Ballistic Enchantment: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Ballistic Enchantment}}
| item_name            = Ballistic Enchantment
| passive1_description = {{#invoke:Lang|get_string|upgrade_bulletshredimbue_desc}}
| passive1_stat1      = +{{ItemData|{{#var:item_key_or_en}}|WeaponPowerPerStack}} [[Weapon Damage]] per [[Stack]]
| passive1_stat2      = +{{ItemData|{{#var:item_key_or_en}}|TechRadiusMultiplier}} [[Ability Range]]
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| passive1_stat4      = +{{ItemData|{{#var:item_key_or_en}}|WeaponPowerPerStackNonHero}}% [[Unit|Non-Hero]] [[Weapon Damage]]
| passive1_stat5      = {{ItemData|{{#var:item_key_or_en}}|NonHeroStackLimit}} [[Unit|Non-Hero]] [[Stack|Stack Limit]]
}}
'''Ballistic Enchantment''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]].


It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
{{ItemSummary|{{#var:item_key_or_en}}}}


== Update history ==
== Update history ==
{{Update history}}{{Item Navbox}}
{{Update history}}
== Navigation ==
{{Item Navbox}}

Latest revision as of 22:19, 24 April 2026

Ballistic Enchantment
Image for the Deadlock item Ballistic Enchantment
Cost Souls3,200
Tier 3
Passive
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.
Upgrades From:
Mystic Expansion
Internal name: upgrade_bulletshredimbue

Ballistic Enchantment is a Tier 3 Weapon Item that can be purchased from the Shop for Souls3,200. Its component, Mystic Expansion, makes up Souls800 of the cost.

Update history

[edit | edit source]

View the full update history: Ballistic Enchantment/Update history

Update Changes

May 22, 2026

March 21, 2026

  • Ability Range reduced from 25% to 20%.

March 6, 2026

  • Weapon damage per stack increased from 18% to 20%
  • Range reduced from 30% to 25%
  • Non-hero weapon damage increased from 4% to 5%
[edit | edit source]
Weapon
Vitality
Spirit