Cursed Relic: Difference between revisions

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|item_name=Curse
|item_name=Curse
|item_type=Spirit
|item_type=Spirit
 
|item_tier=4
|item_tier=4|has_components=false
|has_components=false
 
|has_passive1=false
|has_passive1=false
|has_passive2=false
|has_passive2=false
|has_iscomponentof=false
|has_iscomponentof=false
|item_stat1=+20% Weapon Damage
|item_stat1=+20% Weapon Damage
|item_stat2=+8 Spirit Power
|item_stat2=+8 Spirit Power
|souls=6,200
|souls=6,200
|has_active1=true
|has_active1=true
|active1_description=Curses an enemy - '''interrupting''', '''Siliencing''', '''Disarming''', and '''preventing item usage'''.
|active1_description=Curses an enemy - '''interrupting''', '''Siliencing''', '''Disarming''', and '''preventing item usage'''.
|active1_stat1 = 3.25s Status Duration
|active1_stat1 = Silenced Status Effect
|active1_stat2 = 20m Cast Range
|active1_stat2 = 3.25s Duration
|active1_cooldown=53s}}
|active1_stat3 = 20m Cast Range
|active1_cooldown=53s
}}
'''Curse''' is a Tier 4 [[Spirit]] [[Item]] that provides bonus [[Weapon Damage]] and [[Spirit Power]] to the purchasing hero.  
'''Curse''' is a Tier 4 [[Spirit]] [[Item]] that provides bonus [[Weapon Damage]] and [[Spirit Power]] to the purchasing hero.  


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{{Update history}}
{{Update history}}


{{Item_Navbox}}
{{Item Navbox}}
[[Category:Items]][[Category:Active Items]]
[[Category:Active Items]]

Revision as of 01:46, 13 November 2024

Image for the Deadlock item
Cost Souls6,200
Tier 4
+20% Weapon Damage
+8 Spirit Power
Active 53s
Curses an enemy - interrupting, Siliencing, Disarming, and preventing item usage.
Internal name:

Curse is a Tier 4 Spirit Item that provides bonus Weapon Damage and Spirit Power to the purchasing hero.

Curse has an Active which can be used on a selected enemy hero to Interrupt, Silence, Disarm and prevent item usage.

It can be purchased from the Shop for Souls6,200.

  • N/A

Update history

Main article: Update history

View the full update history: Cursed Relic/Update history

Update Changes

July 28, 2026

  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration

June 30, 2026

  • Damage Penalty increased from -10% to -14%.

March 21, 2026

  • Improved Enhanced version.
Weapon
Vitality
Spirit