Healing Rite: Difference between revisions

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|iscomponentof1_name=Health Nova}}
|iscomponentof1_name=Health Nova}}


'''Healing Rite''' is a T1 [[Vitality]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero.
'''Healing Rite''' is a Tier 1 [[Vitality]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero.


Its active ability grants the user increased [[Health Regen]], [[Sprint Speed]], [[Regen Duration]] and [[Cast Range]] for a short duration.
Its active ability grants the user increased [[Health Regen]], [[Sprint Speed]], [[Regen Duration]] and [[Cast Range]] for a short duration.

Revision as of 02:26, 21 September 2024

Healing Rite
Image for the Deadlock item Healing Rite
Cost Souls500
Tier 1
+45 Bonus Health
+3 Spirit Power
Active 60s
Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
Upgrades To:
Health Nova
Internal name: upgrade_health_stimpak

Healing Rite is a Tier 1 Vitality Item that provides Bonus Health and Spirit Power to the purchasing hero.

Its active ability grants the user increased Health Regen, Sprint Speed, Regen Duration and Cast Range for a short duration.

Healing Rite is a component of Health Nova.

It may be purchased for Souls500 Souls from the Shop.

Update history

08-29-2024

  • Active Cooldown Reduced: 65s > 60s
Weapon
Vitality
Spirit