Capacitor: Difference between revisions

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Wrap Infobox item into Default/Enhanced tabber (BOT)
TheMilkMan (talk | contribs)
Added missing BonusFireRate stat
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{{Infobox item
{{Infobox item
| item_name            = Capacitor
| item_name            = Capacitor
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|BonusFireRate}} [[Fire Rate]]
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|ProcCooldown}}s
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|ProcCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_chain_lightning_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_chain_lightning_desc}}
Line 25: Line 26:
| enhanced            = true
| enhanced            = true
| item_name            = Capacitor
| item_name            = Capacitor
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusFireRate|prefix=+|suffix=|noicon=true}} [[Fire Rate]]
| passive1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcCooldown|prefix=|suffix=s|noicon=true}}
| passive1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcCooldown|prefix=|suffix=s|noicon=true}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_chain_lightning_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_chain_lightning_desc}}
Line 30: Line 32:
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcChance|prefix=|suffix=|noicon=true}} Proc Chance
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcChance|prefix=|suffix=|noicon=true}} Proc Chance
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ChainCount|prefix=|suffix=|noicon=true}} Max Jumps
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ChainCount|prefix=|suffix=|noicon=true}} Max Jumps
| passive1_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ChainRadius|prefix=|suffix=|noicon=true}} Jump Radius
| passive1_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ChainRadius|prefix=|suffix=m|noicon=true}} Jump Radius
| active1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| active1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| active1_description  = {{#invoke:Lang|get_string|upgrade_capacitor_desc}}
| active1_description  = {{#invoke:Lang|get_string|upgrade_capacitor_desc}}

Revision as of 20:05, 12 February 2026

Capacitor
Image for the Deadlock item Capacitor
Cost Souls6,400
Tier 4
+5% Fire Rate
Passive 0.2s
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
Active 40s
Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
Upgrades From:
Tesla Bullets
Internal name: upgrade_capacitor
Sounds

Capacitor
Image for the Deadlock item Capacitor
Cost Souls6,400
Tier 4
Enhanced
+20% Fire Rate
Passive 0.2s
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
Active 8s
Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
Upgrades From:
Tesla Bullets
Internal name: upgrade_capacitor
Sounds

Capacitor is a Tier 4 Weapon Item.

It has a passive ability that shocks enemy targets; and an active ability that deals damage, applies slow, disables Stamina and silences movement abilities on the affected enemy players.

It can be purchased from the Shop for Souls6,400. Its Component, Tesla Bullets, makes up Souls3,200 of the cost.

Notes

  • Capacitor has an internal cooldown of 0.25 seconds, which is lowered by item cooldown reduction.
  • Shock Damage is considered Spirit Damage and is reduced by Spirit Resist.

Update history

View the full update history: Capacitor/Update history

Update Changes

May 22, 2026

  • Proc cooldown reduced from 0.25s to 0.2s.

January 30, 2026

  • Debuff duration reduced from 4s to 3s.
  • Cooldown reduced from 50s to 40s.

November 21, 2025

  • Shock damage reduced from 50 to 43.
  • Shock damage spirit power growth increased from 0.14 to 0.19.
  • No longer dispels buffs (moved to Curse)
  • Cooldown reduced from 60s to 50s.
  • Slow duration reduced from 5s to 4s (75%->0%)
  • Slow debuff now prevents stamina usage and silences movement abilities.
Weapon
Vitality
Spirit