Movement Slow: Difference between revisions
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'''Movement Slow''' is a status effect applied by many items and abilities that slows [[move speed]] by a percentage. | '''Movement Slow''' is a status effect applied by many items and abilities that slows [[move speed]] by a percentage. | ||
Movement Slow cannot reduce a player's speed below 2.0 m/s in-game.<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to | Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 39.3701 hu or 1 hu is approximately equal to 0.0254 meters--> | ||
== Math == | == Math == | ||
Slows from multiple sources are multiplicative with each other. | Slows from multiple sources are multiplicative with each other. Note that displayed speed in m/s is rounded to the nearest decimal for all numbers under 10 m/s. | ||
The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/> | The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/> |
Revision as of 06:44, 29 October 2024
Movement Slow is a status effect applied by many items and abilities that slows move speed by a percentage.
Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).
Math
Slows from multiple sources are multiplicative with each other. Note that displayed speed in m/s is rounded to the nearest decimal for all numbers under 10 m/s.
The formula for movement slow is:
where is the percent slow amount.
For example, multiple sources of movement slow:
- 25% movement slow from Slowing Bullets
- 25% movement slow from Point Blank results in:
Movement Slow Resist
Movement Slow Resist is applied after the final slow percentage is calculated.
For example, if the player had Enduring Speed with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed.
Sources
Movement Slow
Heroes
Dynamo's
Kinetic Pulse (T1)
Ivy's
Kudzu Bomb
Ivy's
Air Drop
Kelvin's
Frost Grenade
Kelvin's
Arctic Beam
Kelvin's
Frozen Shelter
Lady Geist's
Malice
Lash's
Ground Strike (T2)
Lash's
Flog (T1)
Lash's
Death Slam
McGinnis'
Mini Turret (T1)
McGinnis'
Spectral Wall (T1)
McGinnis'
Heavy Barrage to self
McGinnis'
Heavy Barrage (T1)
Paradox's
Pulse Grenade
Paradox's
Time Wall
Pocket's
Barrage
Viscous's
Puddle Punch
Yamato's
Flying Strike
Name | ![]() | Category | Stat change |
---|---|---|---|
![]() | 1,250 | Weapon | +25% Movement Slow |
![]() | 3,500 | Weapon | +25% Movement Slow |
![]() | 6,000 | Weapon | +30% Movement Slow |
![]() | 7,250 | Weapon | +25% Movement Slow |
![]() | 3,000 | Vitality | +40% Movement Slow |
![]() | 3,500 | Vitality | +60% Movement Slow |
![]() | 6,000 | Vitality | +30% Movement Slow |
![]() | 6,000 | Vitality | +20% Movement Slow |
![]() | 6,000 | Vitality | +50% Movement Slow |
![]() | 1,250 | Spirit | +40% Movement Slow |
![]() | 1,750 | Spirit | +20% Movement Slow |
![]() | 4,250 | Spirit | +25% Movement Slow |
![]() | 6,000 | Spirit | +40% Movement Slow |
Movement Slow Resist
Heroes
Name | ![]() |
Category | Stat change |
---|---|---|---|
![]() |
1,750 | Vitality | +30% Movement Slow Resist |
|