Blood Tribute: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Gammaton32 (talk | contribs) mNo edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Infobox item | {{Infobox item | ||
| item_name = Blood Tribute | | item_name = Blood Tribute | ||
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}} | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}} [[Spirit Resist]] | ||
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} Out of Combat [[Health]] Regen | | item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} Out of Combat [[Health]] Regen | ||
| has_active1 = true | | has_active1 = true | ||
| active1_description = {{#invoke:Lang|get_string|upgrade_blood_tribute_desc|item_name={{#var:item_key_or_en}}}} | | active1_description = {{#invoke:Lang|get_string|upgrade_blood_tribute_desc|item_name={{#var:item_key_or_en}}}} | ||
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthDrainedPerSecond}}/s Health Drain | | active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthDrainedPerSecond}}/s Health Drain | ||
| active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusFireRate}} | | active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusFireRate}} [[Fire Rate]] | ||
| active1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StatusResistancePercent}} | | active1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StatusResistancePercent}} [[Debuff Resist]] | ||
| active1_stat4 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] | | active1_stat4 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] | ||
| active1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} | | active1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing]] Reduction | ||
| sound1 = Blood tribute activate 01.mp3 | | sound1 = Blood tribute activate 01.mp3 | ||
| sound2 = Blood tribute activated lp 01.mp3 | | sound2 = Blood tribute activated lp 01.mp3 | ||
Revision as of 17:19, 21 August 2025
| Blood Tribute | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| +8% Spirit Resist | |||
| +4 Out of Combat Health Regen | |||
| Active | |||
| Toggle: Continually sacrifice Health to improve | |||
| Internal name: upgrade_blood_tribute | |||
| Sounds | |||
Blood Tribute is a Tier 3 Weapon Item that provides Spirit Resist. Its active ability will continually drain the triggering hero's health and provide Debuff Resist as well as improving Fire Rate and Move Speed. During this drain, all healing received will be reduced.
Unlike most active items, Blood Tribute has no cooldown or duration limit and instead can be toggled on and off indefinitely. The health drain cannot kill its user.
It can be purchased for
3,200 from the Shop.
Update history
- Main article: Update history
View the full update history: Blood Tribute/Update history
| Update | Changes |
|---|---|
| |
| |
|
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit