Editing
Abrams
Give feedback
Jump to navigation
Jump to search
Warning:
You are not logged in. Once you make an edit, a temporary account will be created for you.
Learn more
.
Log in
or
create an account
to continue receiving notifications after this account expires, and to access other features.
Anti-spam check. Do
not
fill this in!
{{HeroTabs}} {{Infobox hero | key = hero_atlas | voice_actor = Samoa Joe<ref name=":2">2024-09-24 - [https://x.com/SamoaJoe/status/1837127627015958604 Samoa Joe] on [https://x.com/ X] - ''"The Devil is in The Details btw. #Deadlock"''</ref> | release_date = April 24, 2024 | codenames = Atlas; Bull | pronouns = He/Him }}{{Quotation|2=The only way to face a problem is head-on.|4=Atlas_upgrade_power1_10.mp3}} '''Abrams''' is a [[Hero]] in ''[[Deadlock]]''. He is a hard-boiled, hard-hitting bruiser of a character that focuses on engaging enemies in close combat. Abrams is a juggernaut on the battlefield, tapping into the dark power of his Tome to [[Abrams#Siphon Life|'''Siphon Life''']] from nearby enemies and utilizing his [[Abrams#Infernal Resilience|'''Infernal Resilience''']] to brush off the damage he takes. With a sudden [[Abrams#Shoulder Charge|'''Shoulder Charge''']] or area stun from his [[Abrams#Seismic Impact|'''Seismic Impact''']], he can aggressively initiate fights and isolate fragile targets from the rest of their team to set up a devastating burst of damage. A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrawled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on. == Weapon == {{WeaponCard|key=hero_atlas}}Case Closed has a 0.7s delay to start [[Reload Time|reloading]] after shooting a shell. It takes 0.35s to start reloading and 0.35s to reload each shell. Reloading all shells takes 3.5s. == Abilities == {{AbilitySection | hero_name = Abrams | ability_num = 1 | notes = * Deals damage every 0.25s, with first tick happening after 0.25s of activating the ability. * Abrams retains full control while Siphon Life is active: he can move, dash, jump, shoot and use other abilities. * Siphon Life is not a channeled ability. It does not stop when Abrams is [[Interrupt|interrupted]], and it cannot be stopped prematurely with a hotkey. }} {{AbilitySection | hero_name = Abrams | ability_num = 2 | notes = * At base duration, Shoulder Charge travels approximately 17.5m. * T3 Damage bonus applies to every bullet in a spreadshot. This amounts to 1.5 * 9 = 13.5 increase in damage per shot. ** This bonus does not increase melee damage. | interactions = {{AbilityInteraction | interaction = range | state = disabled | text = Does not affect Shoulder Charge. }} {{AbilityInteraction | interaction = duration | text = * Increases wall hit stun duration. * Increases T1 slow duration. * Increases Charge's duration, which consequently '''increases range'''. }} }} {{AbilitySection | hero_name = Abrams | ability_num = 3 | notes = * The healing is based off of actual health lost, as opposed to "incoming damage". * The exception to the above is {{AbilityIcon|Cheat Death}}, which allows Infernal Resilience to continue to "store healing" if Abrams takes damage while at ≤1 hp. }} {{AbilitySection | hero_name = Abrams | ability_num = 4 | notes = * If Abrams collides with a flying enemy while crashing into the ground, he will drag them with him. * The impact area has {{DataProp|Seismic Impact|ImpactRadius}}m radius and affects units up to {{DataProp|Seismic Impact|ImpactHeight}}m above the ground. * At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact. | interactions = {{AbilityInteraction | interaction = range | state = partial | text = * Increases impact area's radius and height. * Does not affect Abrams' jump height / distance. }} }} == Street Brawl == === Ability Changes === <!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> Apart from [[Street Brawl#Heroes|global changes]], Abrams does '''not''' have any special modifications for his abilities in Street Brawl. === Item Draft === {{HeroStreetBrawlItems|Abrams}} == Backstory == {{Fates Tale|atlas}} == Update history == {{Update history}} == 3D model == {{3D_Model|Abrams}} ===Weapon=== {{3D Model|Abrams Weapon|size=240px}} == Gallery == <gallery> File:Abrams card.png|Abrams portrait File:Abrams Gloat.png|Gloat portrait for Abrams File:Abrams Critical.png|Critical health portrait for Abrams File:Abrams MM.png|Abrams minimap icon File:Abrams.png|Abrams secondary icon File:Abrams Render.png|Abrams in-game render File:Abrams select background.png|Abrams select background File:Abrams Reference Sheet.png|Abrams reference sheet File:Abrams Weapon.png|Abrams weapon - ''Case Closed'' File:Learn to play menu.png|Abrams with {{HeroIcon|Ivy}} and a [[Trooper]] in the "Learn to play" menu art File:Cheater choice abrams.png|Abrams in the cheater warning pop-up </gallery> === Typography === <gallery> File:Abrams name.svg|Abrams name typography ([https://befonts.com/podium-sharp-font-family.html Podium Sharp Italic] font) File:Abrams russian.svg|Abrams typography for Russian and Ukrainian File:Abrams schinese.svg|Abrams Simplified Chinese typography </gallery> === Visual novel === <gallery> File:Abrams visual novel.png|Abrams visual novel art File:Abrams visual novel shirt.png|Abrams visual novel art - without coat </gallery> === Removed/Unused content === <gallery> File:Abrams card v2.png|Previous Abrams portrait File:Abrams card old.png|Original Abrams portrait File:Abrams icon v2.png|Previous Abrams icon File:Abrams icon old.png|Old Abrams icon File:Abrams Render v1.png|Abrams' model before the [[Update:February 25, 2025|2025-02-25 Update]] File:Abrams Winter.png|Abrams 2024 [[Seasonal events#Winter|Winter skin]] File:Abrams menu.jpg|Abrams in old main menu animation </gallery> == Trivia == * Abrams was named '''Atlas''' in ''[[Neon Prime]]'', and also known as '''Bull'''. The icon for Infernal Resilience previously had a bull design. * The first version of Abrams' Tome in-game used textures from TF2's [https://wiki.teamfortress.com/wiki/Bombinomicon_(character) Bombinomicon.] * In [[The Binding of Oathkeeper|''The Binding of Oathkeeper'']] artwork, Abrams has spikes on his back. * Abrams was the only hero who had unique animations in the [[shop]] menu screen. These animations have been removed. * Abrams was made slightly taller in an unlisted patch change around November 2024. * Abrams' updated model was first leaked in the [[Update:December 6, 2024|2024-12-06 Update]], and later removed. Compared to the final model, this version had slightly different facial hair and still had his old book model. * Abrams has some similarities with [[wikipedia:Hellboy|Hellboy]], a comic book character created by Mike Mignola in 1993. Hellboy is a tall, red-skinned, half-Demon investigator with filed-off horns and a stoic personality. Like Abrams, he wears an overcoat, carries a powerful magic artifact at all times (the "Right Hand of Doom") and uses an oversized revolver. * "Investigating the Hideout" is displayed as one's status in the in-game Friends List when playing as Abrams in the [[Hideout]]. == References == <references/> == Navigation == {{Hero Navbox}}
Summary:
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
Deadlock:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Pages included on this page:
Abrams/Update history
(
edit
)
Template:3D Model
(
edit
)
Template:AbilityIcon
(
edit
)
Template:AbilityInteraction
(
edit
)
Template:AbilitySection
(
edit
)
Template:AbilitySection/styles.css
(
edit
)
Template:Ability card v2
(
edit
)
Template:Ability card v2/Card
(
edit
)
Template:Ability card v2/Card/AltBox
(
edit
)
Template:Ability card v2/Card/HeaderAttr
(
edit
)
Template:Ability card v2/Card/MainBox
(
edit
)
Template:Ability card v2/Card/Scaling
(
edit
)
Template:Ability card v2/Card/StatusBox
(
edit
)
Template:Ability card v2/Card/UpgradeBox
(
edit
)
Template:Ability card v2/Card/styles.css
(
edit
)
Template:Anchor
(
edit
)
Template:Ap
(
edit
)
Template:Audio link
(
edit
)
Template:Audio link/styles.css
(
edit
)
Template:DataProp
(
edit
)
Template:Fates Tale
(
edit
)
Template:HeroIcon
(
edit
)
Template:HeroStreetBrawlItems
(
edit
)
Template:HeroStreetBrawlItems/styles.css
(
edit
)
Template:HeroTabs
(
edit
)
Template:HeroTabs/styles.css
(
edit
)
Template:Hero Navbox
(
edit
)
Template:Hero Navbox/styles.css
(
edit
)
Template:Hero card2
(
edit
)
Template:Hero card2/styles.css
(
edit
)
Template:Icon/Brown
(
edit
)
Template:Icon/Green
(
edit
)
Template:Icon/Grey
(
edit
)
Template:Icon/NoColor
(
edit
)
Template:Icon/Purple
(
edit
)
Template:Icon/White
(
edit
)
Template:IconBox
(
edit
)
Template:IconBox/styles.css
(
edit
)
Template:If lang
(
view source
) (⧼restriction-level-bot+⧽)
Template:Infobox hero
(
edit
)
Template:Infobox hero/styles.css
(
edit
)
Template:Infobox hero/themes.css
(
edit
)
Template:ItemBox
(
edit
)
Template:ItemBox/styles.css
(
edit
)
Template:Lang
(
edit
)
Template:Lang cat
(
view source
) (⧼restriction-level-bot+⧽)
Template:MissingValveTranslationTooltip
(
edit
)
Template:PI
(
edit
)
Template:PI/styles.css
(
edit
)
Template:Quotation
(
edit
)
Template:Tooltip
(
edit
)
Template:Translate
(
edit
)
Template:Update history
(
edit
)
Template:Update history table
(
edit
)
Template:Update history table/row
(
edit
)
Template:Update link
(
edit
)
Template:ValueAndUom
(
edit
)
Template:WeaponCard
(
edit
)
Template:WeaponCard/styles.css
(
edit
)
Module:Abilities/card
(
edit
)
Module:Abilities/icon
(
edit
)
Module:Abilities/utils
(
edit
)
Module:AbilityHints
(
edit
)
Module:AbilityInteraction
(
edit
)
Module:AbilitySection
(
edit
)
Module:AbilityTable
(
edit
)
Module:AbilityTable/ComplexRenderers
(
edit
)
Module:AbilityTable/Lists
(
edit
)
Module:AbilityTable/Notes
(
edit
)
Module:Arguments
(
edit
)
Module:Dictionary
(
edit
)
Module:GameData
(
edit
)
Module:HeroData
(
edit
)
Module:HeroData/nav
(
edit
)
Module:HeroData/release
(
edit
)
Module:HeroTabs
(
edit
)
Module:Icon
(
edit
)
Module:Icon/attr
(
edit
)
Module:Icon/data
(
edit
)
Module:InfoboxHero
(
edit
)
Module:ItemBox
(
edit
)
Module:ItemData
(
edit
)
Module:Lang
(
edit
)
Module:StreetBrawlAbilities
(
edit
)
Module:StreetBrawlItems
(
edit
)
Module:TextFit
(
edit
)
Module:Update history
(
edit
)
Module:Utilities
(
edit
)
Data:AbilityCards.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:AbilityData.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:Dictionary
(
edit
)
Data:HeroData.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:Infobox hero.json
(
edit
)
Data:ItemData.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:LangCodes.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:Lang en.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:ResourceLookup.json
(
edit
)
Data:ResourceLookup2.json
(
edit
)
Data:StreetBrawlData.json
(
edit
)
This page is a member of a hidden category:
Category:Pages using Tabber parser tag
Navigation menu
Personal tools
Create account
Log in
associated-pages
Article
Discussion
English
Views
Read
Edit
Edit source
History
Tools
Search
Discord
Discord
Navigation
Main page
About us
Random page
Special pages
Recent changes
Unstable Rift
6h ago
·
~2026-IvyGankStone1157
Haze/Sounds
7h ago
·
Gammaton32
Haze/Voice lines
7h ago
·
Gammaton32
Grey Talon/Voice lines
7h ago
·
Gammaton32
Show more...
Interface Admin
Common CSS
Vector CSS
Minerva CSS
Citizen CSS
Brown theme CSS
Gadgets
Gadgets definition
Editing
How to edit
Style guide
All guides
New files
Unresolved feedback
Tools
What links here
Related changes
Page information
View buckets