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{{Update history table/row | {{Update history table/row | ||
| update = November 7 | | update = {{Update link|May|22|2026}} | ||
| changes = | |||
* Move speed increased from 1.25m to 1.5m. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Time to regen reduced from 13s to 10s | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|16|2025}} | |||
| changes = | |||
* Move speed reduced from 1.5 to 1.25. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2025}} | |||
| changes = | |||
* Damage taken duration to regen reduced from 14s to 13s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2025}} | |||
| changes = | |||
* Regen reduced from 3% to 2% | |||
* No longer grants +22% Weapon Damage | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|17|2025}} | |||
| changes = | |||
* Damage taken cooldown increased from 12s to 14s | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | |||
* Cost reduced from 3500 to 3200. | |||
* Bonus Health reduced from +400 to +375. | |||
* Regen reduced from 4% to 3% | |||
* Conditional Weapon Damage reduced from +23% to +22%. | |||
* Conditional Move Speed reduced from +2m to +1.5m. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|17|2025}} | |||
| changes = | |||
* Weapon Damage reduced from 27% to 23% | |||
* Out of combat time increased from 10s to 13s | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|February|25|2025}} | |||
| changes = | |||
* Effects revisions. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|7|2024}} | |||
| changes = | | changes = | ||
* Effects updates for {{ItemIcon|Fortitude}}. | * Effects updates for {{ItemIcon|Fortitude}}. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Now upgrades from {{ItemIcon|Extra Health}}. | * Now upgrades from {{ItemIcon|Extra Health}}. | ||
| Line 16: | Line 67: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* Health increased from +300 to +325. | * Health increased from +300 to +325. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* Bonus Health increased from 275 to 300. | * Bonus Health increased from 275 to 300. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Lane troopers do not reset the passive regen timer. | * Lane troopers do not reset the passive regen timer. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Damage taken duration threshold reduced from 12s to 11s. | * Damage taken duration threshold reduced from 12s to 11s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Out of combat regen timer reduced from 13s to 12s. | * Out of combat regen timer reduced from 13s to 12s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 18 | | update = {{Update link|July|18|2024}} | ||
| changes = | | changes = | ||
* Bonus health increased from +250 to +275. | * Bonus health increased from +250 to +275. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 11 | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* Health increased from 225 to 250. | * Health increased from 225 to 250. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4 | | update = {{Update link|July|4|2024}} | ||
| changes = | | changes = | ||
* Duration required to start regenerating reduced from 14s to 13s. | * Duration required to start regenerating reduced from 14s to 13s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 10 | | update = {{Update link|May|10|2024}} | ||
| changes = | | changes = | ||
* {{ItemIcon|Fortitude}} now starts on cooldown to prevent purchasing and selling in the field for significant regen. | * {{ItemIcon|Fortitude}} now starts on cooldown to prevent purchasing and selling in the field for significant regen. | ||
Latest revision as of 06:48, 23 May 2026
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