Headhunter: Difference between revisions

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It can be purchased from the [[Shop]] for {{Souls|3,500}}.
It can be purchased from the [[Shop]] for {{Souls|3,500}}.


=== Recommended heroes ===
== Recommended heroes ==
*{{HeroIcon|Grey Talon}}
*{{HeroIcon|Grey Talon}}
*{{HeroIcon|Vindicta}}
*{{HeroIcon|Vindicta}}
Line 31: Line 31:
*{{HeroIcon|Lady Geist}}
*{{HeroIcon|Lady Geist}}
*{{HeroIcon|Paradox}}
*{{HeroIcon|Paradox}}
{{clear}}


== Update history ==
== Update history ==
{{Update history table
{{Main|Headhunter/Update history|l1=Update history}}
| contents =  
{{Update history}}
{{Update history table/row
 
| update = September 26, 2024
| changes =
*Now requires {{ItemIcon|Headshot Booster}} instead of {{ItemIcon|High-Velocity Mag}}.
*No longer grants +50% Bullet Velocity.
*Now grants +5% Fire Rate.
*Fixed not being affected by cooldown reduction.
}}
{{Update history table/row
| update = August 29, 2024
| changes =
* Introduced.
}}
}}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]
[[Category:Items]]

Revision as of 19:33, 18 October 2024

Headhunter
Image for the Deadlock item Headhunter
Cost Souls3,500
Tier 3
+15% Weapon Damage
+150 Bullet Shield Health
+5% Fire Rate
Passive 6s
Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.
Upgrades From:
Headshot Booster
Internal name: upgrade_headhunter

Headhunter is a Tier 3 Weapon Item that grants increased Weapon Damage, Bullet Shield Health and Fire Rate. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed.

It can be purchased from the Shop for Souls3,500.

Update history

Main article: Update history

View the full update history: Headhunter/Update history

Update Changes

December 16, 2025

  • Move speed reduced from 2 to 1.75.

September 4, 2025

  • Bonus Damage boon scaling increased from 3 to 4.

May 27, 2025

  • Now requires the center pellet hit the head hitbox to count.
  • Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon).
  • Bonus Headshot Damage reduced from 100 to 75.
  • Heal now scales with Boons rather than Spirit Power (0.1 per Boon).
Weapon
Vitality
Spirit