Healing Nova: Difference between revisions

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updated cost for new patch (1,250 -> 1,600), removed "scales with nearby allies" from description (unable to fully update description with new healing amount and spirit scaling, away from computer right now, apologies)
LVL (talk | contribs)
Updated stats and removed the notes section
Line 11: Line 11:
| has_iscomponentof2 =  
| has_iscomponentof2 =  
| component1_name = Healing Rite
| component1_name = Healing Rite
| item_stat1 = +12% [[Weapon Damage]]
| item_stat2 = +100 [[Health|Bonus Health]]
| item_stat3 = +6 [[Spirit Power]]
| active1_description = '''Heal''' yourself and nearby allies.
| active1_description = '''Heal''' yourself and nearby allies.
| active1_cooldown = 64s
| active1_cooldown = 70s
| active1_stat1 = 260 Total HP Regen
| active1_stat1 = 300{{ss|1}} Total HP Regen
| active1_stat2 = 2.8s Regen Duration
| active1_stat2 = 2s Regen Duration
| active1_stat3 = 15.0m Radius
| active1_stat3 = 18.0m Radius
}}
}}


'''Healing Nova''' is a Tier 2 [[Vitality]] [[item]] that provides [[Weapon Damage]], [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. Its active ability rapidly heals the user and nearby allies for a large amount of HP over a short duration.  
'''Healing Nova''' is a Tier 2 [[Vitality]] [[item]]. Its active ability rapidly heals the user and nearby allies for a large amount of HP over a short duration.  


Healing Nova has the Tier 1 component: [[Healing Rite]].
Healing Nova has the Tier 1 component: [[Healing Rite]].


It can be purchased for {{Souls|1,600}} from the [[Shop]].
It can be purchased for {{Souls|1,600}} from the [[Shop]].
== Notes ==
* The 15m radius from the active healing ability is affected by its own Ability Range increase, resulting in 16.2m when first buying the item without any other range increasing items.
* The in-game tooltip displays +8% Ability Range. Internally, <code>TechRadiusMultiplier</code> is set to 8, while <code>TechRangeMultiplier</code> is set to 6, where several items and abilities are only increased by +6%.


== Update history ==
== Update history ==

Revision as of 19:57, 10 May 2025

Healing Nova
Image for the Deadlock item Healing Nova
Cost Souls1,600
Tier 2
Active 70s
Heal yourself and nearby allies.
Upgrades From:
Healing Rite
Internal name: upgrade_health_nova

Healing Nova is a Tier 2 Vitality item. Its active ability rapidly heals the user and nearby allies for a large amount of HP over a short duration.

Healing Nova has the Tier 1 component: Healing Rite.

It can be purchased for Souls1,600 from the Shop.

Update history

Main article: Healing Nova/Update history

View the full update history: Healing Nova/Update history

Update Changes

March 21, 2026

  • Ability Range reduced from +6% to +5%.

September 4, 2025

  • Heal per boon increased from 4.4 to 6.
  • Now grants +6% Ability Range.

May 27, 2025

  • Now a T3 item.
  • Base heal increased from 260 to 325.
  • Heal now scales with Boons rather than Spirit Power (7 per Boon).
  • Now grants +8 Spirit Power.
  • Cooldown reduced from 70s to 60s.

Trivia

  • Healing Nova was originally named Health Nova.
  • Healing Nova is one of several items featured in promotional posters around the Map. However, those posters still use the old name.
Weapon
Vitality
Spirit