Infernus/Sounds: Difference between revisions

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== Weapon ==
== Weapon ==
=== Firing ===
'''Audio plays when Infernus shoots'''
{| class="wikitable"
|Fire 01
|[[File:Inferno weapon fire 01.mp3]]
|-
|Fire 02
|[[File:Inferno weapon fire 02.mp3]]
|-
|Fire 03
|[[File:Inferno weapon fire 03.mp3]]
|-
|Fire 04
|[[File:Inferno weapon fire 04.mp3]]
|-
|Fire 05
|[[File:Inferno weapon fire 05.mp3]]
|-
|Fire 06
|[[File:Inferno weapon fire 06.mp3]]
|-
|Fire 07
|[[File:Inferno weapon fire 07.mp3]]
|-
|Fire 08
|[[File:Inferno weapon fire 08.mp3]]
|-
|Fire 09
|[[File:Inferno weapon fire 09.mp3]]
|}
'''Audio plays on the bullet impact'''
{| class="wikitable"
|Impact 01
|[[File:Inferno wpn impact 01.mp3]]
|-
|Impact 02
|[[File:Inferno wpn impact 02.mp3]]
|-
|Impact 03
|[[File:Inferno wpn impact 03.mp3]]
|-
|Impact 04
|[[File:Inferno wpn impact 04.mp3]]
|-
|Impact 05
|[[File:Inferno wpn impact 05.mp3]]
|-
|Impact 06
|[[File:Inferno wpn impact 06.mp3]]
|-
|Impact 07
|[[File:Inferno wpn impact 07.mp3]]
|-
|Impact 08
|[[File:Inferno wpn impact 08.mp3]]
|-
|Impact 09
|[[File:Inferno wpn impact 09.mp3]]
|-
|Impact 10
|[[File:Inferno wpn impact 10.mp3]]
|}
'''The last bullet''' '''Infernus shoots uses unique audio.'''
{| class="wikitable"
|Last Shot
|[[File:Infernus wpn last shot 01.mp3]]
|}
'''Audio plays if Infernus's bullets whiz by you'''
{| class="wikitable"
|Whiz by 01
|[[File:Inferno weapon flyby 01.mp3]]
|-
|Whiz by 02
|[[File:Inferno weapon flyby 02.mp3]]
|-
|Whiz by 03
|[[File:Inferno weapon flyby 03.mp3]]
|-
|Whiz by 04
|[[File:Inferno weapon flyby 04.mp3]]
|-
|Whiz by 05
|[[File:Inferno weapon flyby 05.mp3]]
|-
|Whiz by 06
|[[File:Inferno weapon flyby 06.mp3]]
|-
|Whiz by 07
|[[File:Inferno weapon flyby 07.mp3]]
|-
|Whiz by 08
|[[File:Inferno weapon flyby 08.mp3]]
|-
|Whiz by 09
|[[File:Inferno weapon flyby 10.mp3]]
|-
|Whiz by 10
|[[File:Inferno weapon flyby 11.mp3]]
|-
|Whiz by 11
|[[File:Inferno weapon flyby 12.mp3]]
|-
|Whiz by 12
|[[File:Inferno weapon flyby 13.mp3]]
|-
|Whiz by 13
|[[File:Inferno weapon flyby 14.mp3]]
|}
=== Reloading ===
'''Audio plays when''' '''Infernus is reloading.'''
{| class="wikitable"
{| class="wikitable"
|
|Reload Start 01
|
|[[File:Infernus wpn reload start 01.mp3]]
|-
|Reload Start 02
|[[File:Infernus wpn reload start 02.mp3]]
|-
|Reload Start 03
|[[File:Infernus wpn reload start 03.mp3]]
|}
|}
{| class="wikitable"
{| class="wikitable"
|
|Reload Mid 01
|
|[[File:Infernus wpn reload mid 01.mp3]]
|-
|Reload Mid 02
|[[File:Infernus wpn reload mid 02.mp3]]
|-
|Reload Mid 03
|[[File:Infernus wpn reload mid 03.mp3]]
|}
|}
{| class="wikitable"
{| class="wikitable"
|
|Reload End 01
|
|[[File:Infernus wpn reload end 01.mp3]]
|-
|Reload End 02
|[[File:Infernus wpn reload end 02.mp3]]
|-
|Reload End 03
|[[File:Infernus wpn reload end 03.mp3]]
|}
|}
=== Zoom ===


== Movement ==
== Movement ==
'''Infernus's movement consists of 2 audios that play simultaneously, a footstep and a foley sound'''
{| class="wikitable"
{| class="wikitable"
|
|Footstep 01
|
|[[File:Inferno footstep 01.mp3]]
|-
|Footstep 02
|[[File:Inferno footstep 02.mp3]]
|-
|Footstep 03
|[[File:Inferno footstep 03.mp3]]
|-
|Footstep 04
|[[File:Inferno footstep 04.mp3]]
|-
|Footstep 05
|[[File:Inferno footstep 05.mp3]]
|-
|Footstep 06
|[[File:Inferno footstep 06.mp3]]
|-
|Footstep 07
|[[File:Inferno footstep 07.mp3]]
|-
|Footstep 08
|[[File:Inferno footstep 08.mp3]]
|-
|Footstep 09
|[[File:Inferno footstep 09.mp3]]
|-
|Footstep 10
|[[File:Inferno footstep 10.mp3]]
|-
|Footstep 11
|[[File:Inferno footstep 11.mp3]]
|-
|Footstep 12
|[[File:Inferno footstep 12.mp3]]
|-
|Footstep 13
|[[File:Inferno footstep 13.mp3]]
|-
|Footstep 14
|[[File:Inferno footstep 14.mp3]]
|-
|Footstep 15
|[[File:Inferno footstep 15.mp3]]
|}
|}
{| class="wikitable"
{| class="wikitable"
|
|Foley 01
|
|[[File:Inferno foley 01.mp3]]
|-
|Foley 02
|[[File:Inferno foley 02.mp3]]
|-
|Foley 03
|[[File:Inferno foley 03.mp3]]
|-
|Foley 04
|[[File:Inferno foley 04.mp3]]
|-
|Foley 05
|[[File:Inferno foley 05.mp3]]
|-
|Foley 06
|[[File:Inferno foley 06.mp3]]
|-
|Foley 07
|[[File:Inferno foley 07.mp3]]
|-
|Foley 08
|[[File:Inferno foley 08.mp3]]
|-
|Foley 09
|[[File:Inferno foley 09.mp3]]
|-
|Foley 10
|[[File:Inferno foley 10.mp3]]
|-
|Foley 11
|[[File:Inferno foley 11.mp3]]
|-
|Foley 12
|[[File:Inferno foley 12.mp3]]
|-
|Foley 13
|[[File:Inferno foley 13.mp3]]
|-
|Foley 14
|[[File:Inferno foley 14.mp3]]
|-
|Foley 15
|[[File:Inferno foley 15.mp3]]
|}
|}


== Abilities ==
== Abilities ==
=== {{AbilityIcon|Napalm}} ===
=== {{AbilityIcon|Napalm}} ===
'''Audio plays when casting the spell'''
'''Audio plays when casting Napalm.'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Inferno grenade cast 01.mp3]]
|[[File:Inferno grenade cast 01.mp3]]
|}
|}
'''Audio loops on the projectile'''
'''Audio loops on Napalm's projectile.'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
|[[File:Inferno grenade proj lp.mp3]]
|[[File:Inferno grenade proj lp.mp3]]
|}
|}
'''If an enemy is hit, a modifier is applied to them, audio plays throughout the duration'''
'''Audio plays when Napalm hits an enemy.'''
{| class="wikitable"
|Hit 01
|[[File:Infernus napalm hit 01.mp3]]
|-
|Hit 02
|[[File:Infernus napalm hit 02.mp3]]
|-
|Hit 03
|[[File:Infernus napalm hit 03.mp3]]
|}
'''Audio loops on the target for the duration of Napalm's debuff.'''
{| class="wikitable"
{| class="wikitable"
|Mod Loop
|Mod Loop
Line 45: Line 273:


=== {{AbilityIcon|Flame Dash}} ===
=== {{AbilityIcon|Flame Dash}} ===
'''Audio plays when casting the spell'''
'''Audio plays when casting Flame Dash.'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Inferno flame dash start.mp3]]
|[[File:Inferno flame dash start.mp3]]
|}
|}
'''Audio loops on Infernus throughout the duration of the spell'''
'''Audio loops on Infernus throughout the duration of the spell.'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
|[[File:Inferno flame dash modifer lp.mp3]]
|[[File:Inferno flame dash modifer lp.mp3]]
|}
|}
'''Audio plays on the trail of scorched ground you leave behind'''
'''Audio plays on the trail of scorched ground Infernus leaves behind.'''
{| class="wikitable"
{| class="wikitable"
|Mod Loop
|Mod Loop
|[[File:Inferno flame dash modifier aura lp.mp3]]
|[[File:Inferno flame dash modifier aura lp.mp3]]
|}
|}
'''Audio plays when the spell ends'''
'''Audio plays when Flame Dash ends.'''
{| class="wikitable"
{| class="wikitable"
|Stop
|Stop
Line 67: Line 295:


=== {{AbilityIcon|Afterburn}} ===
=== {{AbilityIcon|Afterburn}} ===
'''Audio plays when afterburn activates'''
'''Audio plays when Afterburn activates.'''
{| class="wikitable"
{| class="wikitable"
|Proc 01
|Proc 01
Line 84: Line 312:
|[[File:Inferno afterburn proc 05.mp3]]
|[[File:Inferno afterburn proc 05.mp3]]
|}
|}
'''Audio loops on the enemy unit throughout the duration of afterburn'''
'''Audio loops on the enemy unit throughout the duration of Afterburn.'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
Line 91: Line 319:


=== {{AbilityIcon|Concussive Combustion}} ===
=== {{AbilityIcon|Concussive Combustion}} ===
'''Audio plays when casting Concussive Combustion.'''
{| class="wikitable"
|Cast
|[[File:Inferno firebomb cast.mp3]]
|}
'''Audio plays when Infernus explodes.'''
{| class="wikitable"
|Explosion
|[[File:Inferno firebomb explo.mp3]]
|}
== Emotes ==
'''''Infernus' voice lines that play in specific situations.'''''
=== Efforts ===
'''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
{| class="wikitable"
|Effort 01
|[[File:Inferno effort general 01.mp3]]
|-
|Effort 02
|[[File:Inferno effort general 02.mp3]]
|-
|Effort 03
|[[File:Inferno effort general 03.mp3]]
|-
|Effort 04
|[[File:Inferno effort general 04.mp3]]
|-
|Effort 05
|[[File:Inferno effort general 05.mp3]]
|-
|Effort 06
|[[File:Inferno effort general 06.mp3]]
|-
|Effort 07
|[[File:Inferno effort general 07.mp3]]
|-
|Effort 08
|[[File:Inferno effort general 08.mp3]]
|-
|Effort 09
|[[File:Inferno effort general 09.mp3]]
|-
|Effort 10
|[[File:Inferno effort general 10.mp3]]
|-
|Effort 11
|[[File:Inferno effort general 11.mp3]]
|-
|Effort 12
|[[File:Inferno effort general 12.mp3]]
|-
|Effort 13
|[[File:Inferno effort general 13.mp3]]
|-
|Effort 14
|[[File:Inferno effort general 14.mp3]]
|-
|Effort 15
|[[File:Inferno effort general 15.mp3]]
|}
'''Audio plays when dashing.'''
{| class="wikitable"
|Dash 01
|[[File:Inferno effort dash 01.mp3]]
|-
|Dash 02
|[[File:Inferno effort dash 02.mp3]]
|-
|Dash 03
|[[File:Inferno effort dash 03.mp3]]
|-
|Dash 04
|[[File:Inferno effort dash 04.mp3]]
|-
|Dash 05
|[[File:Inferno effort dash 05.mp3]]
|-
|Dash 06
|[[File:Inferno effort dash 06.mp3]]
|-
|Dash 07
|[[File:Inferno effort dash 07.mp3]]
|}
'''Audio plays during light melee. These lines are currently unused.'''
{| class="wikitable"
|Light Melee 01
|[[File:Inferno effort melee small 01.mp3]]
|-
|Light Melee 02
|[[File:Inferno effort melee small 02.mp3]]
|-
|Light Melee 03
|[[File:Inferno effort melee small 03.mp3]]
|-
|Light Melee 04
|[[File:Inferno effort melee small 04.mp3]]
|-
|Light Melee 05
|[[File:Inferno effort melee small 05.mp3]]
|-
|Light Melee 06
|[[File:Inferno effort melee small 06.mp3]]
|-
|Light Melee 07
|[[File:Inferno effort melee small 07.mp3]]
|-
|Light Melee 08
|[[File:Inferno effort melee small 08.mp3]]
|}
'''Audio plays during heavy melee. These lines are currently unused.'''
{| class="wikitable"
|Heavy Melee 01
|[[File:Inferno effort melee big 01.mp3]]
|-
|Heavy Melee 02
|[[File:Inferno effort melee big 02.mp3]]
|-
|Heavy Melee 03
|[[File:Inferno effort melee big 03.mp3]]
|-
|Heavy Melee 04
|[[File:Inferno effort melee big 04.mp3]]
|-
|Heavy Melee 05
|[[File:Inferno effort melee big 05.mp3]]
|-
|Heavy Melee 06
|[[File:Inferno effort melee big 06.mp3]]
|}
=== Pain ===
'''Audio sometimes plays when taking a small amount of damage.'''
{| class="wikitable"
|Small Pain 01
|[[File:Inferno pain small 01.mp3]]
|-
|Small Pain 02
|[[File:Inferno pain small 02.mp3]]
|-
|Small Pain 03
|[[File:Inferno pain small 03.mp3]]
|-
|Small Pain 04
|[[File:Inferno pain small 04.mp3]]
|-
|Small Pain 05
|[[File:Inferno pain small 05.mp3]]
|-
|Small Pain 06
|[[File:Inferno pain small 06.mp3]]
|-
|Small Pain 07
|[[File:Inferno pain small 07.mp3]]
|-
|Small Pain 08
|[[File:Inferno pain small 08.mp3]]
|}
'''Audio sometimes plays when taking a large amount of damage.'''
{| class="wikitable"
|Big Pain 01
|[[File:Inferno pain big 01.mp3]]
|-
|Big Pain 02
|[[File:Inferno pain big 02.mp3]]
|-
|Big Pain 03
|[[File:Inferno pain big 03.mp3]]
|-
|Big Pain 04
|[[File:Inferno pain big 04.mp3]]
|-
|Big Pain 05
|[[File:Inferno pain big 05.mp3]]
|-
|Big Pain 06
|[[File:Inferno pain big 06.mp3]]
|-
|Big Pain 07
|[[File:Inferno pain big 07.mp3]]
|-
|Big Pain 08
|[[File:Inferno pain big 08.mp3]]
|-
|Big Pain 09
|[[File:Inferno pain big 09.mp3]]
|-
|Big Pain 10
|[[File:Inferno pain big 10.mp3]]
|}
'''Audio plays when Infernus is killed.'''
{| class="wikitable"
|Death 01
|[[File:Inferno pain death 01.mp3]]
|-
|Death 02
|[[File:Inferno pain death 02.mp3]]
|-
|Death 03
|[[File:Inferno pain death 03.mp3]]
|-
|Death 04
|[[File:Inferno pain death 04.mp3]]
|}
'''Audio plays when Infernus takes damage while low on health. These lines are currently unused.'''
{| class="wikitable"
|Warning 01
|[[File:Inferno pain low health warning 01.mp3]]
|-
|Warning 02
|[[File:Inferno pain low health warning 02.mp3]]
|-
|Warning 03
|[[File:Inferno pain low health warning 03.mp3]]
|}
'''Audio plays when hurt by "Akira Laser". These lines are currently unused.'''
{| class="wikitable"
{| class="wikitable"
|
|Scream 01
|
|[[File:Inferno pain akira laser 01.mp3]]
|-
|Scream 02
|[[File:Inferno pain akira laser 02.mp3]]
|-
|Scream 03
|[[File:Inferno pain akira laser 03.mp3]]
|-
|Scream 04
|[[File:Inferno pain akira laser 04.mp3]]
|}
|}
{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
 
[[Category:Infernus]]
[[Category:Infernus|S]]

Latest revision as of 17:56, 25 August 2026

List of sound effects for Infernus.

Weapon

[edit | edit source]

Firing

[edit | edit source]

Audio plays when Infernus shoots

Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06
Fire 07
Fire 08
Fire 09

Audio plays on the bullet impact

Impact 01
Impact 02
Impact 03
Impact 04
Impact 05
Impact 06
Impact 07
Impact 08
Impact 09
Impact 10

The last bullet Infernus shoots uses unique audio.

Last Shot

Audio plays if Infernus's bullets whiz by you

Whiz by 01
Whiz by 02
Whiz by 03
Whiz by 04
Whiz by 05
Whiz by 06
Whiz by 07
Whiz by 08
Whiz by 09
Whiz by 10
Whiz by 11
Whiz by 12
Whiz by 13

Reloading

[edit | edit source]

Audio plays when Infernus is reloading.

Reload Start 01
Reload Start 02
Reload Start 03
Reload Mid 01
Reload Mid 02
Reload Mid 03
Reload End 01
Reload End 02
Reload End 03

Movement

[edit | edit source]

Infernus's movement consists of 2 audios that play simultaneously, a footstep and a foley sound

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15
Foley 01
Foley 02
Foley 03
Foley 04
Foley 05
Foley 06
Foley 07
Foley 08
Foley 09
Foley 10
Foley 11
Foley 12
Foley 13
Foley 14
Foley 15

Abilities

[edit | edit source]

Audio plays when casting Napalm.

Cast

Audio loops on Napalm's projectile.

Loop

Audio plays when Napalm hits an enemy.

Hit 01
Hit 02
Hit 03

Audio loops on the target for the duration of Napalm's debuff.

Mod Loop

Audio plays when casting Flame Dash.

Cast

Audio loops on Infernus throughout the duration of the spell.

Loop

Audio plays on the trail of scorched ground Infernus leaves behind.

Mod Loop

Audio plays when Flame Dash ends.

Stop

Audio plays when Afterburn activates.

Proc 01
Proc 02
Proc 03
Proc 04
Proc 05

Audio loops on the enemy unit throughout the duration of Afterburn.

Loop

Audio plays when casting Concussive Combustion.

Cast

Audio plays when Infernus explodes.

Explosion

Emotes

[edit | edit source]

Infernus' voice lines that play in specific situations.

Efforts

[edit | edit source]

Audio plays for generic efforts (such as jumping or ledge mantling.)

Effort 01
Effort 02
Effort 03
Effort 04
Effort 05
Effort 06
Effort 07
Effort 08
Effort 09
Effort 10
Effort 11
Effort 12
Effort 13
Effort 14
Effort 15

Audio plays when dashing.

Dash 01
Dash 02
Dash 03
Dash 04
Dash 05
Dash 06
Dash 07

Audio plays during light melee. These lines are currently unused.

Light Melee 01
Light Melee 02
Light Melee 03
Light Melee 04
Light Melee 05
Light Melee 06
Light Melee 07
Light Melee 08

Audio plays during heavy melee. These lines are currently unused.

Heavy Melee 01
Heavy Melee 02
Heavy Melee 03
Heavy Melee 04
Heavy Melee 05
Heavy Melee 06

Audio sometimes plays when taking a small amount of damage.

Small Pain 01
Small Pain 02
Small Pain 03
Small Pain 04
Small Pain 05
Small Pain 06
Small Pain 07
Small Pain 08

Audio sometimes plays when taking a large amount of damage.

Big Pain 01
Big Pain 02
Big Pain 03
Big Pain 04
Big Pain 05
Big Pain 06
Big Pain 07
Big Pain 08
Big Pain 09
Big Pain 10

Audio plays when Infernus is killed.

Death 01
Death 02
Death 03
Death 04

Audio plays when Infernus takes damage while low on health. These lines are currently unused.

Warning 01
Warning 02
Warning 03

Audio plays when hurt by "Akira Laser". These lines are currently unused.

Scream 01
Scream 02
Scream 03
Scream 04