Crates: Difference between revisions

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Crates (or boxes) are [[breakables|breakable]] objects scattered around the map that, when broken, have a chance to drop [[Souls#Unsecured_Souls|Unsecured Souls]]. Crates can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.
Crates (or boxes) are [[breakables|breakable]] objects scattered around the map that, when broken, have a chance to drop [[Souls#Unsecured_Souls|Unsecured Souls]]. Crates can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.


== Overview ==
Crates spawn after 2 in-game minutes (with the exception of a large group of breakables placed in the room directly above the [[Mid-Boss]] pit, which instead spawn after 10 in-game minutes), and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls. Not collecting the souls and leaving them on the ground will delay the respawn if they aren't collected within the normal respawn time.
Crates spawn after 2 in-game minutes (with the exception of a large group of breakables placed in the room directly above the [[Mid-Boss]] pit, which instead spawn after 10 in-game minutes), and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls. Not collecting the souls and leaving them on the ground will delay the respawn if they aren't collected within the normal respawn time.



Revision as of 15:58, 12 March 2026

Crates

Crates (or boxes) are breakable objects scattered around the map that, when broken, have a chance to drop Unsecured Souls. Crates can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.

Overview

Crates spawn after 2 in-game minutes (with the exception of a large group of breakables placed in the room directly above the Mid-Boss pit, which instead spawn after 10 in-game minutes), and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls. Not collecting the souls and leaving them on the ground will delay the respawn if they aren't collected within the normal respawn time.

Souls collected from crates are tracked in the post-game "Souls by Source" graph as "Breakable Pickups".

Soul Values

  • Value: Soul Value of the target at the very beginning of a match
  • Gain: How the soul value changes over the time of the match, measured in minutes
  • 2 min: Value of the target at the initial moment of spawn
  • 10 min/20 min/30 min: Value of the target at certain game times
Source Chance Value Gain (/min) 2 min 10 min 20 min 30 min 40 min 50 min 60 min
Crates 60% 23 2.0 27 43 63 83 103 123 143

Notes

  • Even though crates spawn after 2 in-game minutes, their soul scaling starts immediately.

Update history

Update Changes

July 29, 2025

  • Breakables souls growth per minute reduced from 2.6 to 2.0.

May 27, 2025

  • Breakable souls rescaled from 28.5 + 2.375/min to 23 + 2.6/min.

May 8, 2025

  • Breakables now spawn at 2 minutes instead of 3 minutes.
  • Soul Breakables chance increased from 50% to 60%.
  • Golden Statue breakables chance increased from 40% to 50%.

February 25, 2025

  • Breakable soul values reduced by 5%.

October 24, 2024

  • Breakables spawn time increased from 2 minutes to 3 minutes.
  • Breakables Souls reduced from 35 + 3/min to 30 + 2.5/min.

October 10, 2024

  • Golden Statues and Breakables spawn time changed from 3 min to 2 min.

Lore

Crates have the Fairfax Industries logo.