Haze/Update history: Difference between revisionsGive feedback
< Haze
No edit summary |
mNo edit summary |
||
| (15 intermediate revisions by 8 users not shown) | |||
| Line 1: | Line 1: | ||
{{HeroTabs}} | {{HeroTabs}} | ||
This page documents the full update history for {{HeroIcon|Haze}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|July|28|2026}} | |||
| changes = | |||
* {{AbilityIcon|Sleep Dagger}} wake up time spirit scaling reduced from 0.003 to 0.002. | |||
* {{AbilityIcon|Sleep Dagger}} damage spirit scaling reduced from 2.8 to 2.2. | |||
* {{AbilityIcon|Sleep Dagger}} T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”. | |||
* {{AbilityIcon|Sleep Dagger}} T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”. | |||
* {{AbilityIcon|Fixation}} T3 reduced from +0.14 per Stack to +0.11. | |||
* {{AbilityIcon|Fixation}} T3 now also scales with Weapon Damage (0.0003). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|9|2026}} | |||
| changes = | |||
* {{AbilityIcon|Sleep Dagger}} T2 now also applies 15 Fixation Stacks. | |||
* {{AbilityIcon|Sleep Dagger}} T2 reduced from -18s Cooldown to -17s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Sleep Dagger}} T1 increased from -8% Bullet Resist to -10%. | |||
* {{AbilityIcon|Sleep Dagger}} T2 increased from -17s Cooldown to -18s. | |||
* {{AbilityIcon|Smoke Bomb}} T3 increased from +40% Bullet Lifesteal to +50%. | |||
* {{AbilityIcon|Bullet Dance}} cooldown increased from 145s to 165s. (Global ult change) | |||
* {{AbilityIcon|Bullet Dance}} T3 reduced from -75s Cooldown to -65s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* {{AbilityIcon|Fixation}} T3 increased from +0.12 to +0.14. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Restored being able to slide while using {{AbilityIcon|Bullet Dance}}. | |||
* {{AbilityIcon|Bullet Dance}} range increased from 15m to 16m. | |||
* {{AbilityIcon|Bullet Dance}} now has 30% evasion in the base ability. | |||
* {{AbilityIcon|Bullet Dance}} T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed". | |||
* {{AbilityIcon|Bullet Dance}} T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown". | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|10|2026}} | |||
| changes = | |||
* {{AbilityIcon|Sleep Dagger}} no longer takes you out of RMB zoom. | |||
* {{AbilityIcon|Sleep Dagger}} Wake Up delay now has spirit scaling (0.003). | |||
* {{AbilityIcon|Sleep Dagger}} spirit scaling increased from 2.6 to 2.8. | |||
* {{AbilityIcon|Sleep Dagger}} T2 increased from -15s Cooldown to -17s. | |||
* {{AbilityIcon|Sleep Dagger}} T3 sleep duration increased from +0.75s to +1s. | |||
* {{AbilityIcon|Sleep Dagger}} T3 slow duration increased from 2.5s to 3s. | |||
* {{AbilityIcon|Smoke Bomb}} spirit scaling increased from 0.08 to 0.1. | |||
* {{AbilityIcon|Smoke Bomb}} T3 lifesteal increased from 30% to 40%. | |||
* {{AbilityIcon|Fixation}} Weapon Damage per stack increased from 0.18 to 0.2. | |||
* {{AbilityIcon|Fixation}} T3 reduced from +0.14 Weapon Damage per stack to +0.12. | |||
* Fixed being able to slide while using {{AbilityIcon|Bullet Dance}}. | |||
* {{AbilityIcon|Bullet Dance}} targeting is no longer a full radius around the hero, but instead is a cone in the direction you are aiming. | |||
* {{AbilityIcon|Bullet Dance}} cooldown reduced from 165s to 145s. | |||
* {{AbilityIcon|Bullet Dance}} no longer grants 60% Evasion. | |||
* {{AbilityIcon|Bullet Dance}} duration increased from 3s to 3.5s. | |||
* {{AbilityIcon|Bullet Dance}} duration spirit scaling reduced from 0.08 to 0.03. | |||
* {{AbilityIcon|Bullet Dance}} fire rate increased from 20% to 25%. | |||
* {{AbilityIcon|Bullet Dance}} T3 changed from "+1 Additional Target and +3m Movespeed" to "+60% Evasion and +4m Movespeed". | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Spirit per boon reduced from 1.1 to 0.5. | |||
* {{AbilityIcon|Sleep Dagger}} Sleep move speed reduced from 2m/s to 1.5m/s. | |||
* {{AbilityIcon|Sleep Dagger}} Wake Up delay no longer increases with spirit scaling. | |||
* {{AbilityIcon|Sleep Dagger}} cooldown increased from 26s to 30s. | |||
* {{AbilityIcon|Sleep Dagger}} Sleep duration reduced from 3s to 2.75s. | |||
* {{AbilityIcon|Sleep Dagger}} T1 changed from "Removes 1 Stamina" to "-8% Bullet Resist Reduction for 6s". | |||
* {{AbilityIcon|Sleep Dagger}} T2 changed from "-12s Cooldown and -60% Stamina for 6s" to "-15s Cooldown". | |||
* {{AbilityIcon|Sleep Dagger}} T3 changed from "-12% Bullet Resist and -35% Fire Rate for 6s on wakeup" to "+0.75s Sleep Duration. -50% Move and Dash Slow for 2.5s on wakeup". | |||
* {{AbilityIcon|Smoke Bomb}} cooldown increased from 30s to 33s. | |||
* {{AbilityIcon|Smoke Bomb}} duration spirit scaling reduced from 0.18 to 0.08. | |||
* {{AbilityIcon|Smoke Bomb}} no longer has base +2m Invis Sprint Speed. | |||
* {{AbilityIcon|Smoke Bomb}} T1 increased from +5m Invis Sprint Speed to +7m. | |||
* {{AbilityIcon|Smoke Bomb}} T2 changed from "+10% Bullet Lifesteal" to "Enables 2 Ability Charges". | |||
* {{AbilityIcon|Smoke Bomb}} T3 changed from "Enable 2 Charges and Grants +0.5s of Invincibility" to "Dispels non-ult debuffs and grants 30% Lifesteal for 5s". | |||
* {{AbilityIcon|Smoke Bomb}} T3 now also grants +1 Charge. | |||
* {{AbilityIcon|Fixation}} reduced from +0.2 Weapon Damage per stack to +0.18. | |||
* {{AbilityIcon|Fixation}} T1 spirit scaling increased from 0.37 to 0.8. | |||
* {{AbilityIcon|Fixation}} T1 reduced from +50 Spirit Damage to +40. | |||
* {{AbilityIcon|Fixation}} T3 increased from +0.12 Weapon Damage to +0.14. | |||
* {{AbilityIcon|Bullet Dance}} Fire Rate bonus reduced from 30% to 20%. | |||
* {{AbilityIcon|Bullet Dance}} base ability now has 60% Evasion. | |||
* {{AbilityIcon|Bullet Dance}} duration spirit scaling increased from 0.06 to 0.08. | |||
* {{AbilityIcon|Bullet Dance}} Bonus Bullet Damage reduced from 10 to 7. | |||
* {{AbilityIcon|Bullet Dance}} T1 increased from +4 Bullet Damage to +7. | |||
* {{AbilityIcon|Bullet Dance}} T2 now also increases Fire Rate by +10%. | |||
* {{AbilityIcon|Bullet Dance}} T3 no longer adds 60% Bullet Evasion. | |||
* {{AbilityIcon|Bullet Dance}} T3 now also fires at an additional target. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|22|2026}} | |||
| changes = | |||
* {{Undocumented}} Removed the ability to cancel and refund cooldown of {{AbilityIcon|Bullet Dance}} during casting delay | |||
* {{Undocumented}} Updated VO pass | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|18|2025}} | |||
| changes = | |||
* New updated model. | |||
* {{Undocumented}} Updated VO pass | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|May|8|2025}} | | update = {{Update link|May|8|2025}} | ||
| Line 239: | Line 345: | ||
}} | }} | ||
[[Category:Haze]] | [[Category:Haze|U]] | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||
Latest revision as of 17:51, 25 August 2026
This page documents the full update history for Haze.
| Update | Changes |
|---|---|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|