Sinner's Sacrifice: Difference between revisions
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== Notes == | == Notes == | ||
Each machine has 500 health, which is reduced by 50 on a light melee attack or 100 on a heavy melee attack. They cannot be damaged by any other means. It | Each machine has 500 health, which is reduced by 50 on a light melee attack or 100 on a heavy melee attack. They cannot be damaged by any other means. It drops a [[Golden Statue]] pick-up when destroyed. | ||
Each Sinner's Sacrifice is worth {{Souls|330}}, increasing its total value by 3 Souls per in-game minute. 50% of these Souls are granted by the melee attacks while 50% are granted in [[Souls#Unsecured Souls | Unsecured Souls]] after it is destroyed. | Each Sinner's Sacrifice is worth {{Souls|330}}, increasing its total value by 3 Souls per in-game minute. 50% of these Souls are granted by the melee attacks while 50% are granted in [[Souls#Unsecured Souls | Unsecured Souls]] after it is destroyed. |
Latest revision as of 23:32, 24 January 2025
Sinner's Sacrifice vending machines, formerly known as vault camps, are breakable objects within Deadlock's map that may be broken using a melee attack to earn Souls.
Notes[edit | edit source]
Each machine has 500 health, which is reduced by 50 on a light melee attack or 100 on a heavy melee attack. They cannot be damaged by any other means. It drops a Golden Statue pick-up when destroyed.
Each Sinner's Sacrifice is worth 330, increasing its total value by 3 Souls per in-game minute. 50% of these Souls are granted by the melee attacks while 50% are granted in Unsecured Souls after it is destroyed.
Every melee attack will deal the attacking hero 40 flat damage that cannot be reduced.
- Initial Spawn Time: 8 minutes after game starts.
- Respawn time: 4 minutes after being destroyed.
- Count: 4 locations (some locations have 2 machines).
- Map Icon:
As each heavy melee attack takes about 1 second to execute, it takes about 5 seconds uninterrupted to clear one Sinner's Sacrifice machine.
Update history[edit | edit source]
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[Misc Gameplay]
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[Misc Gameplay]
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[General Changes]
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[General Changes]
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