Escalating Resilience: Difference between revisions

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updated cost for new patch (3,000 -> 3,200)
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{{Infobox item
{{Infobox item
| item_name           = Escalating Resilience
| item_name = Escalating Resilience
| item_type           = Weapon
| item_type = Weapon
| item_tier           = 3
| item_tier = 3
| has_components       = false
| has_components = false
| has_passive1         = true
| has_passive1 = true
| has_passive2         = false
| has_passive2 = false
| has_active1         = false
| has_active1 = false
| has_iscomponentof   = false
| has_iscomponentof = false
| item_stat1           = +12% [[Fire Rate]]
| has_iscomponentof2 =
| item_stat2           = +14% [[Weapon Damage]]
| item_stat1 = +12% [[Fire Rate]]
| souls               = 3,000
| item_stat2 = +14% [[Weapon Damage]]
| souls = 3,200
| passive1_description = Grants [[Bullet Resist]] when your bullets hit an enemy hero. '''Each shot can only grant one stack.'''
| passive1_description = Grants [[Bullet Resist]] when your bullets hit an enemy hero. '''Each shot can only grant one stack.'''
| passive1_cooldown   =
| passive1_cooldown =  
| passive1_stat1       = 40% Max Bullet Resist
| passive1_stat1 = 40% Max Bullet Resist
| passive1_stat2       = 2% Bullet Resist per Stack
| passive1_stat2 = 2% Bullet Resist per Stack
| passive1_stat3       = 20s Stack Duration
| passive1_stat3 = 20s Stack Duration
}}
}}


'''Escalating Resilience''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Fire Rate]] and [[Weapon Damage]]. Its passive effect grants the user additional [[Bullet Resist]] every time their bullets hit an enemy hero, up to a maximum.
'''Escalating Resilience''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Fire Rate]] and [[Weapon Damage]]. Its passive effect grants the user additional [[Bullet Resist]] every time their bullets hit an enemy hero, up to a maximum.


It can be purchased from the [[Shop]] for {{Souls|3,000}}.
It can be purchased from the [[Shop]] for {{Souls|3,200}}.


== Notes ==
== Notes ==

Revision as of 11:28, 10 May 2025

Escalating Resilience
Image for the Deadlock item Escalating Resilience
Cost Souls3,200
Tier 3
+12% Fire Rate
+14% Weapon Damage
Passive
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
Internal name: upgrade_reinforcing_casings

Escalating Resilience is a Tier 3 Weapon Item that grants increased Fire Rate and Weapon Damage. Its passive effect grants the user additional Bullet Resist every time their bullets hit an enemy hero, up to a maximum.

It can be purchased from the Shop for Souls3,200.

Notes

  • Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like Abrams' and Pocket can't gain several stacks in one shot.

Update history

Main article: Update history

View the full update history: Escalating Resilience/Update history

Update Changes

May 22, 2026

  • Max Ammo increased from 30% to 35%.
  • Weapon Damage increased from 15% to 18%.

November 21, 2025

  • Bonus Health reduced from 125 to 100.

May 19, 2025

  • Bonus health increased from +100 to +125.
  • Stack duration increased from 20s to 24s.
Weapon
Vitality
Spirit