Breakables are objects scattered around the map that, when broken, have a chance to drop Unsecured Souls, or in the case of a Gold Urn, a minor permanent buff. They include boxes, crates and urns.
Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.
Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground
Basic crates/breakables spawn after 3 minutes of gametime, and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls.
Soul Values
Soul Value: Value of the target at the time = 0m
Soul Gain: How the value changes over the time of the match, measured in minutes
10m/20m/30m: Value of the target at certain game times