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Crates (or boxes) are breakable objects scattered around the map that, when broken, have a chance to drop Unsecured Souls. Crates can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.

“What are we standing around for? Let's start breaking shit!— Billy
Overview
Crates spawn after 2 in-game minutes (with the exception of a large group of breakables placed in the room directly above the Mid-Boss pit, which instead spawn after 10 in-game minutes), and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls. Not collecting the souls and leaving them on the ground will delay the respawn if they aren't collected within the normal respawn time.
Souls collected from crates are tracked in the post-game "Souls by Source" graph as "Breakable Pickups".
Soul Values
- Value: Soul Value of the target at the very beginning of a match
- Gain: How the soul value changes over the time of the match, measured in minutes
- 2 min: Value of the target at the initial moment of spawn
- 10 min/20 min/30 min: Value of the target at certain game times
| Source | Chance | Value | Gain (/min) | 2 min | 10 min | 20 min | 30 min | 40 min | 50 min | 60 min |
|---|---|---|---|---|---|---|---|---|---|---|
| Crates | 60% | 23 | 2.0 | 27 | 43 | 63 | 83 | 103 | 123 | 143 |
Notes
- Even though crates spawn after 3 in-game minutes, their soul scaling starts immediately.
Update history
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Lore
Crates have the Fairfax Industries logo.
Trivia
- There are 518 crates on the map
Gallery
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Crate spawn locations
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