| Divine Barrier | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| +10% Ability Range | |||
| Active | |||
| Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else. | |||
| Upgrades From: Guardian Ward | |||
| Internal name: upgrade_divine_barrier | |||
| Sounds | |||
Divine Barrier: Difference between revisionsGive feedback
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TheMilkMan (talk | contribs) Updated formatting and switched to using new template |
Wrap Infobox item into Default/Enhanced tabber (BOT) |
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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;"> | |||
<tabber> | |||
Default= | |||
{{Infobox item | {{Infobox item | ||
| item_name = Divine Barrier | | item_name = Divine Barrier | ||
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| sound2 = divine barrier buff start 01.mp3 | | sound2 = divine barrier buff start 01.mp3 | ||
}} | }} | ||
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Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Divine Barrier | |||
| item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|TechRangeMultiplier|prefix=+|suffix=|noicon=true}} [[Ability Range]] | |||
| active1_description = {{#invoke:Lang|get_string|upgrade_divine_barrier_desc}} | |||
| active1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}} | |||
| active1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|CombatBarrier|prefix=|suffix=|noicon=true}} [[Damage Barrier|Barrier]] (Conditional) | |||
| active1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMoveSpeed|prefix=+|suffix=m/s|noicon=true}} [[Move Speed]] (Conditional) | |||
| active1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BuffDuration|prefix=|suffix=s|noicon=true}} Buff Duration | |||
| active1_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCastRange|prefix=|suffix=|noicon=true}} [[Cast Range]] | |||
| component1_name = Guardian Ward | |||
| sound1 = divine barrier cast 01.mp3 | |||
| sound2 = divine barrier buff start 01.mp3 | |||
}} | |||
</tabber> | |||
</div> | |||
'''Divine Barrier''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Ability Range]] to the purchasing hero. | '''Divine Barrier''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Ability Range]] to the purchasing hero. | ||
Revision as of 21:52, 11 February 2026
| Divine Barrier | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| Enhanced | |||
| +20% Ability Range | |||
| Active | |||
| Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else. | |||
| Upgrades From: Guardian Ward | |||
| Internal name: upgrade_divine_barrier | |||
| Sounds | |||
Divine Barrier is a Tier 4 Vitality Item that provides Ability Range to the purchasing hero.
Its active ability removes all debuffs (non-stun) from the target and grants them a Barrier and Movement Speed for a short duration. Can be self-cast.
If Divine Barrier is cast on a teammate, the cooldown is halved.
It can be purchased from the Shop for
6,400. Its Component, Guardian Ward, makes up
1,600 of the cost.
Update history
View the full update history: Divine Barrier/Update history
| Update | Changes |
|---|---|
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Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit