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| Latest revision | Your text | ||
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* The target receives a {{#invoke:Abilities|get_ability_prop|Grapple Arm|SlowPercent}}% move slow that lasts for {{#invoke:Abilities|get_ability_prop|Grapple Arm|RestrictionDuration}}s when it finishes being pulled-in. | * The target receives a {{#invoke:Abilities|get_ability_prop|Grapple Arm|SlowPercent}}% move slow that lasts for {{#invoke:Abilities|get_ability_prop|Grapple Arm|RestrictionDuration}}s when it finishes being pulled-in. | ||
* T1 damage bonus works by applying a unique debuff to the enemy, which can be shortened and cleansed. | * T1 damage bonus works by applying a unique debuff to the enemy, which can be shortened and cleansed. | ||
* Though it does light melee damage, Grapple Arm triggers the effects of some items as if it does heavy melee damage ({{ItemIcon|Spirit Snatch}}, {{ItemIcon|Lifestrike}}), but not for others ( | * Though it does light melee damage, Grapple Arm triggers the effects of some items as if it does heavy melee damage ({{ItemIcon|Spirit Snatch}}, {{ItemIcon|Lifestrike}}), but not for others ({{ItemIcon|Crushing Fists}}). This is likely unintentional. | ||
| interactions = | | interactions = | ||
{{AbilityInteraction | interaction = debuff resist | text = | {{AbilityInteraction | interaction = debuff resist | text = | ||