Blood Tribute: Difference between revisions

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Karas (talk | contribs)
updated for new patch (bonus health -> spirit res, health drain 50 -> 40)
LVL (talk | contribs)
Automated and changed the summary a bit
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{{Infobox item
{{Infobox item
| item_name = Blood Tribute
| item_name           = Blood Tribute
| has_components = false
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}}% [[Spirit Resist]]
| has_passive1 = false
| has_active1         = true
| has_passive2 = false
| active1_description  = {{#invoke:Lang|get_string|upgrade_blood_tribute_desc|item_name={{#var:item_key_or_en}}}}
| has_active1 = true
| active1_stat1       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthDrainedPerSecond}}/s Health Drain
| has_iscomponentof = false
| active1_stat2       = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusFireRate}}% [[Fire Rate]]
| has_iscomponentof2 = false
| active1_stat3       = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StatusResistancePercent}}% [[Debuff Resist]]
| item_stat1 = +8% [[Spirit Resist]]
| active1_stat4       = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]]
| active1_description = Toggle: Continually sacrifice Health to improve '''fire rate''', '''Debuff Resistance''' and '''Move Speed'''. Healing received is reduced during the sacrifice.
| active1_stat5       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}}% [[Healing]] Reduction
| active1_stat1 = 40/s Health Drain
| active1_stat2 = +35% Fire Rate
| active1_stat3 = +50% Debuff Resist
| active1_stat4 = +1.75 m/s Move Speed
| active1_stat5 = -50% Healing Reduction
}}
}}


'''Blood Tribute''' is a Tier 3 Weapon [[Items|Item]] that provides bonus [[health]] and a life-drain Active. Activating this item will continually drain the triggering hero's health to provide [[Debuff Resist]] as well as improving [[Fire Rate]] and [[Move Speed]]. During this drain, all healing received will be reduced.  
'''Blood Tribute''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Spirit Resist]]. Its active ability will continually drain the triggering hero's health and provide [[Debuff Resist]] as well as improving [[Fire Rate]] and [[Move Speed]]. During this drain, all healing received will be reduced.  


Unlike most [[Active Items|active items]], Blood Tribute has no cooldown or duration limit and instead can be toggled on and off indefinitely. The health drain cannot kill its user.
Unlike most [[Active Items|active items]], '''Blood Tribute''' has no cooldown or duration limit and instead can be toggled on and off indefinitely. The health drain cannot kill its user.


It can be purchased for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} from the [[Shop]].
It can be purchased for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} from the [[Shop]].

Revision as of 19:16, 5 July 2025

Blood Tribute
Image for the Deadlock item Blood Tribute
Cost Souls3,200
Tier 3
+8%% Spirit Resist
Active
Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.
Internal name: upgrade_blood_tribute

Blood Tribute is a Tier 3 Weapon Item that provides Spirit Resist. Its active ability will continually drain the triggering hero's health and provide Debuff Resist as well as improving Fire Rate and Move Speed. During this drain, all healing received will be reduced.

Unlike most active items, Blood Tribute has no cooldown or duration limit and instead can be toggled on and off indefinitely. The health drain cannot kill its user.

It can be purchased for Souls3,200 from the Shop.

Update history

Main article: Update history

View the full update history: Blood Tribute/Update history

Update Changes

April 30, 2026

  • Now has an innate 8% Debuff Resistance.
  • Active Debuff Resist reduced from 40% to 35%.

March 21, 2026

  • Spirit Resist reduced from 10% to 8%.
  • Improved Enhanced version.

March 6, 2026

  • No longer has healing reduction
  • Self damage increased from 40 to 50
Weapon
Vitality
Spirit