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“Cannot waste time.”
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Notes: The list of hero abilities is a bit outdated after the March 6 2026 update

Barriers are a temporary pool of additional health that takes damage before Health is reduced. Barriers block all incoming damage from any source, with Damage Resistances applied.

Pocket with 600 HP barrier

Notes

  • Any instance of excess damage dealt to completely destroy a barrier is then done to health.
    • For example, a Dynamo with 100 barrier health and 0% Spirit Resist takes 168 spirit damage from Vindicta's Assassinate. 100 spirit damage will break Dynamo's barrier, the remaining 68 spirit damage is done to health.

Sources of Barriers

This is a dynamic list "barrier". Edit contents.
Name CostCategoryStat change
  Grit800  Vitality+200 HP Barrier
  Guardian Ward1,600  Vitality+250 HP Barrier
  Reactive Barrier1,600  Vitality+325 HP Barrier
  Spirit Shielding1,600  Vitality+300 HP Barrier
  Weapon Shielding1,600  Vitality+300 HP Barrier
  Majestic Leap3,200  Vitality+200 HP Barrier
  Divine Barrier6,400  Vitality+600 HP Barrier
  Diviner's Kevlar6,400  Vitality+1000 HP Barrier
  Indomitable6,400  Vitality+325 HP Barrier
  Cloak of OpportunityLegendary  Vitality+500 HP Barrier
List of Hero Abilities
Hero Ability  0  1  2  5
  Dazzling Trick   120 Damage Barrier +100 Damage Barrier and scales with Spirit Power at  x0.7
  Doorway Provides a   250 Damage Barrier for The Doorman and any ally that passes through a Doorway for the first time. Barrier scales with Spirit Power.  x1.5
  Air Drop   300 Damage Barrier  x0.7 on Ivy and carried ally when flying ends +200 Damage Barrier
  Defend and Fight!   125 Damage Barrier on target when cast. Barrier scales with Spirit Power.  x1.6 +100 Damage Barrier
  Slither Provides a   180 Damage Barrier upon sliding.
  Willpower   125 Damage Barrier +150 Damage Barrier Health and now scales with Spirit Power at  x3.66
  Project Mind Provides a   300 Damage Barrier on teleport. Barrier amount scales with Spirit Power.  x2.44

Update history

Update Changes

May 8, 2025

  • Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.
  • (Undocumented) All barriers are now temporary.

September 12, 2024

  • Shield regeneration time reduced from 60s to 50s