1 CD improved from -19s to -20s
  • Rain of Arrows T3 reduced from 50% Lifesteal to 40%
  • Guided Owl camera now returns more quickly when the Owl collides very far away

November 7, 2024

  • Base bullet damage reduced from 27 to 24
  • Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on)
  • Falloff range rescaled from 22m->58m to 18m->54m
  • Rain of Arrows strafe distance with stamina reduced by 30%
  • Charged Shot hitbox size reduced by 20%

November 1, 2024

  • Base bullet damage reduced from 30 to 27
  • Movespeed spirit scaling reduced from 0.032 to 0.025

October 27, 2024

  • Movespeed spirit scaling reduced from 0.04 to 0.032.
  • Bullet damage spirit scaling reduced from 0.13 to 0.12.

October 24, 2024

  • Base regen increased from 2 to 2.5.
  • Gun spirit scaling increased from 0.1 to 0.13.
  • Movespeed now scales with Spirit Power again.
  • Rain of Arrows strafe speed with stamina increased by 30%.

October 10, 2024

  • Arrow cycle time increased from 0.45s to 0.55s (overall dps unchanged).
  • Fixed Rain of Arrows alternate cast causing you to hit the ground soon after cast.
  • Fixed Guided Owl colliding with nearby objects during cast.
  • Fire Rate no longer scales with Spirit Power.
  • Base bullet damage now scales with Spirit Power (0.1).
  • Guided Owl 3s grace period for kill increased to 4s.
  • Fixed Guided Owl grace period still requiring that he gets the kill, rather than the target just die.
  • Movespeed no longer scales with Spirit Power.
  • Base stamina increased from 3 to 4.

September 26, 2024

  • Replaced a Grey Talon select line to make his intentions more clear.
  • Arrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged).
  • Rain of Arrows can be alternate-casted to remain near the ground.
  • Fixed air dash during Rain of Arrows going half the distance.
  • Guided Owl bonus spirit on death now has a 3s buffer window.
  • Guided Owl: very slight turn rate improvements.
  • Guided Owl radius increased from 12m to 13m.

September 17, 2024

September 12, 2024

August 29, 2024

  • Charged Shot collision size reduced by 8%.
  • Charged Shot base damage reduced from 105 to 100.
  • Charged Shot T2 reduced from +70 to +65.
  • Fire Rate now scales with Spirit (0.25).
  • Can now use multiple air dashes while using Rain of Arrows[sic].
  • Ability Immobilizing Trap not found root duration reduced from 2s to 1.25s.
  • Ability Immobilizing Trap not found now applies a 50% movement slow for 1 seconds after the root.
  • Ability Immobilizing Trap not found T2 changed from +1s Root to +2s Slow.

August 15, 2024

August 1, 2024

July 18, 2024

July 11, 2024

July 4, 2024

June 27, 2024

June 20, 2024

June 13, 2024

June 6, 2024

May 30, 2024

May 23, 2024

  • Guided Owl Spirit scaling reduced from 2.2 to 1.2.
  • Guided Owl T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl.

May 16, 2024

May 10, 2024

May 3, 2024