Arcane Surge: Difference between revisions

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updated cost for new patch (4,250 -> 1,600), updated description (tier 3 -> tier 2), updated component and cost (kdash 1,250 -> extra stam 800)
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Updated and automated.
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{{Infobox item
{{Infobox item
| item_name = Arcane Surge
| item_name           = Arcane Surge
| item_type = Spirit
| has_components       = true
| item_tier = 2
| component1_name     = Extra Stamina
| has_active1 =
| item_stat1           = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Stamina}} [[Stamina]]
| has_components = true
| item_stat2           = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StaminaCooldownReduction}}% Stamina Recovery
| has_iscomponentof =
| has_passive1         = true
| has_iscomponentof2 =
| passive1_description = {{#invoke:Lang|get_string|upgrade_arcane_surge_desc|item_name={{#var:item_key_or_en}}}}
| component1_name = Extra Stamina
| passive1_stat1       = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechRangeMultiplierBuff}}% [[Ability Range]] (Conditional)
| item_stat1 = +1 Stamina
| passive1_stat2       = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusAbilityDurationPercent}}% [[Ability Duration]] (Conditional)
| item_stat2 = +100 Bonus Health
| passive1_stat3       = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SpiritPower}} [[Spirit Power]] (Conditional)
| item_stat3 = +15% Movement Slow Resist
| passive1_stat4       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| souls = 1,600
| has_passive1 = true
| has_passive2 =  
| passive1_description = Your next '''Dash-Jump''' does not cost extra stamina and the '''next ability you use''' will have bonus '''Range, Duration,''' and '''Spirit Power'''. Additionally, you gain '''Fire Rate''' and bonus '''Ammo''' until your next reload. Lasts up to 7s.
| passive1_cooldown = 10.5s
| passive1_stat1 = +18% Ability Range Conditional
| passive1_stat2 = +18% Ability Duration Conditional
| passive1_stat3 = +18 Spirit Power Conditional
| passive1_stat4 = +20% Fire Rate
| passive1_stat5 = +5 Temporary Ammo
| passive1_stat6 = 7s Duration
}}
}}


'''Arcane Surge''' is a Tier 2 [[Spirit Item|Spirit]] [[Item]] that grants [[Stamina]], [[Bonus Health]], and [[Movement Slow]] Resist. Its passive effect causes a hero's next Dash Jump to cost less Stamina, then grant extra [[Ability Range]], [[Ability Duration|Duration]], and [[Spirit Power]] to the next ability used, as well as bonus [[Fire Rate]] and [[Ammo]] until they next reload.
'''Arcane Surge''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants [[Stamina]] and Stamina Recovery. Its passive effect causes a hero's next Dash Jump to grant extra [[Ability Range]], [[Ability Duration|Duration]], and [[Spirit Power]] to the next ability used.


It can be purchased at the [[Shop]] for {{Souls|1,600}} (its [[Component]], {{ItemIcon|Extra Stamina}}, makes up {{Souls|800}} of the cost).
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Extra Stamina}}, making up {{Souls|{{#invoke:ItemData|get_cost|Extra Stamina}}}} of the cost.


== Notes ==
== Notes ==
* Items and passive abilities cannot benefit from the conditional buff - they will not gain additional spirit power, duration, or range.
* Items and passive abilities cannot benefit from the conditional buff - they will not gain additional spirit power, duration, or range.
* The buff which provides the player with the conditional ability range, ability duration, and spirit power lasts for 7 seconds.
* The buff which provides the player with the conditional ability range, ability duration, and spirit power lasts for 7 seconds.
** The first ability cast after gaining the buff will consume the buff.
* The first ability cast after gaining the buff will consume the buff.
** The conditional ability range and ability duration are snapshot on ability use.
* The conditional ability range and ability duration are snapshot on ability use.
** The conditional spirit power is tied to the 7 second timer of the conditional buff. The +20 spirit power will only be available for 7 seconds after the player initially gains the conditional buff.
* The conditional spirit power is tied to the 7 second timer of the conditional buff. The +15 spirit power will only be available for 7 seconds after the player initially gains the conditional buff.


Examples:
Examples:
* 6 seconds after gaining the conditional buff, [[Vindicta]] uses {{AbilityIcon|Assassinate}}.
* 6 seconds after gaining the conditional buff, [[Vindicta]] uses {{AbilityIcon|Assassinate}}.
** This consumes the buff, and applies +20 spirit power to {{AbilityIcon|Assassinate}}'s damage.
** This consumes the buff, and applies +15 spirit power to {{AbilityIcon|Assassinate}}'s damage.
* 6 seconds after gaining the conditional buff, [[Seven]] uses {{AbilityIcon|Lightning Ball}}.
* 6 seconds after gaining the conditional buff, [[Seven]] uses {{AbilityIcon|Lightning Ball}}.
** The buff is consumed.
** The buff is consumed.
** The {{AbilityIcon|Lightning Ball}} gains +20% ability duration and +20% ability range.
** The {{AbilityIcon|Lightning Ball}} gains +20% ability duration and +20% ability range.
** The {{AbilityIcon|Lightning Ball}} gains +20 spirit power for 1 second only. For the rest of its duration, it does not benefit from +20 spirit power.
** The {{AbilityIcon|Lightning Ball}} gains +15 spirit power for 1 second only. For the rest of its duration, it does not benefit from +15 spirit power.
* 6 seconds after gaining the conditional buff, [[Seven]] uses {{AbilityIcon|Power Surge}}.
* 6 seconds after gaining the conditional buff, [[Seven]] uses {{AbilityIcon|Power Surge}}.
** The buff is consumed.
** The buff is consumed.
** {{AbilityIcon|Power Surge}} gains +20% ability duration and +20% ability range.
** {{AbilityIcon|Power Surge}} gains +20% ability duration and +20% ability range.
** {{AbilityIcon|Power Surge}}'s ''damage'' benefits from +20 spirit power for 1 second only. For the rest of its duration, the ''damage'' does not benefit from +20 spirit power.
** {{AbilityIcon|Power Surge}}'s ''damage'' benefits from +15 spirit power for 1 second only. For the rest of its duration, the ''damage'' does not benefit from +15 spirit power.
** {{AbilityIcon|Power Surge}}'s total ''duration'' scales natively with spirit power at time of cast. The additional duration due to the +20 spirit power is snapshot on cast, and is not lost when the 7s conditional buff is consumed.
** {{AbilityIcon|Power Surge}}'s total ''duration'' scales natively with spirit power at time of cast. The additional duration due to the +15 spirit power is snapshot on cast, and is not lost when the 7s conditional buff is consumed.


== Update history ==
== Update history ==

Revision as of 13:39, 22 May 2025

Arcane Surge
Image for the Deadlock item Arcane Surge
Cost Souls1,600
Tier 2
+1 Stamina
+12%% Stamina Recovery
Passive
After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
Upgrades From:
Extra Stamina
Internal name: upgrade_arcane_surge

Arcane Surge is a Tier 2 Spirit Item that grants Stamina and Stamina Recovery. Its passive effect causes a hero's next Dash Jump to grant extra Ability Range, Duration, and Spirit Power to the next ability used.

It can be purchased from the Shop for Souls1,600, with its Component, Extra Stamina, making up Souls800 of the cost.

Notes

  • Items and passive abilities cannot benefit from the conditional buff - they will not gain additional spirit power, duration, or range.
  • The buff which provides the player with the conditional ability range, ability duration, and spirit power lasts for 7 seconds.
  • The first ability cast after gaining the buff will consume the buff.
  • The conditional ability range and ability duration are snapshot on ability use.
  • The conditional spirit power is tied to the 7 second timer of the conditional buff. The +15 spirit power will only be available for 7 seconds after the player initially gains the conditional buff.

Examples:

  • 6 seconds after gaining the conditional buff, Vindicta uses Assassinate.
    • This consumes the buff, and applies +15 spirit power to Assassinate's damage.
  • 6 seconds after gaining the conditional buff, Seven uses Lightning Ball.
    • The buff is consumed.
    • The Lightning Ball gains +20% ability duration and +20% ability range.
    • The Lightning Ball gains +15 spirit power for 1 second only. For the rest of its duration, it does not benefit from +15 spirit power.
  • 6 seconds after gaining the conditional buff, Seven uses Power Surge.
    • The buff is consumed.
    • Power Surge gains +20% ability duration and +20% ability range.
    • Power Surge's damage benefits from +15 spirit power for 1 second only. For the rest of its duration, the damage does not benefit from +15 spirit power.
    • Power Surge's total duration scales natively with spirit power at time of cast. The additional duration due to the +15 spirit power is snapshot on cast, and is not lost when the 7s conditional buff is consumed.

Update history

Main article: Arcane Surge/Update history

View the full update history: Arcane Surge/Update history

Update Changes

June 11, 2026

  • Fixed various cases with the bonuses not working

May 22, 2026

  • Fixed various interaction bugs with different abilities.

March 21, 2026

  • Ability Range reduced from 15% to 12%.
Weapon
Vitality
Spirit